Player Matchup

Vulcan
Vulcan
Wavy_Isaias
Vulcan
Level 27
God Stats
2W - 6L
1,558 SR
Queue Stats
136W - 134L
1,520 Elo+
Party 2
Bakasura
Bakasura
iBetskii
Bakasura
Level 67
God Stats
3W - 6L
1,746 SR
Queue Stats
192W - 227L
1,495 Elo+
Party 2
Horus
Horus
iCappiin
Horus
Level 78
God Stats
14W - 11L
1,572 SR
Queue Stats
200W - 247L
1,476 Elo+
Party 2
Xbalanque
Xbalanque
iTaiiger
Xbalanque
Level 102
God Stats
17W - 10L
1,569 SR
Queue Stats
112W - 127L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
lil_Marcos1012
Guan Yu
Level 44
God Stats
5W - 5L
1,509 SR
Queue Stats
68W - 92L
1,505 Elo+
Party 2
Team Averages
Level 64
1,591 SR
1,490 Elo+

VS

Team Averages
Level 82
1,681 SR
1,559 Elo+
Ymir
Ymir
CQC_Nyaruko
Ymir
Level 29
God Stats
6W - 2L
1,648 SR
Queue Stats
9W - 5L
1,591 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HELIOJR_
Cu Chulainn
Level 68
God Stats
18W - 8L
1,626 SR
Queue Stats
168W - 154L
1,632 Elo+
Party 1
Zeus
Zeus
Hnunes_67
Zeus
Level 107
God Stats
6W - 1L
1,798 SR
Queue Stats
103W - 98L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
Jhekis
Cernunnos
Level 160
God Stats
4W - 4L
1,759 SR
Queue Stats
297W - 261L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Not_Lebs
Danzaburou
Level 47
God Stats
41W - 35L
1,573 SR
Queue Stats
75W - 86L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
0 / 5 / 2
5,033
458
2,460
5,181
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
iBetskii
Bakasura
10
4 / 1 / 1
6,171
561
4,651
5,820
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
iCappiin
Horus
7
1 / 5 / 1
4,827
439
4,125
8,950
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
iTaiiger
Xbalanque
7
2 / 6 / 1
4,850
441
2,845
7,171
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
1 / 3 / 0
5,666
515
4,115
6,322
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 9
6,051
550
5,520
7,393
3,648
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
HELIOJR_
Cu Chulainn
10
0 / 1 / 2
5,451
496
2,918
6,037
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
10
5 / 3 / 2
6,298
573
5,703
4,298
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Jhekis
Cernunnos
11
3 / 2 / 3
6,222
566
6,268
6,478
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Not_Lebs
Danzaburou
11
6 / 0 / 4
6,865
624
4,407
5,887
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
19
20
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Cu Chulainn
HELIOJR_
Cu Chulainn
0
1
2
1
W
Zeus
5
3
2
2
W
Cernunnos
Jhekis
Cernunnos
3
2
3
2.25
W
Danzaburou
Not_Lebs
Danzaburou
6
0
4
8
L
Vulcan
0
5
2
0.2
L
Bakasura
iBetskii
Bakasura
4
1
1
4.5
L
Horus
iCappiin
Horus
1
5
1
0.3
L
Xbalanque
iTaiiger
Xbalanque
2
6
1
0.42
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,196
Damage
24,816
33,444
Taken
30,093
13,165
Mitigated
12,556
6,596
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,520
1,231
889
2,037
7,393
3,648
161
930
6,275
16,661
0
W
Cu Chulainn
HELIOJR_
Cu Chulainn
2,918
678
0
1,996
6,037
2,715
0
250
5,487
0
22,640
W
Zeus
5,703
364
0
480
4,298
1,036
264
946
3,047
25,939
0
W
Cernunnos
Jhekis
Cernunnos
6,268
3,035
0
526
6,478
3,336
910
43
6,058
0
36,207
W
Danzaburou
Not_Lebs
Danzaburou
4,407
1,711
111
2,916
5,887
1,821
1,593
291
5,596
0
32,946
L
Vulcan
2,460
720
0
274
5,181
1,698
0
3,869
1,238
21,553
0
L
Bakasura
iBetskii
Bakasura
4,651
2,951
0
1,781
5,820
1,937
0
1,718
4,027
0
24,581
L
Horus
iCappiin
Horus
4,125
2,233
292
2,131
8,950
3,604
0
2,825
6,052
0
10,883
L
Xbalanque
iTaiiger
Xbalanque
2,845
782
0
754
7,171
1,955
0
2,613
4,532
0
14,178
L
4,115
353
0
1,364
6,322
3,971
0
0
6,047
0
28,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
30,887
191
Minions Killed
258
0
Camps Cleared
0
1,025,399
Distance Traveled
960,450
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,051
550
28
3
0
174,841
1
W
Cu Chulainn
5,451
496
53
5
0
220,606
4
W
Zeus
6,298
573
50
5
0
180,469
1
W
Cernunnos
6,222
566
70
6
0
185,801
0
W
Danzaburou
6,865
624
57
5
0
198,733
1
L
Vulcan
5,033
458
36
3
0
206,865
1
L
Bakasura
6,171
561
59
5
0
248,004
1
L
Horus
4,827
439
18
2
0
185,876
2
L
Xbalanque
4,850
441
23
2
0
171,715
0
L
Guan Yu
5,666
515
55
5
0
212,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role