Player Matchup

Chaac
Chaac
Falau Albert
Chaac
Level 20
God Stats
11W - 22L
1,352 SR
Queue Stats
43W - 76L
1,307 Elo+
Party 1
Ganesha
Ganesha
SpeedFreak8308
Ganesha
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,138 Elo+
Party 1
Thanatos
Thanatos
dragosdragi
Thanatos
Level 31
God Stats
2W - 4L
1,300 SR
Queue Stats
23W - 31L
1,332 Elo+
Party 1
Chronos
Chronos
gepp3to
Chronos
Level 26
God Stats
12W - 20L
1,260 SR
Queue Stats
86W - 130L
1,333 Elo+
Party 1
Janus
Janus
mihaim123
Janus
Level 32
God Stats
1W - 2L
1,405 SR
Queue Stats
53W - 90L
1,340 Elo+
Party 1
Team Averages
Level 23
1,363 SR
1,290 Elo+

VS

Team Averages
Level 19
1,633 SR
1,423 Elo+
Da Ji
Da Ji
AAOniZuKaa
Da Ji
Level 16
God Stats
1W - 0L
1,634 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BooGiee_one1
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,291 Elo+
Solo
Artemis
Artemis
Boudbeuhh
Artemis
Level 17
God Stats
1W - 0L
1,971 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Agni
Agni
FatalFitton
Agni
Level 29
God Stats
13W - 9L
1,581 SR
Queue Stats
52W - 68L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smo59260
Cu Chulainn
Level 29
God Stats
58W - 56L
1,478 SR
Queue Stats
668W - 616L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 6
9,680
421
10,042
19,988
14,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 6 / 10
10,146
441
639
14,966
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
dragosdragi
Thanatos
18
13 / 3 / 7
12,605
548
10,769
21,957
9,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
gepp3to
Chronos
16
7 / 3 / 12
10,727
466
10,880
15,668
5,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
mihaim123
Janus
18
9 / 6 / 8
12,345
537
13,554
16,774
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
4 / 10 / 5
10,131
440
9,906
15,538
5,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
BooGiee_one1
Sun Wukong
16
2 / 7 / 11
10,795
469
5,695
17,047
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Boudbeuhh
Artemis
16
2 / 7 / 5
10,554
459
11,890
16,725
6,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 8 / 2
9,400
409
7,383
10,405
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Smo59260
Cu Chulainn
20
10 / 2 / 3
13,104
570
22,820
15,927
14,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
33
Kills
22
24
Deaths
34
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
10
5
0.65
W
Sun Wukong
BooGiee_one1
Sun Wukong
2
7
11
1.07
W
Artemis
Boudbeuhh
Artemis
2
7
5
0.64
L
4
6
6
1.17
W
4
8
2
0.63
W
Cu Chulainn
Smo59260
Cu Chulainn
10
2
3
5.75
L
0
6
10
0.83
L
Thanatos
dragosdragi
Thanatos
13
3
7
5.5
L
Chronos
gepp3to
Chronos
7
3
12
4.33
L
Janus
mihaim123
Janus
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,884
Damage
57,694
89,353
Taken
75,642
46,303
Mitigated
40,409
27,306
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,906
2,787
0
966
15,538
5,491
0
6,652
8,836
0
32,683
W
Sun Wukong
BooGiee_one1
Sun Wukong
5,695
2,513
0
3,003
17,047
11,018
0
4,130
12,792
0
47,619
W
Artemis
Boudbeuhh
Artemis
11,890
7,088
0
4,808
16,725
6,340
0
6,935
9,665
0
68,213
L
10,042
1,991
0
3,327
19,988
14,351
204
1,645
17,698
0
29,912
W
7,383
408
0
956
10,405
3,479
766
3,537
6,768
41,133
0
W
Cu Chulainn
Smo59260
Cu Chulainn
22,820
5,440
0
4,104
15,927
14,081
2,048
3,819
11,733
13,194
83,281
L
639
282
0
1,024
14,966
11,728
377
2,875
11,788
11,532
0
L
Thanatos
dragosdragi
Thanatos
10,769
4,147
0
15,367
21,957
9,013
71
1,512
20,273
0
75,304
L
Chronos
gepp3to
Chronos
10,880
3,681
612
3,641
15,668
5,330
2,665
1,803
13,580
44,736
0
L
Janus
mihaim123
Janus
13,554
683
122
3,213
16,774
5,881
1,550
1,584
14,734
69,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,503
Gold Earned
53,984
344
Minions Killed
422
0
Camps Cleared
0
2,040,484
Distance Traveled
1,950,384
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,131
440
43
2
0
402,405
0
W
Sun Wukong
10,795
469
58
3
0
417,757
0
W
Artemis
10,554
459
91
4
0
380,483
0
L
Chaac
9,680
421
57
2
0
377,126
0
W
Agni
9,400
409
71
3
0
324,610
0
W
Cu Chulainn
13,104
570
159
7
0
425,129
0
L
Ganesha
10,146
441
15
1
0
363,780
1
L
Thanatos
12,605
548
94
4
0
460,958
0
L
Chronos
10,727
466
63
3
0
424,440
0
L
Janus
12,345
537
115
5
0
414,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role