Player Matchup

Jormungandr
Jormungandr
Flöf
Jormungandr
Level 51
God Stats
8W - 1L
1,738 SR
Queue Stats
69W - 17L
1,868 Elo+
Party 1
Sol
Sol
TooRLiin
Sol
Level 36
God Stats
11W - 2L
1,802 SR
Queue Stats
70W - 19L
1,833 Elo+
Party 1
Odin
Odin
famousKILLLER
Odin
Level 29
God Stats
7W - 1L
2,026 SR
Queue Stats
69W - 17L
1,868 Elo+
Party 1
Team Averages
Level 39
1,855 SR
1,857 Elo+

VS

Team Averages
Level 46
1,470 SR
1,533 Elo+
Anubis
Anubis
EnderFoxBlazeIt
Anubis
Level 5
God Stats
18W - 14L
1,410 SR
Queue Stats
95W - 81L
1,434 Elo+
Party 2
Medusa
Medusa
NoT1hinG
Medusa
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 53L
1,495 Elo+
Party 2
Bacchus
Bacchus
viorelwalker
Bacchus
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 77L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flöf
Jormungandr
11
4 / 0 / 4
8,179
818
6,270
6,538
3,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 1 / 6
7,097
710
5,767
3,949
1,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 6
7,100
710
2,063
5,159
3,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,946
595
2,640
5,785
2,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
NoT1hinG
Medusa
8
1 / 2 / 1
6,080
608
5,291
5,524
1,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
viorelwalker
Bacchus
10
1 / 0 / 1
6,272
627
2,761
5,831
5,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Jormungandr
Flöf
Jormungandr
4
0
4
6
L
Medusa
NoT1hinG
Medusa
1
2
1
0.75
W
2
1
6
5
W
2
1
6
5
L
Bacchus
viorelwalker
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,100
Damage
10,692
15,646
Taken
17,140
8,197
Mitigated
10,055
5,381
Healing
1,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,640
177
0
742
5,785
2,671
0
4,857
878
21,191
0
W
Jormungandr
Flöf
Jormungandr
6,270
1,193
0
1,448
6,538
3,710
40
2,335
4,203
18,834
0
L
Medusa
NoT1hinG
Medusa
5,291
2,801
0
433
5,524
1,906
0
4,169
1,305
0
16,070
W
5,767
1,238
0
2,339
3,949
1,270
1,223
1,668
2,281
35,339
0
W
2,063
498
0
1,594
5,159
3,217
8
1,453
3,706
454
22,928
L
Bacchus
viorelwalker
Bacchus
2,761
543
0
385
5,831
5,478
0
3,381
2,380
10,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
18,298
127
Minions Killed
88
0
Camps Cleared
0
565,197
Distance Traveled
529,476
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,946
595
46
5
0
156,391
0
W
Jormungandr
8,179
818
25
3
0
190,164
1
L
Medusa
6,080
608
32
3
0
172,719
0
W
Sol
7,097
710
55
6
0
168,435
4
W
Odin
7,100
710
47
5
0
206,598
1
L
Bacchus
6,272
627
10
1
0
200,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role