Player Matchup

Cernunnos
Cernunnos
Simbabawe
Cernunnos
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 50L
1,773 Elo+
Party 1
Nemesis
Nemesis
Vi_ewtiful_
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
Weezuss
Ah Puch
Level 27
God Stats
2W - 6L
1,268 SR
Queue Stats
5W - 23L
1,604 Elo+
Party 1
Team Averages
Level 60
1,423 SR
1,573 Elo+

VS

Team Averages
Level 23
1,363 SR
1,470 Elo+
Bellona
Bellona
Backbreaker5555
Bellona
Level 8
God Stats
0W - 5L
1,285 SR
Queue Stats
4W - 9L
1,402 Elo+
Party 2
Nemesis
Nemesis
TheReaper8955
Nemesis
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
arsenalation
Sylvanus
Level 24
God Stats
5W - 6L
1,303 SR
Queue Stats
150W - 138L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Simbabawe
Cernunnos
15
11 / 3 / 4
11,897
850
16,152
11,183
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Vi_ewtiful_
Nemesis
13
1 / 1 / 8
9,170
655
2,090
4,484
1,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Weezuss
Ah Puch
14
4 / 3 / 8
10,169
726
13,109
6,417
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
8,632
617
6,781
12,527
11,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
13
3 / 2 / 3
9,406
672
7,478
10,137
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
arsenalation
Sylvanus
11
1 / 9 / 4
8,418
601
2,931
13,881
11,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
6
7
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Cernunnos
Simbabawe
Cernunnos
11
3
4
4.33
L
Nemesis
3
2
3
2.25
W
Nemesis
Vi_ewtiful_
Nemesis
1
1
8
5
W
Ah Puch
Weezuss
Ah Puch
4
3
8
2.67
L
Sylvanus
arsenalation
Sylvanus
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
17,190
22,084
Taken
36,545
9,734
Mitigated
31,086
7,208
Healing
1,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,781
1,472
0
60
12,527
11,618
0
4,503
8,024
116
16,768
W
Cernunnos
Simbabawe
Cernunnos
16,152
9,282
0
5,505
11,183
6,351
2,255
1,769
9,414
0
72,431
L
Nemesis
7,478
3,052
0
239
10,137
7,636
0
2,871
7,266
0
49,743
W
Nemesis
Vi_ewtiful_
Nemesis
2,090
230
0
590
4,484
1,506
0
729
3,755
0
7,312
W
Ah Puch
Weezuss
Ah Puch
13,109
276
0
1,113
6,417
1,877
169
692
5,725
49,582
0
L
Sylvanus
arsenalation
Sylvanus
2,931
1,167
333
869
13,881
11,832
290
5,750
8,131
16,204
3,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
26,456
189
Minions Killed
162
0
Camps Cleared
0
773,192
Distance Traveled
750,719
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,632
617
28
2
0
266,811
0
W
Cernunnos
11,897
850
96
7
0
214,912
2
L
Nemesis
9,406
672
71
5
0
301,494
0
W
Nemesis
9,170
655
10
1
0
299,192
0
W
Ah Puch
10,169
726
83
6
0
259,088
0
L
Sylvanus
8,418
601
63
5
0
182,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role