Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DoudeyDoudey
Rama
Level 106
God Stats
21W - 20L
1,493 SR
Queue Stats
540W - 511L
1,493 Elo+
Party 2
Hades
Hades
Gigilamorozo_
Hades
Level 102
God Stats
88W - 50L
1,179 SR
Queue Stats
393W - 345L
1,501 Elo+
Party 2
Olorun
Olorun
LORDBAKASURA_75
Olorun
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
598W - 535L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
Shidom92
Cthulhu
Level 101
God Stats
42W - 23L
1,568 SR
Queue Stats
547W - 517L
1,542 Elo+
Party 1
Team Averages
Level 95
1,448 SR
1,522 Elo+

VS

Team Averages
Level 89
1,521 SR
1,490 Elo+
Apollo
Apollo
 
Apollo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Fonpen
Hel
Level 83
God Stats
11W - 10L
1,500 SR
Queue Stats
163W - 172L
1,413 Elo+
Solo
Cerberus
Cerberus
Iron__Dwarf
Cerberus
Level 80
God Stats
5W - 5L
1,407 SR
Queue Stats
51W - 45L
1,538 Elo+
Party 3
Erlang Shen
Erlang Shen
SeventhOfTheNine
Erlang Shen
Level 108
God Stats
1W - 2L
1,698 SR
Queue Stats
140W - 130L
1,480 Elo+
Party 3
Tsukuyomi
Tsukuyomi
liamkong
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 1 / 4
9,573
598
4,354
6,740
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 1 / 6
9,346
584
7,644
10,709
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 2
9,594
600
6,882
9,380
5,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 8
9,413
588
10,993
13,078
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Shidom92
Cthulhu
13
2 / 3 / 9
7,606
475
8,100
12,845
5,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 3 / 1
7,069
442
4,741
8,266
2,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Fonpen
Hel
12
2 / 9 / 0
7,752
485
6,625
12,175
4,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Iron__Dwarf
Cerberus
11
1 / 4 / 2
6,823
426
4,895
9,655
4,552
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
SeventhOfTheNine
Erlang Shen
13
0 / 2 / 0
6,990
437
5,150
9,590
6,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
liamkong
Tsukuyomi
14
2 / 3 / 2
8,126
508
8,788
11,883
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
21
Kills
6
6
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
4
9
L
Apollo
 
Apollo
1
3
1
0.5
W
4
1
6
7
L
Hel
Fonpen
Hel
2
9
0
0.22
W
3
0
2
4
L
Cerberus
Iron__Dwarf
Cerberus
1
4
2
0.5
W
5
1
8
9
L
Erlang Shen
SeventhOfTheNine
Erlang Shen
0
2
0
0
W
Cthulhu
Shidom92
Cthulhu
2
3
9
2.17
L
Tsukuyomi
liamkong
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,973
Damage
30,199
52,752
Taken
51,569
24,185
Mitigated
21,815
27,614
Healing
16,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,354
1,519
0
0
6,740
3,985
975
1,422
5,318
0
59,743
L
Apollo
 
Apollo
4,741
2,887
0
3,584
8,266
2,446
0
3,766
4,500
0
41,115
W
7,644
5,773
0
6,071
10,709
3,447
787
1,983
8,726
0
61,773
L
Hel
Fonpen
Hel
6,625
159
133
2,058
12,175
4,276
68
7,703
4,472
32,870
0
W
6,882
709
64
6,113
9,380
5,852
1,154
0
9,380
48,618
0
L
Cerberus
Iron__Dwarf
Cerberus
4,895
311
362
2,701
9,655
4,552
0
5,409
4,246
18,834
0
W
10,993
5,304
1,549
9,409
13,078
5,267
1,410
3,327
9,751
62,539
0
L
Erlang Shen
SeventhOfTheNine
Erlang Shen
5,150
1,384
0
3,526
9,590
6,023
0
4,882
4,708
0
35,470
W
Cthulhu
Shidom92
Cthulhu
8,100
444
653
3,755
12,845
5,634
243
4,788
8,057
27,146
0
L
Tsukuyomi
liamkong
Tsukuyomi
8,788
1,817
0
4,170
11,883
4,518
0
4,215
7,668
0
57,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
36,760
490
Minions Killed
331
0
Camps Cleared
0
1,559,727
Distance Traveled
1,552,358
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,573
598
112
7
0
387,938
1
L
Apollo
7,069
442
77
5
0
285,213
10
W
Rama
9,346
584
109
7
0
268,005
5
L
Hel
7,752
485
54
3
0
264,930
0
W
Hades
9,594
600
124
8
0
282,226
3
L
Cerberus
6,823
426
33
2
0
329,845
10
W
Olorun
9,413
588
98
6
0
307,696
9
L
Erlang Shen
6,990
437
70
4
0
317,519
3
W
Cthulhu
7,606
475
47
3
0
313,862
5
L
Tsukuyomi
8,126
508
97
6
0
354,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role