Player Matchup

Artemis
Artemis
BEUNFalci
Artemis
Level 80
God Stats
2W - 2L
1,172 SR
Queue Stats
5W - 10L
1,215 Elo+
Party 2
Discordia
Discordia
Fantadebanta
Discordia
Level 105
God Stats
5W - 6L
1,454 SR
Queue Stats
9W - 12L
1,334 Elo+
Party 2
Bellona
Bellona
Pilez
Bellona
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,272 Elo+
Party 2
Ymir
Ymir
TechnicalityNL
Ymir
Level 66
God Stats
3W - 2L
1,365 SR
Queue Stats
4W - 7L
1,237 Elo+
Party 2
Kukulkan
Kukulkan
Yellax
Kukulkan
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,073 Elo+
Party 2
Team Averages
Level 72
1,398 SR
1,226 Elo+

VS

Team Averages
Level 38
1,583 SR
1,565 Elo+
Danzaburou
Danzaburou
CristyMcBacon
Danzaburou
Level 23
God Stats
0W - 1L
1,568 SR
Queue Stats
3W - 4L
1,690 Elo+
Party 3
King Arthur
King Arthur
JuicyJordanJ
King Arthur
Level 27
God Stats
2W - 1L
1,650 SR
Queue Stats
12W - 12L
1,444 Elo+
Party 1
Ra
Ra
dudevahkin
Ra
Level 20
God Stats
0W - 1L
1,739 SR
Queue Stats
2W - 2L
1,690 Elo+
Party 3
Anubis
Anubis
jav21
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
kanapka99
Xing Tian
Level 15
God Stats
0W - 1L
1,459 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BEUNFalci
Artemis
15
1 / 1 / 12
8,726
873
7,050
4,463
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Fantadebanta
Discordia
15
5 / 1 / 8
9,015
902
11,548
4,766
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Pilez
Bellona
13
0 / 4 / 12
7,455
746
4,180
8,689
6,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
6 / 0 / 6
9,768
977
6,507
7,108
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Yellax
Kukulkan
14
4 / 1 / 8
8,564
856
5,423
3,571
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CristyMcBacon
Danzaburou
14
2 / 2 / 3
7,614
761
4,191
9,554
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
JuicyJordanJ
King Arthur
14
2 / 5 / 1
7,411
741
5,874
14,357
9,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 1
6,096
610
2,448
7,351
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
jav21
Anubis
13
2 / 4 / 0
7,147
715
4,036
6,682
3,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
kanapka99
Xing Tian
11
1 / 0 / 2
6,413
641
2,016
3,032
1,371
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
16
Kills
7
7
Deaths
16
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
BEUNFalci
Artemis
1
1
12
7
L
Danzaburou
CristyMcBacon
Danzaburou
2
2
3
1.75
W
Discordia
Fantadebanta
Discordia
5
1
8
9
L
King Arthur
JuicyJordanJ
King Arthur
2
5
1
0.5
W
Bellona
Pilez
Bellona
0
4
12
1.5
W
6
0
6
9
W
Kukulkan
Yellax
Kukulkan
4
1
8
8
L
0
5
1
0.1
L
Anubis
jav21
Anubis
2
4
0
0.5
L
Xing Tian
kanapka99
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,708
Damage
18,565
28,597
Taken
40,976
16,858
Mitigated
21,050
5,285
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BEUNFalci
Artemis
7,050
4,665
0
2,307
4,463
1,857
2,921
768
3,624
0
34,399
L
Danzaburou
CristyMcBacon
Danzaburou
4,191
811
0
1,010
9,554
4,627
0
5,562
3,698
0
26,756
W
Discordia
Fantadebanta
Discordia
11,548
1,126
0
845
4,766
1,840
496
832
3,884
34,941
0
L
King Arthur
JuicyJordanJ
King Arthur
5,874
1,375
0
625
14,357
9,112
1
7,268
6,497
282
26,289
W
Bellona
Pilez
Bellona
4,180
875
0
1,070
8,689
6,169
383
2,792
5,822
0
9,484
W
6,507
448
0
813
7,108
5,294
175
3,018
3,969
18,965
0
W
Kukulkan
Yellax
Kukulkan
5,423
868
0
250
3,571
1,698
690
1,394
2,152
19,835
0
L
2,448
425
445
999
7,351
2,624
0
4,775
2,286
13,367
0
L
Anubis
jav21
Anubis
4,036
47
0
1,828
6,682
3,316
0
3,419
2,997
17,005
0
L
Xing Tian
kanapka99
Xing Tian
2,016
80
282
608
3,032
1,371
0
1,194
1,666
8,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
34,681
231
Minions Killed
183
8
Camps Cleared
6
973,781
Distance Traveled
737,572
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,726
873
81
8
4
170,991
2
L
Danzaburou
7,614
761
62
6
0
190,798
0
W
Discordia
9,015
902
63
6
0
207,657
3
L
King Arthur
7,411
741
58
6
5
182,849
1
W
Bellona
7,455
746
12
1
3
198,338
2
W
Ymir
9,768
977
29
3
1
218,568
6
W
Kukulkan
8,564
856
46
5
0
178,227
2
L
Ra
6,096
610
25
3
1
144,241
0
L
Anubis
7,147
715
28
3
0
106,861
4
L
Xing Tian
6,413
641
10
1
0
112,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role