Player Matchup

Sun Wukong
Sun Wukong
AMS_Fuzzy420
Sun Wukong
Level 26
God Stats
7W - 7L
1,403 SR
Queue Stats
122W - 81L
1,563 Elo+
Solo
Jormungandr
Jormungandr
EpiccKami
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
LA GRINGA PROX3
Scylla
Level 29
God Stats
5W - 3L
1,866 SR
Queue Stats
186W - 151L
1,604 Elo+
Solo
Izanami
Izanami
Ultimatekil2020
Izanami
Level 14
God Stats
2W - 0L
1,810 SR
Queue Stats
15W - 14L
1,599 Elo+
Solo
Nemesis
Nemesis
omar_s_-Diegolaz
Nemesis
Level 29
God Stats
15W - 19L
1,500 SR
Queue Stats
583W - 628L
1,304 Elo+
Solo
Team Averages
Level 23
1,616 SR
1,514 Elo+

VS

Team Averages
Level 16
1,578 SR
1,534 Elo+
Xbalanque
Xbalanque
CallMeRedSky
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 135L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
Mike_TheCoach
Ao Kuang
Level 20
God Stats
11W - 9L
1,560 SR
Queue Stats
168W - 189L
1,527 Elo+
Solo
Artemis
Artemis
Xxfurious10Xx
Artemis
Level 23
God Stats
71W - 77L
1,571 SR
Queue Stats
82W - 99L
1,461 Elo+
Party 1
Ymir
Ymir
johnsonle9
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
ninja delic
Anubis
Level 27
God Stats
53W - 27L
1,759 SR
Queue Stats
91W - 79L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AMS_Fuzzy420
Sun Wukong
15
5 / 5 / 1
9,998
526
11,805
16,260
13,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
EpiccKami
Jormungandr
14
1 / 1 / 14
10,329
544
10,943
12,722
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 1 / 2
12,043
634
9,471
9,758
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 5
10,195
537
13,806
12,407
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 1 / 3
10,014
527
6,117
10,857
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CallMeRedSky
Xbalanque
13
4 / 7 / 0
7,836
412
7,345
13,835
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Mike_TheCoach
Ao Kuang
12
2 / 6 / 2
8,027
422
5,845
17,950
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
14
1 / 4 / 4
8,665
456
7,673
14,125
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 5 / 1
7,585
399
1,857
15,368
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
3 / 5 / 0
7,724
407
9,273
8,644
3,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
27
Kills
10
10
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AMS_Fuzzy420
Sun Wukong
5
5
1
1.1
L
Xbalanque
CallMeRedSky
Xbalanque
4
7
0
0.57
W
Jormungandr
EpiccKami
Jormungandr
1
1
14
8
W
8
1
2
9
L
Ao Kuang
Mike_TheCoach
Ao Kuang
2
6
2
0.5
W
8
2
5
5.25
L
Artemis
1
4
4
0.75
L
0
5
1
0.1
L
Anubis
3
5
0
0.6
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,142
Damage
31,993
62,004
Taken
69,922
35,819
Mitigated
27,255
18,388
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AMS_Fuzzy420
Sun Wukong
11,805
3,304
0
3,949
16,260
13,716
552
3,600
12,660
0
51,402
L
Xbalanque
CallMeRedSky
Xbalanque
7,345
3,352
0
3,665
13,835
4,514
0
3,828
10,007
0
40,929
W
Jormungandr
EpiccKami
Jormungandr
10,943
2,242
0
1,282
12,722
10,544
1,211
3,114
9,608
42,288
0
W
9,471
1,885
0
1,012
9,758
3,771
3,893
4,998
4,760
93,252
0
L
Ao Kuang
Mike_TheCoach
Ao Kuang
5,845
2,160
0
6,501
17,950
5,786
360
4,738
13,174
34,359
0
W
13,806
10,121
0
6,813
12,407
4,373
5,254
1,401
11,006
0
59,737
L
Artemis
7,673
4,707
0
4,439
14,125
4,919
1,310
1,308
12,773
0
38,186
L
1,857
570
0
901
15,368
8,870
0
6,911
8,402
12,922
0
L
Anubis
9,273
446
0
1,762
8,644
3,166
256
3,310
5,152
35,550
0
W
6,117
2,530
0
5,332
10,857
3,415
308
3,862
6,995
0
56,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
39,837
503
Minions Killed
301
0
Camps Cleared
0
1,742,256
Distance Traveled
1,519,915
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,998
526
88
5
0
331,654
2
L
Xbalanque
7,836
412
64
3
0
318,420
2
W
Jormungandr
10,329
544
42
2
0
411,717
3
W
Scylla
12,043
634
179
9
0
357,142
0
L
Ao Kuang
8,027
422
70
4
0
290,885
0
W
Izanami
10,195
537
98
5
0
304,647
2
L
Artemis
8,665
456
75
4
0
333,512
1
L
Ymir
7,585
399
32
2
0
353,795
0
L
Anubis
7,724
407
60
3
0
223,303
1
W
Nemesis
10,014
527
96
5
0
337,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role