Player Matchup

Chiron
Chiron
C4limero
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CakozorusRex
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 110L
1,577 Elo+
Party 1
Fafnir
Fafnir
Diazepam
Fafnir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,440 Elo+
Party 1
Nox
Nox
Gouache
Nox
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 101L
1,604 Elo+
Party 1
Susano
Susano
sorsar1
Susano
Level 152
God Stats
2W - 0L
1,271 SR
Queue Stats
108W - 109L
1,428 Elo+
Solo
Team Averages
Level 136
1,454 SR
1,510 Elo+

VS

Team Averages
Level 125
1,561 SR
1,512 Elo+
Xbalanque
Xbalanque
Badcrevette
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CaptowNinoMW3
Discordia
Level 106
God Stats
6W - 6L
1,493 SR
Queue Stats
241W - 254L
1,561 Elo+
Solo
Apollo
Apollo
Peteto
Apollo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 75L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
Rawayana
Ah Puch
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,512 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shizuu
Kumbhakarna
Level 99
God Stats
2W - 1L
1,811 SR
Queue Stats
34W - 30L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
C4limero
Chiron
16
2 / 4 / 12
9,943
765
9,954
12,536
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
CakozorusRex
Hachiman
17
6 / 3 / 7
10,538
811
11,965
9,735
5,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Diazepam
Fafnir
16
0 / 2 / 15
9,389
722
6,708
18,379
22,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
16
3 / 3 / 14
9,510
732
12,507
14,741
7,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
sorsar1
Susano
17
6 / 4 / 8
10,556
812
11,093
18,203
18,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Badcrevette
Xbalanque
16
4 / 3 / 6
9,596
738
11,856
13,493
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
CaptowNinoMW3
Discordia
15
0 / 5 / 9
8,840
680
13,558
8,528
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Peteto
Apollo
16
3 / 2 / 9
9,586
737
10,992
9,819
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Rawayana
Ah Puch
19
8 / 3 / 7
11,106
854
24,154
10,133
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Shizuu
Kumbhakarna
15
1 / 5 / 10
9,817
755
2,994
17,912
20,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
57
17
Kills
16
16
Deaths
18
56
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Badcrevette
Xbalanque
4
3
6
2.33
W
Chiron
C4limero
Chiron
2
4
12
2
W
Hachiman
CakozorusRex
Hachiman
6
3
7
3.17
L
Discordia
CaptowNinoMW3
Discordia
0
5
9
0.9
W
Fafnir
Diazepam
Fafnir
0
2
15
3.75
W
Nox
3
3
14
3.33
L
Apollo
Peteto
Apollo
3
2
9
3.75
L
Ah Puch
Rawayana
Ah Puch
8
3
7
3.83
L
Kumbhakarna
Shizuu
Kumbhakarna
1
5
10
1.2
W
Susano
sorsar1
Susano
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,227
Damage
63,554
73,594
Taken
59,885
61,198
Mitigated
41,879
29,669
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Badcrevette
Xbalanque
11,856
5,405
1,987
4,046
13,493
7,739
765
4,204
9,289
0
21,018
W
Chiron
C4limero
Chiron
9,954
4,910
2,558
3,080
12,536
6,292
1,874
7,681
4,855
0
39,601
W
Hachiman
CakozorusRex
Hachiman
11,965
5,267
1,944
2,150
9,735
5,383
1,938
7,088
2,647
0
26,261
L
Discordia
CaptowNinoMW3
Discordia
13,558
435
1,625
895
8,528
3,604
689
3,390
5,138
33,544
0
W
Fafnir
Diazepam
Fafnir
6,708
2,007
2,115
3,214
18,379
22,715
420
9,101
9,278
11,899
0
W
Nox
12,507
965
3,910
3,256
14,741
7,975
1,367
9,662
5,079
25,187
0
L
Apollo
Peteto
Apollo
10,992
5,503
760
2,400
9,819
4,501
2,473
3,903
5,916
0
16,125
L
Ah Puch
Rawayana
Ah Puch
24,154
484
705
1,843
10,133
5,682
1,072
3,127
7,006
46,509
0
L
Kumbhakarna
Shizuu
Kumbhakarna
2,994
283
911
2,481
17,912
20,353
367
4,591
13,321
4,484
0
W
Susano
sorsar1
Susano
11,093
1,601
3,714
3,728
18,203
18,833
247
7,174
11,029
0
17,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,936
Gold Earned
48,945
144
Minions Killed
132
0
Camps Cleared
0
1,092,201
Distance Traveled
1,081,131
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,596
738
32
2
0
218,324
0
W
Chiron
9,943
765
42
3
0
208,890
0
W
Hachiman
10,538
811
49
4
0
197,702
3
L
Discordia
8,840
680
28
2
0
218,329
0
W
Fafnir
9,389
722
14
1
0
234,970
0
W
Nox
9,510
732
27
2
0
206,841
0
L
Apollo
9,586
737
20
2
0
229,126
0
L
Ah Puch
11,106
854
46
4
0
220,854
0
L
Kumbhakarna
9,817
755
6
0
0
194,498
1
W
Susano
10,556
812
12
1
0
243,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role