Player Matchup

Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
BurnySandurs
Nemesis
Platinum II
Level 126
God Stats
31W - 21L
1,719 SR
Queue Stats
286W - 267L
1,809 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
Zerceo
Danzaburou
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,728 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
vArctic Rex
The Morrigan
Platinum II
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 66L
1,824 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
xVespert
Guan Yu
Platinum IV
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 62L
1,713 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,544 SR
1,715 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,676 SR
1,762 MMR
Chang'e
Chang'e
Platinum IV
FRN_FUSE
Chang'e
Platinum IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 87L
1,773 MMR
Solo
Mercury
Mercury
Gold IV
HeyItssTemplar
Mercury
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 40L
1,765 MMR
Solo
Apollo
Apollo
Gold IV
O41756272693C33
Apollo
Gold IV
Level 141
God Stats
12W - 7L
1,846 SR
Queue Stats
43W - 37L
1,774 MMR
Solo
Sobek
Sobek
Gold V
Payd2Kill DDS
Sobek
Gold V
Level 125
God Stats
13W - 11L
1,715 SR
Queue Stats
199W - 183L
1,735 MMR
Solo
Hades
Hades
Platinum IV
iPopoff306
Hades
Platinum IV
Level 143
God Stats
51W - 37L
1,820 SR
Queue Stats
63W - 55L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 5 / 8
12,485
520
7,439
15,367
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
BurnySandurs
Nemesis
20
13 / 4 / 8
15,099
629
20,164
20,389
9,811
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Zerceo
Danzaburou
20
8 / 4 / 4
16,356
682
21,680
19,428
8,498
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
vArctic Rex
The Morrigan
18
2 / 3 / 9
12,218
509
13,945
10,196
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
xVespert
Guan Yu
20
5 / 2 / 10
13,634
568
9,209
21,234
15,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneSetCu ChulainnAphroditeScylla

VS

Bans
TsukuyomiKing ArthurFenrirTyrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FRN_FUSE
Chang'e
17
3 / 6 / 4
10,699
446
10,827
16,297
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 4
12,079
503
8,763
17,056
7,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 6 / 2
12,736
531
9,493
16,968
6,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 9
10,826
451
10,689
22,670
24,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
19
3 / 9 / 1
12,573
524
11,320
24,765
16,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
30
Kills
18
18
Deaths
30
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
5
8
1.2
W
Nemesis
BurnySandurs
Nemesis
13
4
8
4.25
L
Chang'e
FRN_FUSE
Chang'e
3
6
4
0.83
L
5
6
4
1.17
L
4
6
2
0.83
L
3
3
9
2.5
W
Danzaburou
Zerceo
Danzaburou
8
4
4
2.5
L
Hades
3
9
1
0.39
W
The Morrigan
vArctic Rex
The Morrigan
2
3
9
2.17
W
Guan Yu
xVespert
Guan Yu
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,437
Damage
51,092
86,614
Taken
97,756
49,772
Mitigated
60,022
30,955
Healing
28,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,439
1,742
0
2,096
15,367
11,477
216
6,919
8,192
35,221
0
W
Nemesis
BurnySandurs
Nemesis
20,164
10,993
0
6,929
20,389
9,811
471
6,664
13,531
0
114,126
L
Chang'e
FRN_FUSE
Chang'e
10,827
500
1,030
4,189
16,297
5,447
0
4,416
11,663
61,406
0
L
8,763
4,418
0
1,101
17,056
7,404
0
1,117
15,857
0
111,932
L
9,493
6,939
0
4,214
16,968
6,049
166
261
16,707
0
89,548
L
10,689
814
0
8,746
22,670
24,766
0
6,915
15,563
39,023
0
W
Danzaburou
Zerceo
Danzaburou
21,680
10,653
0
10,797
19,428
8,498
4,618
5,127
14,195
0
140,251
L
Hades
11,320
1,195
405
8,721
24,765
16,356
1,149
4,290
20,082
90,992
0
W
The Morrigan
vArctic Rex
The Morrigan
13,945
3,719
0
1,038
10,196
4,016
370
5,920
3,956
66,637
6,887
W
Guan Yu
xVespert
Guan Yu
9,209
1,312
1,706
8,389
21,234
15,970
369
7,351
13,869
0
73,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,792
Gold Earned
58,913
655
Minions Killed
649
0
Camps Cleared
0
2,371,824
Distance Traveled
2,176,571
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,485
520
53
2
0
433,686
10
W
Nemesis
15,099
629
157
7
0
561,040
1
L
Chang'e
10,699
446
108
5
0
412,254
6
L
Mercury
12,079
503
155
6
0
481,943
6
L
Apollo
12,736
531
174
7
0
412,321
4
L
Sobek
10,826
451
29
1
0
517,769
6
W
Danzaburou
16,356
682
184
8
0
435,895
1
L
Hades
12,573
524
183
8
0
352,284
6
W
The Morrigan
12,218
509
128
5
0
442,952
0
W
Guan Yu
13,634
568
133
6
0
498,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role