Player Matchup

Vamana
Vamana
NDC_Gaming
Vamana
Level 55
God Stats
4W - 4L
1,388 SR
Queue Stats
77W - 171L
1,340 Elo+
Party 2
Fenrir
Fenrir
Seagull88
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,313 Elo+
Party 2
Aphrodite
Aphrodite
angelprincess_95
Aphrodite
Level 49
God Stats
2W - 12L
1,335 SR
Queue Stats
83W - 198L
1,267 Elo+
Party 2
Team Averages
Level 39
1,408 SR
1,306 Elo+

VS

Team Averages
Level 52
1,226 SR
1,297 Elo+
Nu Wa
Nu Wa
CasterMaster298
Nu Wa
Level 89
God Stats
0W - 2L
1,217 SR
Queue Stats
68W - 95L
1,351 Elo+
Party 1
Neith
Neith
XxTeef83xX
Neith
Level 56
God Stats
2W - 5L
1,120 SR
Queue Stats
76W - 89L
1,205 Elo+
Party 1
Ymir
Ymir
hugopop1006
Ymir
Level 11
God Stats
10W - 9L
1,341 SR
Queue Stats
10W - 14L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NDC_Gaming
Vamana
20
13 / 7 / 6
19,048
680
24,208
51,613
36,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Seagull88
Fenrir
19
4 / 10 / 12
16,291
582
15,847
28,240
13,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
20
2 / 3 / 17
16,673
595
10,832
24,236
19,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 8
18,259
652
35,383
13,959
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
9 / 4 / 9
18,335
655
31,767
14,725
6,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 9 / 16
16,823
601
10,910
27,971
30,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
51
19
Kills
18
20
Deaths
19
35
Assists
33
Player
Kills
Deaths
Assists
KDA
L
8
6
8
2
W
Vamana
NDC_Gaming
Vamana
13
7
6
2.29
W
Fenrir
Seagull88
Fenrir
4
10
12
1
L
Neith
9
4
9
3.38
W
Aphrodite
2
3
17
3.5
L
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,887
Damage
78,060
104,089
Taken
56,655
69,790
Mitigated
41,902
53,362
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,383
10,386
462
3,794
13,959
5,239
244
2,396
11,238
99,164
0
W
Vamana
NDC_Gaming
Vamana
24,208
11,135
0
20,305
51,613
36,990
2,022
22,397
28,432
1,481
124,099
W
Fenrir
Seagull88
Fenrir
15,847
4,508
0
1,505
28,240
13,167
919
12,561
15,183
0
58,508
L
Neith
31,767
11,421
0
4,417
14,725
6,657
2,479
3,448
10,999
0
144,641
W
Aphrodite
10,832
1,583
15,115
16,437
24,236
19,633
348
10,301
13,185
84,520
0
L
10,910
3,298
452
3,112
27,971
30,006
30
6,210
21,370
31,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,012
Gold Earned
53,417
281
Minions Killed
269
0
Camps Cleared
0
1,431,593
Distance Traveled
1,374,820
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
18,259
652
98
4
0
485,813
0
W
Vamana
19,048
680
93
3
0
460,117
2
W
Fenrir
16,291
582
58
2
0
453,174
0
L
Neith
18,335
655
139
5
0
440,165
2
W
Aphrodite
16,673
595
130
5
0
518,302
0
L
Ymir
16,823
601
32
1
0
448,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role