Player Matchup

Bacchus
Bacchus
Silver I
DestroyerBren03
Bacchus
Silver I
Level 109
God Stats
2W - 1L
1,612 SR
Queue Stats
18W - 16L
1,586 MMR
Party 2
Arachne
Arachne
Bronze III
KVNG W0ND3R
Arachne
Bronze III
Level 114
God Stats
0W - 1L
1,739 SR
Queue Stats
16W - 16L
1,586 MMR
Party 2
Nike
Nike
Silver I
TryhardGameReal
Nike
Silver I
Level 90
God Stats
2W - 4L
1,551 SR
Queue Stats
70W - 69L
1,599 MMR
Solo
Anhur
Anhur
Gold III
fizzyford
Anhur
Gold III
Level 131
God Stats
7W - 10L
1,453 SR
Queue Stats
392W - 374L
1,588 MMR
Solo
Nu Wa
Nu Wa
Gold IV
wadahek
Nu Wa
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,571 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,716 SR
1,587 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold I
TsK Jon
Cerberus
Gold I
Level 118
God Stats
5W - 3L
1,764 SR
Queue Stats
419W - 417L
1,581 MMR
Solo
Set
Set
Gold V
axagotperks
Set
Gold V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,679 MMR
Party 1
Ra
Ra
Gold V
lFreedomI
Ra
Gold V
Level 99
God Stats
5W - 3L
1,924 SR
Queue Stats
559W - 522L
1,585 MMR
Solo
Cernunnos
Cernunnos
Gold II
yoshithekiller
Cernunnos
Gold II
Level 122
God Stats
30W - 25L
1,894 SR
Queue Stats
469W - 447L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,521
452
2,205
6,361
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Arachne
KVNG W0ND3R
Arachne
8
1 / 1 / 0
5,119
512
1,567
4,576
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
5,092
509
2,934
6,611
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
fizzyford
Anhur
10
0 / 2 / 0
5,311
531
2,955
6,649
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
wadahek
Nu Wa
8
0 / 4 / 1
5,160
516
3,966
5,022
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
King ArthurScyllaTsukuyomiCu ChulainnPersephone

VS

Bans
DanzaburouCthulhuApolloKhepriJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 0 / 2
5,660
566
3,287
5,574
3,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TsK Jon
Cerberus
8
1 / 0 / 6
5,563
556
3,052
5,167
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 2
5,917
592
2,896
4,868
1,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 0 / 2
7,135
714
4,127
4,142
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
yoshithekiller
Cernunnos
11
0 / 0 / 2
6,056
606
4,063
5,730
1,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
2
1
L
0
3
0
0
L
Arachne
KVNG W0ND3R
Arachne
1
1
0
1
L
0
1
0
0
W
Cerberus
TsK Jon
Cerberus
1
0
6
4
W
3
1
2
4
L
Anhur
fizzyford
Anhur
0
2
0
0
W
7
0
2
8
L
Nu Wa
wadahek
Nu Wa
0
4
1
0.13
W
Cernunnos
yoshithekiller
Cernunnos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,627
Damage
17,425
29,219
Taken
25,481
12,947
Mitigated
9,704
7,769
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,287
316
0
2,450
5,574
3,208
0
583
4,595
22,899
0
L
2,205
60
0
1,375
6,361
3,492
0
2,508
3,811
8,421
0
L
Arachne
KVNG W0ND3R
Arachne
1,567
1,175
0
826
4,576
1,280
0
670
3,904
0
24,731
L
2,934
191
0
1,815
6,611
5,155
140
3,284
3,074
0
22,932
W
Cerberus
TsK Jon
Cerberus
3,052
222
0
2,485
5,167
2,287
0
1,161
3,852
11,319
0
W
2,896
1,117
0
61
4,868
1,407
0
1,158
3,576
0
29,417
L
Anhur
fizzyford
Anhur
2,955
1,431
0
3,253
6,649
1,639
0
1,304
5,345
0
33,902
W
4,127
505
1,031
1,843
4,142
1,359
0
2,011
2,001
44,370
0
L
Nu Wa
wadahek
Nu Wa
3,966
712
0
500
5,022
1,381
0
2,403
2,619
26,265
0
W
Cernunnos
yoshithekiller
Cernunnos
4,063
1,760
0
3,360
5,730
1,443
399
716
4,950
0
42,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
30,331
250
Minions Killed
336
0
Camps Cleared
0
939,466
Distance Traveled
1,009,866
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,660
566
59
6
0
175,472
2
L
Bacchus
4,521
452
16
2
0
189,101
1
L
Arachne
5,119
512
47
5
0
228,100
2
L
Nike
5,092
509
55
6
0
163,606
0
W
Cerberus
5,563
556
26
3
0
202,616
4
W
Set
5,917
592
64
6
0
216,673
4
L
Anhur
5,311
531
76
8
0
165,746
5
W
Ra
7,135
714
106
11
0
240,229
5
L
Nu Wa
5,160
516
56
6
0
192,913
2
W
Cernunnos
6,056
606
81
8
0
174,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role