Player Matchup

Bellona
Bellona
Devilwining
Bellona
Level 85
God Stats
13W - 11L
1,653 SR
Queue Stats
156W - 182L
1,472 Elo+
Solo
Ares
Ares
SpringTrap7112
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,310 Elo+
Party 2
Pele
Pele
TBayeKT
Pele
Level 49
God Stats
4W - 7L
1,176 SR
Queue Stats
58W - 71L
1,429 Elo+
Party 2
Baba Yaga
Baba Yaga
VTNCHonesto
Baba Yaga
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 408L
1,386 Elo+
Solo
Sol
Sol
zorogamer4
Sol
Level 40
God Stats
17W - 30L
1,211 SR
Queue Stats
271W - 412L
1,288 Elo+
Party 2
Team Averages
Level 64
1,408 SR
1,377 Elo+

VS

Team Averages
Level 114
1,564 SR
1,491 Elo+
Sobek
Sobek
JackBRsc
Sobek
Level 144
God Stats
15W - 12L
1,536 SR
Queue Stats
195W - 187L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
SG14h
Cernunnos
Level 95
God Stats
15W - 3L
1,764 SR
Queue Stats
173W - 145L
1,539 Elo+
Party 3
Nu Wa
Nu Wa
StellarLobster
Nu Wa
Level 101
God Stats
18W - 19L
1,736 SR
Queue Stats
89W - 96L
1,516 Elo+
Party 3
Mercury
Mercury
SzJunim
Mercury
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,309 Elo+
Party 1
Hachiman
Hachiman
desamatheus
Hachiman
Level 125
God Stats
3W - 4L
1,283 SR
Queue Stats
345W - 343L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Devilwining
Bellona
15
1 / 3 / 0
9,091
505
11,186
16,703
15,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 11 / 2
6,998
389
3,231
16,835
9,903
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
TBayeKT
Pele
16
8 / 4 / 1
10,182
566
8,256
17,962
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
VTNCHonesto
Baba Yaga
12
0 / 9 / 6
7,513
417
6,445
11,316
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 9 / 4
7,589
422
10,048
13,873
3,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JackBRsc
Sobek
13
4 / 3 / 12
9,718
540
7,289
15,671
11,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SG14h
Cernunnos
19
21 / 0 / 5
12,939
719
24,086
15,972
6,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 2 / 9
10,410
578
12,016
10,214
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SzJunim
Mercury
15
2 / 4 / 3
9,338
519
4,863
13,576
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
desamatheus
Hachiman
16
1 / 1 / 1
9,651
536
11,100
14,969
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
10
Kills
36
36
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
Devilwining
Bellona
1
3
0
0.33
W
Sobek
JackBRsc
Sobek
4
3
12
3.33
W
Cernunnos
SG14h
Cernunnos
21
0
5
23.5
L
1
11
2
0.18
W
8
2
9
6.25
W
Mercury
SzJunim
Mercury
2
4
3
0.88
L
Pele
TBayeKT
Pele
8
4
1
2.13
L
Baba Yaga
VTNCHonesto
Baba Yaga
0
9
6
0.33
W
Hachiman
desamatheus
Hachiman
1
1
1
1.5
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,166
Damage
59,354
76,689
Taken
70,402
39,740
Mitigated
32,172
12,843
Healing
37,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Devilwining
Bellona
11,186
5,397
0
4,528
16,703
15,945
1,128
2,892
13,637
0
63,133
W
Sobek
JackBRsc
Sobek
7,289
478
0
7,276
15,671
11,607
1,045
4,230
11,441
25,915
0
W
Cernunnos
SG14h
Cernunnos
24,086
14,588
0
11,657
15,972
6,735
1,728
6,524
9,448
0
93,446
L
3,231
675
0
279
16,835
9,903
0
3,642
13,039
13,356
0
W
12,016
1,533
0
3,491
10,214
3,623
1,177
4,778
5,436
47,085
0
W
Mercury
SzJunim
Mercury
4,863
2,849
0
5,476
13,576
4,814
1,151
3,085
10,491
0
50,776
L
Pele
TBayeKT
Pele
8,256
1,465
0
4,530
17,962
6,523
0
4,682
12,960
0
62,816
L
Baba Yaga
VTNCHonesto
Baba Yaga
6,445
504
0
1,321
11,316
3,692
0
1,724
9,526
37,951
0
W
Hachiman
desamatheus
Hachiman
11,100
5,412
0
9,469
14,969
5,393
2,321
1,107
13,862
0
66,067
L
10,048
1,552
0
2,185
13,873
3,677
497
5,319
8,222
39,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,373
Gold Earned
52,056
380
Minions Killed
461
0
Camps Cleared
0
1,568,634
Distance Traveled
1,560,552
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,091
505
141
8
0
340,134
1
W
Sobek
9,718
540
23
1
0
311,035
2
W
Cernunnos
12,939
719
145
8
0
323,848
0
L
Ares
6,998
389
17
1
0
269,833
0
W
Nu Wa
10,410
578
89
5
0
339,340
9
W
Mercury
9,338
519
80
4
0
330,971
0
L
Pele
10,182
566
112
6
0
351,549
6
L
Baba Yaga
7,513
417
49
3
0
315,545
5
W
Hachiman
9,651
536
124
7
0
255,358
3
L
Sol
7,589
422
61
3
0
291,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role