Player Matchup

Ne Zha
Ne Zha
Jackusky3
Ne Zha
Level 127
God Stats
19W - 13L
1,721 SR
Queue Stats
429W - 422L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
StAjora7809
Nu Wa
Level 109
God Stats
22W - 23L
1,608 SR
Queue Stats
227W - 268L
1,470 Elo+
Party 1
Merlin
Merlin
l_1-800-Idgaf_l
Merlin
Level 86
God Stats
2W - 4L
1,731 SR
Queue Stats
29W - 26L
1,120 Elo+
Solo
Team Averages
Level 107
1,687 SR
1,381 Elo+

VS

Team Averages
Level 63
1,604 SR
1,670 Elo+
Ganesha
Ganesha
BaseballSoldier
Ganesha
Level 94
God Stats
3W - 6L
1,318 SR
Queue Stats
118W - 74L
1,787 Elo+
Party 2
Zeus
Zeus
JimDaFreak
Zeus
Level 23
God Stats
27W - 9L
1,823 SR
Queue Stats
49W - 21L
1,766 Elo+
Party 2
Pele
Pele
Varinity
Pele
Level 73
God Stats
3W - 0L
1,670 SR
Queue Stats
47W - 50L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jackusky3
Ne Zha
11
2 / 5 / 2
7,837
712
4,783
9,978
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 4 / 3
6,962
633
3,086
6,843
1,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 2
7,994
727
6,382
6,262
2,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
8,437
767
4,326
8,014
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 8
7,871
716
7,977
3,861
1,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
12
8 / 3 / 2
8,937
812
6,248
8,301
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
10
10
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
L
Ne Zha
Jackusky3
Ne Zha
2
5
2
0.6
W
2
1
8
6
L
0
4
3
0.38
W
Pele
8
3
2
3
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,251
Damage
18,551
23,083
Taken
20,176
8,267
Mitigated
9,705
5,605
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,326
166
0
3,272
8,014
5,453
355
3,418
4,421
31,964
0
L
Ne Zha
Jackusky3
Ne Zha
4,783
1,094
408
2,317
9,978
5,083
0
4,314
5,664
0
22,015
W
7,977
903
0
746
3,861
1,254
494
2,480
1,356
31,885
0
L
3,086
989
360
938
6,843
1,124
0
4,501
2,342
22,132
0
W
Pele
6,248
1,425
0
2,465
8,301
2,998
784
3,602
4,574
0
34,044
L
6,382
357
0
1,582
6,262
2,060
0
3,544
2,718
31,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
25,245
130
Minions Killed
145
0
Camps Cleared
0
624,976
Distance Traveled
637,331
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,437
767
5
0
0
234,219
4
L
Ne Zha
7,837
712
37
3
0
222,209
4
W
Zeus
7,871
716
80
7
0
192,855
7
L
Nu Wa
6,962
633
32
3
0
191,635
0
W
Pele
8,937
812
60
5
0
210,257
3
L
Merlin
7,994
727
61
6
0
211,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role