Player Matchup

Artemis
Artemis
MainKaliT5
Artemis
Level 17
God Stats
4W - 1L
1,796 SR
Queue Stats
84W - 19L
1,832 Elo+
Party 1
Jormungandr
Jormungandr
MlleQuerido
Jormungandr
Level 12
God Stats
11W - 2L
1,755 SR
Queue Stats
18W - 3L
1,788 Elo+
Party 1
Neith
Neith
Sel-phyne
Neith
Level 24
God Stats
5W - 0L
1,784 SR
Queue Stats
7W - 0L
1,782 Elo+
Party 1
Scylla
Scylla
Tanya-The-Evil6
Scylla
Level 149
God Stats
4W - 3L
1,439 SR
Queue Stats
195W - 133L
1,686 Elo+
Party 1
Zhong Kui
Zhong Kui
cheval_intuitif
Zhong Kui
Level 25
God Stats
9W - 3L
1,500 SR
Queue Stats
95W - 79L
1,597 Elo+
Party 1
Team Averages
Level 45
1,655 SR
1,737 Elo+

VS

Team Averages
Level 17
1,477 SR
1,646 Elo+
Arachne
Arachne
Aoe Retro
Arachne
Level 26
God Stats
1W - 3L
1,300 SR
Queue Stats
108W - 90L
1,689 Elo+
Solo
Nox
Nox
RegentActor3545
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 156L
1,668 Elo+
Solo
Mulan
Mulan
RockPopping
Mulan
Level 23
God Stats
2W - 7L
1,206 SR
Queue Stats
86W - 60L
1,722 Elo+
Solo
Cernunnos
Cernunnos
colossal_lug7
Cernunnos
Level 8
God Stats
1W - 1L
1,876 SR
Queue Stats
1W - 2L
1,651 Elo+
Solo
Ymir
Ymir
xerf8765
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MainKaliT5
Artemis
6
2 / 0 / 2
3,882
647
1,459
2,704
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
MlleQuerido
Jormungandr
6
0 / 1 / 2
3,518
586
133
2,565
918
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Sel-phyne
Neith
7
2 / 0 / 2
3,997
666
2,486
3,134
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
5 / 2 / 2
4,399
733
2,045
2,849
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
cheval_intuitif
Zhong Kui
7
1 / 1 / 0
3,846
641
1,521
3,821
2,442
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aoe Retro
Arachne
6
2 / 2 / 1
3,903
651
977
2,477
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 1
3,880
647
2,024
2,260
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 0
3,967
661
3,879
4,265
1,822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
colossal_lug7
Cernunnos
3
0 / 1 / 0
2,862
477
281
978
129
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
2
0 / 7 / 0
2,919
487
277
5,494
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aoe Retro
Arachne
2
2
1
1.25
W
Artemis
MainKaliT5
Artemis
2
0
2
3
W
Jormungandr
MlleQuerido
Jormungandr
0
1
2
1
L
1
0
1
1.5
L
1
1
0
1
W
Neith
Sel-phyne
Neith
2
0
2
3
W
5
2
2
3
W
Zhong Kui
cheval_intuitif
Zhong Kui
1
1
0
1
L
Cernunnos
colossal_lug7
Cernunnos
0
1
0
0
L
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,644
Damage
7,438
15,073
Taken
15,474
5,523
Mitigated
6,070
5,584
Healing
1,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aoe Retro
Arachne
977
693
0
96
2,477
1,355
0
487
1,981
0
10,549
W
Artemis
MainKaliT5
Artemis
1,459
697
0
1,248
2,704
697
0
816
1,808
0
11,003
W
Jormungandr
MlleQuerido
Jormungandr
133
127
0
0
2,565
918
605
0
2,565
7,307
0
L
2,024
510
0
485
2,260
667
102
526
1,688
16,243
0
L
3,879
418
0
1,095
4,265
1,822
68
1,569
2,696
0
18,124
W
Neith
Sel-phyne
Neith
2,486
1,051
0
1,834
3,134
711
698
348
2,746
0
14,870
W
2,045
647
0
618
2,849
755
0
941
1,832
15,421
0
W
Zhong Kui
cheval_intuitif
Zhong Kui
1,521
112
0
1,884
3,821
2,442
0
0
3,821
13,177
0
L
Cernunnos
colossal_lug7
Cernunnos
281
111
0
194
978
129
0
0
978
0
3,463
L
Ymir
277
30
0
95
5,494
2,097
190
973
4,432
2,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,642
Gold Earned
17,531
141
Minions Killed
110
0
Camps Cleared
0
497,679
Distance Traveled
475,489
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,903
651
29
5
0
120,695
2
W
Artemis
3,882
647
36
6
0
118,611
2
W
Jormungandr
3,518
586
18
3
0
74,313
0
L
Nox
3,880
647
32
5
0
100,016
0
L
Mulan
3,967
661
36
6
0
102,964
2
W
Neith
3,997
666
24
4
0
99,673
0
W
Scylla
4,399
733
27
5
0
104,571
0
W
Zhong Kui
3,846
641
36
6
0
100,511
0
L
Cernunnos
2,862
477
8
1
0
26,791
0
L
Ymir
2,919
487
5
1
0
125,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role