Player Matchup

Anubis
Anubis
Aliolas83
Anubis
Level 26
God Stats
76W - 71L
1,562 SR
Queue Stats
95W - 102L
1,466 Elo+
Party 1
Artio
Artio
Bloodouf
Artio
Level 25
God Stats
4W - 3L
1,786 SR
Queue Stats
84W - 116L
1,420 Elo+
Party 1
Arachne
Arachne
Nini21
Arachne
Level 55
God Stats
33W - 30L
1,527 SR
Queue Stats
109W - 126L
1,414 Elo+
Party 1
Ares
Ares
Piwitos
Ares
Level 43
God Stats
20W - 24L
1,447 SR
Queue Stats
69W - 75L
1,452 Elo+
Party 1
Artemis
Artemis
karciaa
Artemis
Level 67
God Stats
3W - 3L
1,313 SR
Queue Stats
28W - 36L
1,514 Elo+
Solo
Team Averages
Level 43
1,527 SR
1,453 Elo+

VS

Team Averages
Level 104
1,435 SR
1,476 Elo+
Tyr
Tyr
Cryaz
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
HotSpotJunkie
Eset
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 203L
1,469 Elo+
Party 2
Ares
Ares
SillySnoop
Ares
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
eddjo
Hun Batz
Level 160
God Stats
1W - 6L
1,173 SR
Queue Stats
186W - 156L
1,538 Elo+
Solo
Medusa
Medusa
just_milf_it
Medusa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aliolas83
Anubis
13
1 / 3 / 2
7,708
482
4,739
8,194
4,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Bloodouf
Artio
13
4 / 1 / 2
7,686
480
5,219
9,061
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Nini21
Arachne
17
9 / 0 / 4
10,100
631
10,581
10,192
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Piwitos
Ares
13
4 / 2 / 6
8,221
514
6,368
14,802
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
karciaa
Artemis
12
2 / 0 / 8
7,434
465
8,856
8,585
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cryaz
Tyr
11
0 / 4 / 0
6,778
424
4,227
10,472
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 4 / 0
8,685
543
8,629
7,858
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 5 / 2
7,035
440
4,246
13,509
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
eddjo
Hun Batz
12
2 / 4 / 1
7,455
466
5,378
11,634
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
1 / 3 / 2
7,151
447
8,487
9,286
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
6
6
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aliolas83
Anubis
1
3
2
0.67
W
Artio
Bloodouf
Artio
4
1
2
5
L
Tyr
Cryaz
Tyr
0
4
0
0
L
3
4
0
0.75
W
Arachne
Nini21
Arachne
9
0
4
11
W
Ares
Piwitos
Ares
4
2
6
3.5
L
0
5
2
0.2
L
Hun Batz
eddjo
Hun Batz
2
4
1
0.63
L
Medusa
1
3
2
0.67
W
Artemis
karciaa
Artemis
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
30,967
50,834
Taken
52,759
32,467
Mitigated
22,143
18,143
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aliolas83
Anubis
4,739
277
0
2,830
8,194
4,548
1,014
3,895
4,299
47,887
0
W
Artio
Bloodouf
Artio
5,219
841
101
2,478
9,061
7,619
0
326
8,360
24,985
0
L
Tyr
Cryaz
Tyr
4,227
776
0
2,090
10,472
4,735
183
4,053
5,728
0
29,122
L
8,629
588
0
1,293
7,858
3,229
0
2,408
5,392
62,681
0
W
Arachne
Nini21
Arachne
10,581
6,710
166
3,292
10,192
4,494
1,456
1,877
8,240
0
62,763
W
Ares
Piwitos
Ares
6,368
335
0
4,193
14,802
12,736
34
4,996
9,806
17,663
0
L
4,246
108
0
3,325
13,509
7,663
0
4,855
8,654
20,078
0
L
Hun Batz
eddjo
Hun Batz
5,378
1,494
0
3,644
11,634
3,364
533
2,190
9,319
0
41,535
L
Medusa
8,487
2,486
0
2,572
9,286
3,152
0
2,170
7,116
0
40,557
W
Artemis
karciaa
Artemis
8,856
2,787
0
5,083
8,585
3,070
570
1,781
6,804
0
50,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
37,104
349
Minions Killed
364
0
Camps Cleared
0
1,374,034
Distance Traveled
1,455,680
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,708
482
92
6
0
240,799
3
W
Artio
7,686
480
38
2
0
275,887
0
L
Tyr
6,778
424
54
3
0
329,257
1
L
Eset
8,685
543
124
8
0
282,015
3
W
Arachne
10,100
631
112
7
0
331,318
2
W
Ares
8,221
514
16
1
0
275,402
9
L
Ares
7,035
440
29
2
0
273,688
5
L
Hun Batz
7,455
466
81
5
0
292,368
1
L
Medusa
7,151
447
76
5
0
278,352
5
W
Artemis
7,434
465
91
6
0
250,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role