Player Matchup

Ra
Ra
Chaosmaster1223
Ra
Level 13
God Stats
2W - 1L
1,467 SR
Queue Stats
23W - 18L
1,648 Elo+
Solo
Nike
Nike
Done5766
Nike
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
266W - 305L
1,747 Elo+
Solo
Erlang Shen
Erlang Shen
ItsMiguelbtw
Erlang Shen
Level 21
God Stats
14W - 4L
1,889 SR
Queue Stats
45W - 37L
1,598 Elo+
Solo
Osiris
Osiris
YungClamChowder
Osiris
Level 27
God Stats
5W - 5L
1,918 SR
Queue Stats
33W - 35L
1,668 Elo+
Solo
Apollo
Apollo
capitain_nobody6
Apollo
Level 14
God Stats
8W - 11L
1,652 SR
Queue Stats
132W - 156L
1,595 Elo+
Solo
Team Averages
Level 20
1,685 SR
1,651 Elo+

VS

Team Averages
Level 12
1,558 SR
1,623 Elo+
Izanami
Izanami
CursiveDruid736
Izanami
Level 22
God Stats
13W - 11L
1,653 SR
Queue Stats
48W - 37L
1,631 Elo+
Solo
Hou Yi
Hou Yi
Szaganko
Hou Yi
Level 7
God Stats
7W - 8L
1,505 SR
Queue Stats
25W - 15L
1,665 Elo+
Solo
Zhong Kui
Zhong Kui
T3 RIPDABEAT
Zhong Kui
Level 6
God Stats
6W - 8L
1,674 SR
Queue Stats
25W - 19L
1,675 Elo+
Solo
Kukulkan
Kukulkan
dan246810
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Sobek
Sobek
frog_hopper13
Sobek
Level 21
God Stats
3W - 6L
1,460 SR
Queue Stats
87W - 85L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,510
501
2,414
5,518
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
12
1 / 2 / 5
6,425
494
4,866
7,285
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ItsMiguelbtw
Erlang Shen
13
8 / 0 / 0
8,196
630
8,165
7,350
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
7,456
574
4,500
10,203
7,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 3 / 3
6,694
515
4,914
7,877
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
6,083
468
3,911
6,683
1,670
Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
Szaganko
Hou Yi
14
2 / 0 / 0
7,737
595
9,495
7,438
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
T3 RIPDABEAT
Zhong Kui
10
2 / 6 / 2
6,157
474
4,637
9,897
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
dan246810
Kukulkan
2
0 / 3 / 0
4,157
320
108
1,608
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 3 / 4
6,882
529
4,097
10,348
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
9
9
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
3
3
2
1.33
W
Nike
1
2
5
1.75
W
Erlang Shen
ItsMiguelbtw
Erlang Shen
8
0
0
8
L
Hou Yi
Szaganko
Hou Yi
2
0
0
2
L
Zhong Kui
T3 RIPDABEAT
Zhong Kui
2
6
2
0.5
W
0
1
2
1
W
4
3
3
1.83
L
Kukulkan
dan246810
Kukulkan
0
3
0
0
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
22,248
38,233
Taken
35,974
20,294
Mitigated
16,292
11,691
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,414
717
509
1,007
5,518
2,119
700
2,676
2,842
34,532
0
L
3,911
1,783
270
2,066
6,683
1,670
61
537
6,146
0
31,241
W
Nike
4,866
1,390
0
2,165
7,285
2,645
106
1,186
6,099
0
35,159
W
Erlang Shen
ItsMiguelbtw
Erlang Shen
8,165
4,251
0
1,771
7,350
5,739
0
2,014
5,336
0
56,692
L
Hou Yi
Szaganko
Hou Yi
9,495
4,615
0
3,457
7,438
4,389
0
0
7,438
0
49,840
L
Zhong Kui
T3 RIPDABEAT
Zhong Kui
4,637
923
0
2,380
9,897
4,618
0
1,198
8,699
28,192
0
W
4,500
1,158
0
3,580
10,203
7,427
355
453
9,750
0
34,742
W
4,914
3,318
0
2,659
7,877
2,364
908
2,513
5,364
0
27,371
L
Kukulkan
dan246810
Kukulkan
108
108
0
0
1,608
360
0
321
1,287
1,278
0
L
4,097
178
0
3,470
10,348
5,255
23
358
9,990
16,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
31,016
331
Minions Killed
235
0
Camps Cleared
0
1,355,377
Distance Traveled
947,858
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,510
501
64
5
0
232,504
6
L
Izanami
6,083
468
60
5
0
183,581
3
W
Nike
6,425
494
52
4
0
272,501
1
W
Erlang Shen
8,196
630
95
7
0
310,435
6
L
Hou Yi
7,737
595
101
8
0
229,997
2
L
Zhong Kui
6,157
474
48
4
0
198,874
1
W
Osiris
7,456
574
69
5
0
256,041
0
W
Apollo
6,694
515
51
4
0
283,896
1
L
Kukulkan
4,157
320
0
0
0
68,852
0
L
Sobek
6,882
529
26
2
0
266,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role