Player Matchup

Apollo
Apollo
Andrew_gugu
Apollo
Level 5
God Stats
5W - 6L
1,659 SR
Queue Stats
8W - 13L
1,671 Elo+
Solo
Arachne
Arachne
FaintCalf809154
Arachne
Level 18
God Stats
7W - 10L
1,520 SR
Queue Stats
28W - 35L
1,626 Elo+
Solo
Anubis
Anubis
Figs17
Anubis
Level 18
God Stats
1W - 3L
1,397 SR
Queue Stats
58W - 43L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
RegentActor3545
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 156L
1,658 Elo+
Solo
Tyr
Tyr
moosebone4562
Tyr
Level 17
God Stats
10W - 21L
1,377 SR
Queue Stats
30W - 49L
1,455 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,601 Elo+

VS

Team Averages
Level 28
1,320 SR
1,548 Elo+
Neith
Neith
AWSoMHEvY-D
Neith
Level 27
God Stats
29W - 36L
1,563 SR
Queue Stats
450W - 602L
1,519 Elo+
Solo
Janus
Janus
AfricanServer
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,633 Elo+
Solo
Arachne
Arachne
Aoe Retro
Arachne
Level 26
God Stats
1W - 3L
1,230 SR
Queue Stats
108W - 90L
1,679 Elo+
Solo
Ganesha
Ganesha
Tactical_Blade20
Ganesha
Level 20
God Stats
3W - 4L
1,254 SR
Queue Stats
194W - 236L
1,484 Elo+
Party 1
Skadi
Skadi
spiral_monke_man
Skadi
Level 38
God Stats
9W - 15L
1,054 SR
Queue Stats
479W - 522L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
2 / 4 / 0
4,340
434
1,071
5,778
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 1
4,308
431
3,480
7,633
3,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Figs17
Anubis
9
1 / 3 / 2
5,397
540
1,396
4,879
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
9
1 / 1 / 1
5,271
527
3,953
7,288
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 0
5,028
503
4,161
6,704
4,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,594
659
3,683
5,742
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 3
6,558
656
6,345
3,644
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Aoe Retro
Arachne
11
2 / 3 / 3
6,456
646
4,870
6,316
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 5
5,898
590
1,835
5,342
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 2 / 0
5,917
592
4,004
4,078
1,320
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
15
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
6
0
3
7.5
L
Apollo
2
4
0
0.5
W
Arachne
Aoe Retro
Arachne
2
3
3
1.17
L
0
5
1
0.1
L
Anubis
Figs17
Anubis
1
3
2
0.67
L
Ao Kuang
1
1
1
1.5
W
0
0
5
2.5
L
1
2
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,061
Damage
20,737
32,282
Taken
25,122
13,582
Mitigated
10,311
7,681
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,683
2,246
0
3,557
5,742
1,876
170
319
5,423
0
30,993
W
6,345
584
0
1,000
3,644
1,022
70
1,966
1,678
34,223
0
L
Apollo
1,071
513
0
810
5,778
1,434
128
2,302
3,476
0
8,228
W
Arachne
Aoe Retro
Arachne
4,870
2,753
0
730
6,316
3,561
0
1,746
4,570
0
36,577
L
3,480
1,032
111
1,644
7,633
3,362
0
2,380
5,253
5,932
7,482
L
Anubis
Figs17
Anubis
1,396
62
0
850
4,879
2,087
0
1,884
2,995
25,745
0
L
Ao Kuang
3,953
1,227
0
3,773
7,288
2,192
18
1,614
5,674
21,383
0
W
1,835
676
0
1,001
5,342
2,532
287
2,271
3,071
14,905
0
L
4,161
743
0
493
6,704
4,507
0
0
6,704
4,944
17,238
W
4,004
2,705
0
571
4,078
1,320
1,474
1,525
2,553
0
25,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,344
Gold Earned
31,423
192
Minions Killed
298
0
Camps Cleared
0
868,254
Distance Traveled
956,893
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,594
659
71
7
0
161,541
0
W
Janus
6,558
656
55
6
0
200,980
0
L
Apollo
4,340
434
21
2
0
186,945
0
W
Arachne
6,456
646
77
8
0
204,365
1
L
Arachne
4,308
431
15
2
0
125,388
0
L
Anubis
5,397
540
65
7
0
162,742
2
L
Ao Kuang
5,271
527
50
5
0
209,004
0
W
Ganesha
5,898
590
8
1
0
199,623
0
L
Tyr
5,028
503
41
4
0
184,175
0
W
Skadi
5,917
592
87
9
0
190,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role