Player Matchup

Aphrodite
Aphrodite
Damiem
Aphrodite
Level 110
God Stats
7W - 6L
1,377 SR
Queue Stats
351W - 361L
1,582 Elo+
Party 2
Pele
Pele
DrowsyDodo
Pele
Level 99
God Stats
12W - 9L
1,571 SR
Queue Stats
125W - 102L
1,601 Elo+
Party 2
Sobek
Sobek
NotMoswal
Sobek
Level 129
God Stats
4W - 3L
1,557 SR
Queue Stats
266W - 264L
1,466 Elo+
Solo
Neith
Neith
Solemnya
Neith
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,472 Elo+
Solo
Thoth
Thoth
VahNaboris
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,524 Elo+

VS

Team Averages
Level 118
1,579 SR
1,564 Elo+
Neith
Neith
Alexthegreat55
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Godlvxl
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Lemuran
King Arthur
Level 153
God Stats
4W - 8L
1,902 SR
Queue Stats
404W - 347L
1,703 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MyNameisRick
Kumbhakarna
Level 123
God Stats
1W - 3L
1,493 SR
Queue Stats
166W - 165L
1,550 Elo+
Solo
Fenrir
Fenrir
Zameht
Fenrir
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 67L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Damiem
Aphrodite
16
3 / 1 / 15
9,720
463
10,356
13,133
11,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 7
11,933
568
11,547
16,567
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
NotMoswal
Sobek
18
4 / 3 / 6
11,497
547
12,807
20,913
25,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Solemnya
Neith
18
8 / 0 / 10
11,293
538
22,539
14,025
6,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
17
4 / 5 / 8
11,295
538
11,420
13,674
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,095
385
6,213
14,360
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Godlvxl
Merlin
15
1 / 6 / 2
9,474
451
12,036
11,538
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Lemuran
King Arthur
16
1 / 8 / 4
10,004
476
10,767
21,525
13,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
MyNameisRick
Kumbhakarna
12
0 / 9 / 1
7,895
376
5,102
23,716
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Zameht
Fenrir
18
8 / 2 / 2
11,166
532
10,165
15,397
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
29
Kills
10
11
Deaths
29
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Aphrodite
Damiem
Aphrodite
3
1
15
10.5
W
10
2
7
6.75
L
Merlin
Godlvxl
Merlin
1
6
2
0.33
L
King Arthur
Lemuran
King Arthur
1
8
4
0.38
L
Kumbhakarna
MyNameisRick
Kumbhakarna
0
9
1
0.06
W
Sobek
NotMoswal
Sobek
4
3
6
2.33
W
Neith
Solemnya
Neith
8
0
10
13
W
Thoth
4
5
8
1.6
L
Fenrir
Zameht
Fenrir
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,669
Damage
44,283
78,312
Taken
86,536
53,933
Mitigated
46,716
44,544
Healing
21,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,213
2,202
0
5,860
14,360
4,501
0
4,514
9,536
0
54,105
W
Aphrodite
Damiem
Aphrodite
10,356
1,590
7,497
9,337
13,133
11,047
326
5,475
7,470
36,328
0
W
11,547
2,080
0
7,718
16,567
6,589
0
5,422
10,859
0
87,717
L
Merlin
Godlvxl
Merlin
12,036
599
0
1,350
11,538
4,197
0
4,593
6,777
62,687
0
L
King Arthur
Lemuran
King Arthur
10,767
1,723
0
3,940
21,525
13,367
0
9,919
10,753
0
57,182
L
Kumbhakarna
MyNameisRick
Kumbhakarna
5,102
714
0
5,431
23,716
18,344
0
8,930
14,092
18,966
0
W
Sobek
NotMoswal
Sobek
12,807
821
0
9,505
20,913
25,049
48
2,204
18,583
70,211
0
W
Neith
Solemnya
Neith
22,539
14,674
0
6,823
14,025
6,239
1,170
2,850
11,077
0
107,864
W
Thoth
11,420
505
0
3,664
13,674
5,009
886
4,262
9,224
71,422
0
L
Fenrir
Zameht
Fenrir
10,165
1,995
0
5,354
15,397
6,307
0
4,418
10,795
0
63,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,738
Gold Earned
46,634
589
Minions Killed
479
0
Camps Cleared
0
1,915,645
Distance Traveled
1,944,415
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,095
385
120
6
0
394,839
10
W
Aphrodite
9,720
463
50
2
0
376,689
6
W
Pele
11,933
568
122
6
0
448,434
8
L
Merlin
9,474
451
118
6
0
362,296
4
L
King Arthur
10,004
476
118
6
0
378,134
1
L
Kumbhakarna
7,895
376
13
1
0
375,936
5
W
Sobek
11,497
547
136
6
0
348,149
4
W
Neith
11,293
538
150
7
0
371,167
1
W
Thoth
11,295
538
131
6
0
371,206
5
L
Fenrir
11,166
532
110
5
0
433,210
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role