Player Matchup

Janus
Janus
FavoritePenguin
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
nosepicker71
Anhur
Level 160
God Stats
5W - 0L
1,682 SR
Queue Stats
42W - 1L
2,037 Elo+
Solo
Chronos
Chronos
xSPARTANS18x
Chronos
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 30L
1,672 Elo+
Party 1
Team Averages
Level 128
1,561 SR
1,736 Elo+

VS

Team Averages
Level 124
1,638 SR
1,663 Elo+
Bastet
Bastet
Serversaredown
Bastet
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 97L
1,605 Elo+
Solo
Merlin
Merlin
gwamp
Merlin
Level 125
God Stats
8W - 5L
1,718 SR
Queue Stats
210W - 174L
1,689 Elo+
Solo
Chaac
Chaac
lDarkLegacyl
Chaac
Level 106
God Stats
7W - 4L
1,695 SR
Queue Stats
27W - 27L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
9,526
733
8,218
8,667
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
12 / 1 / 3
11,517
886
17,648
12,984
6,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
xSPARTANS18x
Chronos
11
0 / 6 / 8
8,453
650
2,362
9,378
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 1
9,473
729
10,710
11,042
4,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
gwamp
Merlin
11
0 / 5 / 5
7,827
602
6,602
7,860
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 5
8,022
617
5,949
14,244
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
15
Kills
9
9
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
8
5
1
1.7
L
Merlin
gwamp
Merlin
0
5
5
0.5
L
1
5
5
0.7
W
12
1
3
13.5
W
Chronos
xSPARTANS18x
Chronos
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
23,261
31,029
Taken
33,146
12,117
Mitigated
15,623
7,493
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,218
900
260
1,788
8,667
2,460
95
1,259
7,308
38,790
0
L
10,710
1,942
0
0
11,042
4,624
0
3,438
7,482
0
25,132
L
Merlin
gwamp
Merlin
6,602
43
0
298
7,860
1,937
0
2,394
5,344
31,765
0
L
5,949
537
0
3,479
14,244
9,062
0
4,388
9,664
0
26,100
W
17,648
10,448
0
4,834
12,984
6,568
2,907
2,538
10,321
0
69,070
W
Chronos
xSPARTANS18x
Chronos
2,362
667
0
611
9,378
3,089
380
2,837
6,441
23,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
25,322
202
Minions Killed
123
0
Camps Cleared
0
770,266
Distance Traveled
735,687
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,526
733
59
5
0
270,599
4
L
Bastet
9,473
729
33
3
0
260,620
3
L
Merlin
7,827
602
54
4
0
221,569
6
L
Chaac
8,022
617
36
3
0
253,498
6
W
Anhur
11,517
886
108
8
0
252,318
2
W
Chronos
8,453
650
35
3
0
247,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role