Player Matchup

Chaac
Chaac
CaptainLD
Chaac
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 87L
1,577 Elo+
Party 2
Rama
Rama
IcebornValkyrie
Rama
Level 99
God Stats
0W - 2L
1,886 SR
Queue Stats
87W - 67L
1,686 Elo+
Party 1
Sobek
Sobek
OogaBoogaMan
Sobek
Level 106
God Stats
0W - 2L
1,589 SR
Queue Stats
110W - 89L
1,675 Elo+
Party 1
Mercury
Mercury
RorschachBlot
Mercury
Level 122
God Stats
56W - 53L
1,623 SR
Queue Stats
534W - 510L
1,558 Elo+
Solo
Discordia
Discordia
Sativà
Discordia
Level 136
God Stats
11W - 4L
1,500 SR
Queue Stats
315W - 210L
1,626 Elo+
Party 2
Team Averages
Level 124
1,620 SR
1,625 Elo+

VS

Team Averages
Level 111
1,702 SR
1,600 Elo+
Apollo
Apollo
GODLYPOTAT0
Apollo
Level 122
God Stats
9W - 4L
1,719 SR
Queue Stats
232W - 218L
1,606 Elo+
Party 3
Camazotz
Camazotz
SenhorDroTTV
Camazotz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,585 Elo+
Solo
Guan Yu
Guan Yu
Stevvin
Guan Yu
Level 107
God Stats
4W - 1L
1,755 SR
Queue Stats
540W - 496L
1,597 Elo+
Solo
Aphrodite
Aphrodite
Thicccholas
Aphrodite
Level 142
God Stats
5W - 1L
1,719 SR
Queue Stats
259W - 257L
1,553 Elo+
Party 3
Geb
Geb
iAndrohmeda
Geb
Level 116
God Stats
12W - 4L
1,818 SR
Queue Stats
1,008W - 912L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaptainLD
Chaac
17
4 / 6 / 1
11,708
468
14,749
27,262
31,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 4 / 3
12,977
519
16,198
20,312
8,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 4
10,348
414
7,821
23,343
29,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
19
2 / 11 / 4
12,085
483
12,056
21,219
8,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Sativà
Discordia
18
4 / 7 / 4
11,631
465
18,399
13,454
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 2 / 7
15,829
633
16,168
15,687
6,716
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
SenhorDroTTV
Camazotz
20
10 / 3 / 15
14,068
563
20,839
22,018
9,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Stevvin
Guan Yu
20
4 / 2 / 7
13,172
527
12,354
19,203
24,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Thicccholas
Aphrodite
20
8 / 5 / 14
14,295
572
20,161
23,805
11,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 16
12,520
501
11,770
28,193
33,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
15
Kills
33
33
Deaths
15
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chaac
CaptainLD
Chaac
4
6
1
0.75
W
Apollo
10
2
7
6.75
L
3
4
3
1.13
L
2
5
4
0.8
L
Mercury
2
11
4
0.36
L
Discordia
Sativà
Discordia
4
7
4
0.86
W
Camazotz
SenhorDroTTV
Camazotz
10
3
15
5.83
W
Guan Yu
Stevvin
Guan Yu
4
2
7
3.75
W
Aphrodite
Thicccholas
Aphrodite
8
5
14
3
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,223
Damage
81,292
105,590
Taken
108,906
82,433
Mitigated
86,484
29,940
Healing
63,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CaptainLD
Chaac
14,749
2,723
0
12,398
27,262
31,378
316
5,747
21,006
427
72,063
W
Apollo
16,168
12,980
0
7,218
15,687
6,716
6,997
3,851
11,614
0
123,220
L
16,198
13,514
0
9,594
20,312
8,835
1,078
6,259
14,028
0
112,239
L
7,821
695
0
5,565
23,343
29,696
0
8,452
14,816
28,671
0
L
Mercury
12,056
5,693
0
900
21,219
8,144
0
7,112
14,032
0
111,332
L
Discordia
Sativà
Discordia
18,399
2,268
0
1,483
13,454
4,380
0
4,965
8,464
90,593
0
W
Camazotz
SenhorDroTTV
Camazotz
20,839
4,928
0
12,705
22,018
9,985
1,633
5,246
16,484
0
83,816
W
Guan Yu
Stevvin
Guan Yu
12,354
2,637
3,318
7,775
19,203
24,485
1,508
1,477
16,412
604
61,076
W
Aphrodite
Thicccholas
Aphrodite
20,161
2,749
10,647
15,838
23,805
11,480
2,902
9,371
13,907
106,688
0
W
11,770
1,321
0
5,839
28,193
33,818
509
6,697
21,263
49,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,749
Gold Earned
69,884
706
Minions Killed
619
0
Camps Cleared
0
2,319,489
Distance Traveled
2,489,223
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,708
468
136
5
0
462,279
0
W
Apollo
15,829
633
197
8
0
479,644
3
L
Rama
12,977
519
202
8
0
420,328
5
L
Sobek
10,348
414
33
1
0
501,274
10
L
Mercury
12,085
483
173
7
0
478,149
4
L
Discordia
11,631
465
162
6
0
457,459
7
W
Camazotz
14,068
563
96
4
0
489,722
4
W
Guan Yu
13,172
527
115
5
0
536,071
8
W
Aphrodite
14,295
572
153
6
0
449,223
2
W
Geb
12,520
501
58
2
0
534,563
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role