Player Matchup

Sol
Sol
FalaBella
Sol
Level 148
God Stats
9W - 12L
1,181 SR
Queue Stats
850W - 845L
1,498 Elo+
Party 1
Rama
Rama
McGashik
Rama
Level 43
God Stats
10W - 11L
1,500 SR
Queue Stats
1,041W - 1,037L
1,490 Elo+
Party 1
Fenrir
Fenrir
Reall3009
Fenrir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 226L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
RoiRagnarLodbrok
Ah Puch
Level 134
God Stats
11W - 9L
1,285 SR
Queue Stats
428W - 414L
1,486 Elo+
Party 2
Jormungandr
Jormungandr
TaMuta
Jormungandr
Level 129
God Stats
7W - 7L
1,701 SR
Queue Stats
790W - 766L
1,598 Elo+
Solo
Team Averages
Level 116
1,433 SR
1,518 Elo+

VS

Team Averages
Level 124
1,673 SR
1,576 Elo+
Tyr
Tyr
LordMontimord
Tyr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,569 Elo+
Party 3
Osiris
Osiris
SmallestBrake42
Osiris
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,613 Elo+
Solo
Izanami
Izanami
Thelb77
Izanami
Level 139
God Stats
2W - 2L
1,663 SR
Queue Stats
66W - 56L
1,546 Elo+
Party 3
Jormungandr
Jormungandr
Yúri
Jormungandr
Level 120
God Stats
2W - 1L
1,802 SR
Queue Stats
28W - 19L
1,551 Elo+
Party 3
He Bo
He Bo
plutuderdumme
He Bo
Level 152
God Stats
5W - 4L
1,897 SR
Queue Stats
137W - 120L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 12
10,103
842
15,683
16,458
7,753
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
15
2 / 4 / 10
9,141
762
5,533
10,283
4,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Reall3009
Fenrir
15
4 / 5 / 13
8,658
722
9,160
16,794
17,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 4 / 10
8,126
677
11,425
8,628
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TaMuta
Jormungandr
15
9 / 6 / 7
9,738
812
10,348
18,010
16,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 12
9,260
772
7,685
15,699
13,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
1 / 4 / 11
8,979
748
8,675
13,228
12,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Thelb77
Izanami
16
1 / 3 / 13
9,416
785
11,311
8,996
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Yúri
Jormungandr
16
3 / 4 / 10
9,799
817
11,077
11,878
7,390
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
13 / 5 / 6
11,741
978
19,618
10,573
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
73
21
Kills
21
21
Deaths
21
52
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
2
12
5
W
3
5
12
1.8
L
Rama
2
4
10
1.75
L
Fenrir
Reall3009
Fenrir
4
5
13
2.1
L
2
4
10
1.75
W
1
4
11
1.63
L
Jormungandr
TaMuta
Jormungandr
9
6
7
2.08
W
Izanami
Thelb77
Izanami
1
3
13
2.5
W
Jormungandr
Yúri
Jormungandr
3
4
10
2
W
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,149
Damage
58,366
70,173
Taken
60,374
49,866
Mitigated
40,577
19,956
Healing
21,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,683
2,982
1,963
3,673
16,458
7,753
1,371
8,033
8,253
30,876
0
W
7,685
734
76
4,013
15,699
13,293
180
8,735
6,593
0
12,299
L
Rama
5,533
3,112
2,623
868
10,283
4,920
493
5,722
4,415
0
18,292
L
Fenrir
Reall3009
Fenrir
9,160
1,977
55
1,963
16,794
17,227
150
5,578
11,028
0
10,669
L
11,425
246
2,839
1,430
8,628
3,688
379
4,296
4,254
19,362
0
W
8,675
2,028
1,672
3,214
13,228
12,755
338
7,112
5,572
0
14,215
L
Jormungandr
TaMuta
Jormungandr
10,348
957
2,009
2,533
18,010
16,278
0
6,207
11,528
21,982
0
W
Izanami
Thelb77
Izanami
11,311
7,843
0
3,082
8,996
3,262
3,466
6,544
2,205
0
34,113
W
Jormungandr
Yúri
Jormungandr
11,077
776
2,542
2,477
11,878
7,390
481
6,689
4,866
28,511
0
W
19,618
571
1,315
2,719
10,573
3,877
901
7,103
2,985
28,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
49,195
112
Minions Killed
139
0
Camps Cleared
0
1,006,379
Distance Traveled
1,091,851
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,103
842
26
2
0
201,381
0
W
Tyr
9,260
772
7
1
0
226,989
1
L
Rama
9,141
762
42
4
0
200,659
1
L
Fenrir
8,658
722
3
0
0
205,278
1
L
Ah Puch
8,126
677
20
2
0
216,709
5
W
Osiris
8,979
748
7
1
0
238,537
3
L
Jormungandr
9,738
812
21
2
0
182,352
0
W
Izanami
9,416
785
61
5
0
220,100
1
W
Jormungandr
9,799
817
30
3
0
203,833
3
W
He Bo
11,741
978
34
3
0
202,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role