Player Matchup

Danzaburou
Danzaburou
Dro_Bloodhound
Danzaburou
Level 27
God Stats
39W - 46L
1,319 SR
Queue Stats
309W - 320L
1,355 Elo+
Solo
Nu Wa
Nu Wa
Isaxo1
Nu Wa
Level 7
God Stats
4W - 4L
1,515 SR
Queue Stats
5W - 5L
1,595 Elo+
Solo
Chernobog
Chernobog
Lsr_JR
Chernobog
Level 17
God Stats
1W - 1L
1,688 SR
Queue Stats
38W - 49L
1,331 Elo+
Solo
Ra
Ra
Mr mango3599
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,156 Elo+
Solo
King Arthur
King Arthur
SnakeEyes07828
King Arthur
Level 26
God Stats
0W - 3L
1,209 SR
Queue Stats
43W - 31L
1,475 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,382 Elo+

VS

Team Averages
Level 22
1,486 SR
1,382 Elo+
Bastet
Bastet
ClumsyRed
Bastet
Level 28
God Stats
50W - 80L
1,488 SR
Queue Stats
67W - 113L
1,427 Elo+
Party 1
Chaac
Chaac
DoreyFish85
Chaac
Level 29
God Stats
12W - 9L
1,658 SR
Queue Stats
222W - 228L
1,567 Elo+
Solo
Jing Wei
Jing Wei
JackDaClasher
Jing Wei
Level 13
God Stats
21W - 13L
1,449 SR
Queue Stats
32W - 24L
1,357 Elo+
Solo
Neith
Neith
Montai4k
Neith
Level 14
God Stats
8W - 7L
1,332 SR
Queue Stats
91W - 78L
1,249 Elo+
Solo
Baba Yaga
Baba Yaga
NikitaWild
Baba Yaga
Level 25
God Stats
13W - 33L
1,503 SR
Queue Stats
417W - 699L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dro_Bloodhound
Danzaburou
20
4 / 5 / 4
14,167
1,012
15,241
21,870
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Isaxo1
Nu Wa
17
1 / 9 / 3
11,835
845
15,061
19,202
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Lsr_JR
Chernobog
19
4 / 12 / 6
13,635
974
23,260
24,766
11,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 14 / 1
12,190
871
11,707
22,240
9,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SnakeEyes07828
King Arthur
19
0 / 1 / 5
11,843
846
7,093
26,316
24,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ClumsyRed
Bastet
20
17 / 1 / 10
15,568
1,112
24,436
11,510
5,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 2 / 15
13,891
992
15,999
22,581
26,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
JackDaClasher
Jing Wei
20
6 / 2 / 15
13,702
979
22,068
16,068
7,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Montai4k
Neith
20
10 / 4 / 15
13,999
1,000
35,095
17,610
9,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
NikitaWild
Baba Yaga
20
0 / 1 / 22
12,880
920
9,030
10,229
4,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
118
10
Kills
41
41
Deaths
10
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bastet
ClumsyRed
Bastet
17
1
10
22
W
8
2
15
7.75
L
Danzaburou
Dro_Bloodhound
Danzaburou
4
5
4
1.2
L
Nu Wa
Isaxo1
Nu Wa
1
9
3
0.28
W
Jing Wei
JackDaClasher
Jing Wei
6
2
15
6.75
L
Chernobog
Lsr_JR
Chernobog
4
12
6
0.58
W
Neith
Montai4k
Neith
10
4
15
4.38
L
1
14
1
0.11
W
Baba Yaga
NikitaWild
Baba Yaga
0
1
22
11
L
King Arthur
SnakeEyes07828
King Arthur
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,362
Damage
106,628
114,394
Taken
77,998
60,663
Mitigated
53,702
12,282
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ClumsyRed
Bastet
24,436
4,969
1,171
878
11,510
5,645
0
4,365
7,145
0
46,268
W
15,999
3,243
100
8,512
22,581
26,806
0
8,318
14,263
0
38,347
L
Danzaburou
Dro_Bloodhound
Danzaburou
15,241
4,477
0
1,827
21,870
8,787
0
1,351
20,394
0
32,792
L
Nu Wa
Isaxo1
Nu Wa
15,061
5,642
90
1,141
19,202
6,805
0
2,951
16,226
32,394
0
W
Jing Wei
JackDaClasher
Jing Wei
22,068
19,949
0
419
16,068
7,998
0
4,063
12,005
0
50,801
L
Chernobog
Lsr_JR
Chernobog
23,260
19,808
499
840
24,766
11,084
0
1,194
23,472
0
45,450
W
Neith
Montai4k
Neith
35,095
21,891
0
1,442
17,610
9,047
0
4,257
13,353
0
56,598
L
11,707
2,214
1,276
3,691
22,240
9,530
0
2,403
19,580
62,487
0
W
Baba Yaga
NikitaWild
Baba Yaga
9,030
796
147
3,240
10,229
4,206
0
5,932
4,297
25,775
0
L
King Arthur
SnakeEyes07828
King Arthur
7,093
107
0
2,918
26,316
24,457
0
1,131
25,041
167
19,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,670
Gold Earned
70,040
266
Minions Killed
274
7
Camps Cleared
4
1,237,593
Distance Traveled
1,302,474
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,568
1,112
56
4
1
301,564
0
W
Chaac
13,891
992
42
3
1
290,253
0
L
Danzaburou
14,167
1,012
33
2
1
278,979
0
L
Nu Wa
11,835
845
31
2
5
202,943
0
W
Jing Wei
13,702
979
70
5
0
267,926
0
L
Chernobog
13,635
974
51
4
0
233,205
0
W
Neith
13,999
1,000
59
4
0
227,993
0
L
Ra
12,190
871
130
9
0
223,163
1
W
Baba Yaga
12,880
920
47
3
2
214,738
0
L
King Arthur
11,843
846
21
2
1
299,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role