Player Matchup

Odin
Odin
Gold I
AntonioRecio100
Odin
Gold I
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 144L
1,814 MMR
Solo
Scylla
Scylla
Platinum II
DarkSpark616
Scylla
Platinum II
Level 142
God Stats
5W - 4L
1,427 SR
Queue Stats
166W - 148L
1,886 MMR
Party 2
Jing Wei
Jing Wei
Platinum III
JuaneteEricillo
Jing Wei
Platinum III
Level 154
God Stats
21W - 22L
1,580 SR
Queue Stats
273W - 260L
1,839 MMR
Party 1
King Arthur
King Arthur
Platinum V
MarshMellowCBD
King Arthur
Platinum V
Level 149
God Stats
11W - 9L
1,741 SR
Queue Stats
130W - 119L
1,691 MMR
Party 2
Loki
Loki
Platinum IV
lII_LOKI_IIl
Loki
Platinum IV
Level 136
God Stats
61W - 63L
1,648 SR
Queue Stats
76W - 78L
1,722 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,579 SR
1,790 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,586 SR
1,790 MMR
Guan Yu
Guan Yu
Platinum III
DaLurgyDisher
Guan Yu
Platinum III
Level 122
God Stats
3W - 4L
1,871 SR
Queue Stats
115W - 109L
1,773 MMR
Solo
Geb
Geb
Platinum V
Daax29er
Geb
Platinum V
Level 92
God Stats
3W - 2L
1,706 SR
Queue Stats
63W - 55L
1,819 MMR
Solo
Eset
Eset
Platinum V
lucky_the_g4m3
Eset
Platinum V
Level 124
God Stats
17W - 11L
1,684 SR
Queue Stats
314W - 290L
1,818 MMR
Solo
Hachiman
Hachiman
Platinum V
mickarox
Hachiman
Platinum V
Level 94
God Stats
0W - 1L
1,332 SR
Queue Stats
20W - 11L
1,780 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
twinbornbark
Ratatoskr
Platinum V
Level 148
God Stats
0W - 1L
1,339 SR
Queue Stats
100W - 86L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
13,037
593
15,457
17,146
11,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
6 / 1 / 10
12,638
574
12,575
10,563
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
19
5 / 2 / 6
12,095
550
13,479
14,799
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
MarshMellowCBD
King Arthur
20
3 / 0 / 7
12,987
590
15,883
16,983
18,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 1 / 11
11,727
533
10,248
10,728
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetNu WaCthulhuJanusApollo

VS

Bans
DanzaburouCu ChulainnTsukuyomiNemesisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 5 / 2
9,386
427
6,270
26,494
22,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 3
8,401
382
5,094
15,868
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 7 / 1
10,410
473
12,504
11,970
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
mickarox
Hachiman
15
0 / 4 / 0
9,133
415
7,013
14,689
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
twinbornbark
Ratatoskr
15
1 / 4 / 2
9,640
438
5,703
18,778
14,850
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
25
Kills
5
6
Deaths
25
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Guan Yu
0
5
2
0.2
L
0
5
3
0.3
W
Scylla
6
1
10
11
W
Jing Wei
5
2
6
4
W
King Arthur
MarshMellowCBD
King Arthur
3
0
7
6.5
W
3
1
11
8.5
L
4
7
1
0.64
L
Hachiman
mickarox
Hachiman
0
4
0
0
L
Ratatoskr
twinbornbark
Ratatoskr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,642
Damage
36,584
70,219
Taken
87,799
47,615
Mitigated
60,449
16,527
Healing
26,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,457
4,044
0
4,182
17,146
11,717
1,060
4,191
12,727
0
101,318
L
Guan Yu
6,270
860
180
9,570
26,494
22,742
0
4,497
21,553
0
56,577
L
5,094
180
0
2,713
15,868
12,910
0
2,561
13,205
20,491
0
W
Scylla
12,575
1,402
0
1,228
10,563
3,616
1,509
3,711
6,611
93,151
0
W
Jing Wei
13,479
10,751
0
6,573
14,799
7,832
2,744
2,813
11,895
0
97,349
W
King Arthur
MarshMellowCBD
King Arthur
15,883
722
0
3,879
16,983
18,896
155
4,909
11,462
0
93,259
W
10,248
3,303
0
665
10,728
5,554
634
3,934
6,665
0
51,584
L
12,504
296
1,460
2,576
11,970
4,979
0
2,397
9,431
74,749
0
L
Hachiman
mickarox
Hachiman
7,013
2,962
0
4,068
14,689
4,968
0
56
14,633
0
65,042
L
Ratatoskr
twinbornbark
Ratatoskr
5,703
1,384
0
5,480
18,778
14,850
0
2,751
15,823
0
66,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,484
Gold Earned
46,970
682
Minions Killed
521
0
Camps Cleared
0
2,275,928
Distance Traveled
2,002,138
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,037
593
160
7
0
474,597
6
L
Guan Yu
9,386
427
122
6
0
373,398
3
L
Geb
8,401
382
17
1
0
406,539
5
W
Scylla
12,638
574
149
7
0
443,289
6
W
Jing Wei
12,095
550
136
6
0
437,381
6
W
King Arthur
12,987
590
181
8
0
462,776
0
W
Loki
11,727
533
56
3
0
457,885
5
L
Eset
10,410
473
138
6
0
380,849
4
L
Hachiman
9,133
415
118
5
0
361,674
5
L
Ratatoskr
9,640
438
126
6
0
479,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role