Player Matchup

Skadi
Skadi
Aphris12
Skadi
Level 119
God Stats
0W - 2L
1,313 SR
Queue Stats
183W - 159L
1,493 Elo+
Party 1
Bellona
Bellona
BenjaFG83
Bellona
Level 69
God Stats
1W - 3L
1,107 SR
Queue Stats
6W - 12L
1,342 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LucasNiki34
Cu Chulainn
Level 105
God Stats
11W - 6L
1,621 SR
Queue Stats
31W - 34L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
Pablovl730
Kukulkan
Level 58
God Stats
27W - 33L
1,604 SR
Queue Stats
251W - 277L
1,458 Elo+
Party 1
Mercury
Mercury
osomeloso
Mercury
Level 106
God Stats
37W - 33L
1,595 SR
Queue Stats
214W - 210L
1,509 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,456 Elo+

VS

Team Averages
Level 76
1,602 SR
1,498 Elo+
Baron Samedi
Baron Samedi
ArtRatburn
Baron Samedi
Level 86
God Stats
16W - 15L
1,597 SR
Queue Stats
81W - 94L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Its Me Obito
Cu Chulainn
Level 69
God Stats
6W - 9L
1,491 SR
Queue Stats
34W - 42L
1,422 Elo+
Party 2
Heimdallr
Heimdallr
Juhdus
Heimdallr
Level 66
God Stats
57W - 56L
1,590 SR
Queue Stats
364W - 368L
1,521 Elo+
Party 2
Hercules
Hercules
KlausRoxin
Hercules
Level 79
God Stats
70W - 45L
1,602 SR
Queue Stats
188W - 156L
1,527 Elo+
Solo
Fenrir
Fenrir
gerra07
Fenrir
Level 82
God Stats
13W - 9L
1,732 SR
Queue Stats
843W - 806L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aphris12
Skadi
13
2 / 5 / 4
8,064
474
6,352
11,017
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
BenjaFG83
Bellona
13
2 / 8 / 4
7,628
449
7,136
11,840
10,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
LucasNiki34
Cu Chulainn
13
4 / 5 / 3
8,026
472
12,059
15,213
8,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Pablovl730
Kukulkan
14
3 / 3 / 1
8,525
501
6,203
5,915
2,065
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
osomeloso
Mercury
16
3 / 3 / 5
9,626
566
5,644
12,098
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArtRatburn
Baron Samedi
15
5 / 2 / 2
9,224
543
8,357
6,100
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Its Me Obito
Cu Chulainn
15
7 / 3 / 3
9,534
561
7,842
17,850
11,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Juhdus
Heimdallr
15
6 / 1 / 3
9,071
534
12,059
9,902
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
KlausRoxin
Hercules
13
3 / 4 / 6
8,474
498
5,061
15,009
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
gerra07
Fenrir
15
3 / 4 / 6
8,630
508
7,079
14,917
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
14
Kills
24
24
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aphris12
Skadi
2
5
4
0.8
W
Baron Samedi
ArtRatburn
Baron Samedi
5
2
2
3
L
Bellona
BenjaFG83
Bellona
2
8
4
0.5
W
Cu Chulainn
Its Me Obito
Cu Chulainn
7
3
3
2.83
W
Heimdallr
Juhdus
Heimdallr
6
1
3
7.5
W
Hercules
KlausRoxin
Hercules
3
4
6
1.5
L
Cu Chulainn
LucasNiki34
Cu Chulainn
4
5
3
1.1
L
Kukulkan
Pablovl730
Kukulkan
3
3
1
1.17
W
Fenrir
gerra07
Fenrir
3
4
6
1.5
L
Mercury
osomeloso
Mercury
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,394
Damage
40,398
56,083
Taken
63,778
28,624
Mitigated
38,539
13,193
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aphris12
Skadi
6,352
3,053
0
2,723
11,017
3,149
942
0
11,017
0
34,119
W
Baron Samedi
ArtRatburn
Baron Samedi
8,357
271
702
2,006
6,100
2,693
418
1,136
4,964
50,241
0
L
Bellona
BenjaFG83
Bellona
7,136
3,319
0
1,806
11,840
10,362
166
961
10,833
0
30,528
W
Cu Chulainn
Its Me Obito
Cu Chulainn
7,842
1,404
0
5,043
17,850
11,672
972
2,841
15,009
0
49,051
W
Heimdallr
Juhdus
Heimdallr
12,059
6,907
501
4,515
9,902
5,772
1,383
420
9,482
0
67,383
W
Hercules
KlausRoxin
Hercules
5,061
1,262
0
4,874
15,009
10,167
0
1,915
13,094
0
13,322
L
Cu Chulainn
LucasNiki34
Cu Chulainn
12,059
2,204
0
2,019
15,213
8,722
0
1,319
13,802
5,378
41,638
L
Kukulkan
Pablovl730
Kukulkan
6,203
168
0
465
5,915
2,065
318
2,959
2,738
49,431
0
W
Fenrir
gerra07
Fenrir
7,079
1,357
0
4,466
14,917
8,235
71
1,847
13,070
0
47,357
L
Mercury
osomeloso
Mercury
5,644
2,697
0
6,180
12,098
4,326
0
2,586
9,336
0
71,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
44,933
421
Minions Killed
432
0
Camps Cleared
0
1,521,108
Distance Traveled
1,541,375
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,064
474
51
3
0
317,811
3
W
Baron Samedi
9,224
543
119
7
0
297,239
8
L
Bellona
7,628
449
50
3
0
227,921
1
W
Cu Chulainn
9,534
561
102
6
0
320,973
2
W
Heimdallr
9,071
534
120
7
0
275,335
4
W
Hercules
8,474
498
9
1
0
324,193
7
L
Cu Chulainn
8,026
472
79
5
0
312,304
0
L
Kukulkan
8,525
501
108
6
0
279,934
3
W
Fenrir
8,630
508
82
5
0
323,635
3
L
Mercury
9,626
566
133
8
0
383,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role