Player Matchup

Thor
Thor
AdrasteiaRevenge
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,228 Elo+
Solo
Arachne
Arachne
AnastazioPsyhead
Arachne
Level 25
God Stats
13W - 5L
1,968 SR
Queue Stats
70W - 68L
1,548 Elo+
Party 3
Hercules
Hercules
Sinοn
Hercules
Level 27
God Stats
22W - 19L
1,554 SR
Queue Stats
82W - 83L
1,544 Elo+
Party 3
Aphrodite
Aphrodite
iververis2
Aphrodite
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 11L
1,644 Elo+
Party 1
Izanami
Izanami
matomaat
Izanami
Level 5
God Stats
0W - 4L
1,285 SR
Queue Stats
14W - 21L
1,644 Elo+
Party 1
Team Averages
Level 13
1,561 SR
1,521 Elo+

VS

Team Averages
Level 47
1,523 SR
1,606 Elo+
Janus
Janus
Funpa
Janus
Level 26
God Stats
4W - 2L
1,543 SR
Queue Stats
61W - 56L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Kilboss_78
Cthulhu
Level 124
God Stats
27W - 12L
1,734 SR
Queue Stats
71W - 30L
1,674 Elo+
Party 2
Hachiman
Hachiman
LegSq_Wiz
Hachiman
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 20L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
Oxyde0702
Sun Wukong
Level 14
God Stats
2W - 0L
1,747 SR
Queue Stats
24W - 11L
1,687 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Senkø
Tsukuyomi
Level 8
God Stats
16W - 15L
1,089 SR
Queue Stats
55W - 42L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 13 / 3
9,118
480
10,233
17,557
6,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 10 / 8
8,616
453
10,458
16,695
6,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Sinοn
Hercules
14
3 / 6 / 12
8,568
451
11,567
28,784
31,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
iververis2
Aphrodite
15
6 / 5 / 6
10,029
528
11,629
18,636
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
matomaat
Izanami
13
0 / 4 / 3
7,569
398
5,865
13,506
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Funpa
Janus
14
6 / 5 / 6
9,496
500
11,611
9,948
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kilboss_78
Cthulhu
15
5 / 3 / 9
10,131
533
11,683
20,189
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
LegSq_Wiz
Hachiman
15
9 / 5 / 11
9,940
523
15,651
12,191
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Oxyde0702
Sun Wukong
19
13 / 3 / 6
12,363
651
28,428
22,492
16,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Senkø
Tsukuyomi
16
5 / 7 / 10
9,769
514
10,999
14,488
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
22
Kills
38
38
Deaths
23
32
Assists
42
Player
Kills
Deaths
Assists
KDA
L
8
13
3
0.73
L
5
10
8
0.9
W
Janus
Funpa
Janus
6
5
6
1.8
W
Cthulhu
Kilboss_78
Cthulhu
5
3
9
3.17
W
Hachiman
LegSq_Wiz
Hachiman
9
5
11
2.9
W
Sun Wukong
Oxyde0702
Sun Wukong
13
3
6
5.33
W
Tsukuyomi
Senkø
Tsukuyomi
5
7
10
1.43
L
Hercules
Sinοn
Hercules
3
6
12
1.5
L
Aphrodite
iververis2
Aphrodite
6
5
6
1.8
L
Izanami
matomaat
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,752
Damage
78,372
95,178
Taken
79,308
56,138
Mitigated
49,863
33,144
Healing
28,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,233
3,530
0
0
17,557
6,389
115
4,650
12,839
0
16,153
L
10,458
6,782
402
3,169
16,695
6,022
0
3,004
13,615
0
42,157
W
Janus
Funpa
Janus
11,611
175
0
879
9,948
3,636
1,154
2,537
7,411
47,397
0
W
Cthulhu
Kilboss_78
Cthulhu
11,683
453
653
6,927
20,189
18,652
928
2,540
17,649
45,298
0
W
Hachiman
LegSq_Wiz
Hachiman
15,651
9,182
0
3,686
12,191
4,706
2,059
1,243
10,948
0
45,833
W
Sun Wukong
Oxyde0702
Sun Wukong
28,428
8,661
0
12,133
22,492
16,853
977
3,834
18,658
0
89,843
W
Tsukuyomi
Senkø
Tsukuyomi
10,999
3,306
0
4,050
14,488
6,016
1,086
1,475
13,013
0
62,341
L
Hercules
Sinοn
Hercules
11,567
3,359
378
12,041
28,784
31,432
19
3,599
25,029
0
27,452
L
Aphrodite
iververis2
Aphrodite
11,629
1,005
3,387
10,639
18,636
8,032
109
6,046
12,348
56,011
0
L
Izanami
matomaat
Izanami
5,865
2,545
270
2,858
13,506
4,263
0
5,411
8,053
0
43,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
51,699
267
Minions Killed
482
0
Camps Cleared
0
1,653,816
Distance Traveled
1,700,548
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,118
480
13
1
0
304,207
2
L
Arachne
8,616
453
65
3
0
356,626
6
W
Janus
9,496
500
85
4
0
343,955
1
W
Cthulhu
10,131
533
77
4
0
324,679
2
W
Hachiman
9,940
523
68
4
0
322,591
0
W
Sun Wukong
12,363
651
155
8
0
361,729
1
W
Tsukuyomi
9,769
514
97
5
0
347,594
0
L
Hercules
8,568
451
33
2
0
316,585
1
L
Aphrodite
10,029
528
86
5
0
343,336
2
L
Izanami
7,569
398
70
4
0
333,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role