Player Matchup

Merlin
Merlin
Cooblewooble
Merlin
Level 160
God Stats
6W - 3L
1,541 SR
Queue Stats
228W - 230L
1,530 Elo+
Solo
Neith
Neith
DRxEviiLVyBz
Neith
Level 104
God Stats
9W - 12L
1,574 SR
Queue Stats
176W - 153L
1,555 Elo+
Solo
Sobek
Sobek
ErnestVNeck
Sobek
Level 122
God Stats
12W - 8L
1,508 SR
Queue Stats
409W - 351L
1,504 Elo+
Solo
Fenrir
Fenrir
gitthebomb
Fenrir
Level 101
God Stats
10W - 3L
1,721 SR
Queue Stats
210W - 188L
1,599 Elo+
Solo
Tyr
Tyr
juanpatoro0112
Tyr
Level 138
God Stats
11W - 5L
1,387 SR
Queue Stats
146W - 136L
1,482 Elo+
Solo
Team Averages
Level 125
1,546 SR
1,534 Elo+

VS

Team Averages
Level 74
1,597 SR
1,564 Elo+
He Bo
He Bo
Agnoman 77
He Bo
Level 92
God Stats
15W - 9L
1,659 SR
Queue Stats
292W - 281L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Nacoleon_P
Danzaburou
Level 49
God Stats
2W - 1L
1,763 SR
Queue Stats
40W - 19L
1,661 Elo+
Solo
Aphrodite
Aphrodite
TH3GRiMREAPERR
Aphrodite
Level 80
God Stats
18W - 8L
1,529 SR
Queue Stats
821W - 742L
1,528 Elo+
Solo
King Arthur
King Arthur
ThejfkExerience
King Arthur
Level 65
God Stats
4W - 6L
1,636 SR
Queue Stats
8W - 10L
1,548 Elo+
Solo
Bakasura
Bakasura
YagiKira
Bakasura
Level 85
God Stats
1W - 3L
1,397 SR
Queue Stats
45W - 31L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 2 / 3
6,035
604
3,933
4,715
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 3
5,804
580
3,766
5,113
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 4
5,040
504
3,253
8,799
3,724
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
gitthebomb
Fenrir
9
3 / 0 / 4
5,597
560
2,717
4,280
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 0
6,893
689
7,387
6,526
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 3 / 1
5,693
569
1,160
5,017
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Nacoleon_P
Danzaburou
10
2 / 0 / 0
6,042
604
5,033
4,774
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
TH3GRiMREAPERR
Aphrodite
7
0 / 3 / 2
4,727
473
3,077
7,392
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ThejfkExerience
King Arthur
9
0 / 4 / 1
5,114
511
2,370
8,233
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
YagiKira
Bakasura
8
1 / 3 / 0
4,957
496
2,311
8,397
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
3
1
0.17
W
Merlin
2
2
3
1.75
W
1
1
3
2.5
W
1
1
4
3
L
Danzaburou
Nacoleon_P
Danzaburou
2
0
0
2
L
Aphrodite
TH3GRiMREAPERR
Aphrodite
0
3
2
0.33
L
King Arthur
ThejfkExerience
King Arthur
0
4
1
0.13
L
Bakasura
YagiKira
Bakasura
1
3
0
0.33
W
Fenrir
gitthebomb
Fenrir
3
0
4
5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
13,951
29,433
Taken
33,813
11,986
Mitigated
12,868
12,332
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
1,160
243
0
1,275
5,017
1,428
0
2,151
2,866
27,788
0
W
Merlin
3,933
327
0
713
4,715
1,449
0
157
4,530
33,182
0
W
3,766
1,498
0
2,559
5,113
1,303
0
1,004
4,069
0
29,171
W
3,253
78
197
3,762
8,799
3,724
0
2,266
6,523
14,767
0
L
Danzaburou
Nacoleon_P
Danzaburou
5,033
2,656
0
1,867
4,774
1,293
0
1,282
3,492
0
33,515
L
Aphrodite
TH3GRiMREAPERR
Aphrodite
3,077
693
1,645
3,992
7,392
2,912
34
2,034
5,358
16,221
0
L
King Arthur
ThejfkExerience
King Arthur
2,370
489
0
2,217
8,233
4,661
0
236
7,997
0
23,520
L
Bakasura
YagiKira
Bakasura
2,311
1,818
0
3,096
8,397
2,574
0
1,483
6,914
0
14,878
W
Fenrir
gitthebomb
Fenrir
2,717
965
0
2,310
4,280
1,229
616
440
3,745
0
18,410
W
7,387
678
0
2,791
6,526
4,281
0
252
5,574
0
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
26,533
264
Minions Killed
270
0
Camps Cleared
0
958,412
Distance Traveled
946,203
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,693
569
81
8
0
184,013
0
W
Merlin
6,035
604
62
6
0
154,378
2
W
Neith
5,804
580
62
6
0
155,888
2
W
Sobek
5,040
504
15
2
0
209,914
2
L
Danzaburou
6,042
604
64
6
0
171,801
2
L
Aphrodite
4,727
473
26
3
0
174,049
2
L
King Arthur
5,114
511
53
5
0
195,462
2
L
Bakasura
4,957
496
46
5
0
220,878
0
W
Fenrir
5,597
560
40
4
0
222,684
2
W
Tyr
6,893
689
85
9
0
215,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role