Player Matchup

Danzaburou
Danzaburou
BigForch
Danzaburou
Level 148
God Stats
4W - 5L
1,714 SR
Queue Stats
133W - 126L
1,645 Elo+
Party 1
Sol
Sol
ExplodingTeddy
Sol
Level 17
God Stats
4W - 3L
1,807 SR
Queue Stats
62W - 17L
1,677 Elo+
Party 1
Achilles
Achilles
jarutjal
Achilles
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
499W - 423L
1,601 Elo+
Party 1
Team Averages
Level 102
1,674 SR
1,641 Elo+

VS

Team Averages
Level 13
1,436 SR
1,547 Elo+
Hades
Hades
Azarath12321
Hades
Level 7
God Stats
0W - 1L
1,105 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Dipleftx1337
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Merlin
Merlin
Killua NoX
Merlin
Level 26
God Stats
10W - 4L
1,703 SR
Queue Stats
71W - 42L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigForch
Danzaburou
11
3 / 0 / 7
7,661
766
6,053
4,216
1,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 7
7,195
720
4,525
5,349
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
jarutjal
Achilles
11
7 / 0 / 5
7,869
787
5,065
6,981
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
5,756
576
604
6,029
2,013
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 4 / 0
5,622
562
3,070
8,683
6,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Killua NoX
Merlin
11
1 / 2 / 0
6,380
638
6,605
4,209
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Danzaburou
BigForch
Danzaburou
3
0
7
6.5
L
0
4
0
0
W
2
1
7
5.5
L
Merlin
Killua NoX
Merlin
1
2
0
0.5
W
Achilles
jarutjal
Achilles
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,643
Damage
10,279
16,546
Taken
18,921
7,313
Mitigated
9,794
6,638
Healing
990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
604
306
0
258
6,029
2,013
0
1,547
4,397
1,645
0
W
Danzaburou
BigForch
Danzaburou
6,053
1,788
0
1,352
4,216
1,524
1,428
2,412
1,600
0
36,010
L
3,070
86
315
417
8,683
6,305
0
2,218
6,340
8,011
0
W
4,525
1,233
0
2,670
5,349
1,574
368
3,294
1,845
29,812
0
L
Merlin
Killua NoX
Merlin
6,605
92
0
0
4,209
1,476
0
776
3,358
35,033
0
W
Achilles
jarutjal
Achilles
5,065
1,384
0
2,616
6,981
4,215
329
3,905
2,758
0
13,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,725
Gold Earned
17,758
131
Minions Killed
83
0
Camps Cleared
0
536,213
Distance Traveled
418,678
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,756
576
8
1
0
91,939
0
W
Danzaburou
7,661
766
66
7
0
174,231
5
L
Ares
5,622
562
15
2
0
170,320
1
W
Sol
7,195
720
45
5
0
168,073
0
L
Merlin
6,380
638
60
6
0
156,419
2
W
Achilles
7,869
787
20
2
0
193,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role