Player Matchup

Olorun
Olorun
Isyash
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 1
Yemoja
Yemoja
Nadiar6070
Yemoja
Level 21
God Stats
9W - 4L
1,659 SR
Queue Stats
527W - 558L
1,402 Elo+
Solo
Freya
Freya
Sasuke_Uchiiiha_
Freya
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,253 Elo+
Party 1
Cupid
Cupid
happytufan
Cupid
Level 8
God Stats
4W - 7L
1,449 SR
Queue Stats
5W - 16L
1,230 Elo+
Party 1
Da Ji
Da Ji
poog1968
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,333 Elo+
Solo
Team Averages
Level 14
1,522 SR
1,379 Elo+

VS

Team Averages
Level 29
1,452 SR
1,472 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
OnlyHereForPTS
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,552 Elo+
Party 2
Neith
Neith
grafo33423
Neith
Level 28
God Stats
7W - 5L
1,436 SR
Queue Stats
28W - 28L
1,412 Elo+
Solo
Hun Batz
Hun Batz
guerrero4836
Hun Batz
Level 11
God Stats
3W - 5L
1,276 SR
Queue Stats
10W - 15L
1,388 Elo+
Solo
Nu Wa
Nu Wa
oulala R6
Nu Wa
Level 18
God Stats
11W - 9L
1,550 SR
Queue Stats
616W - 530L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Isyash
Olorun
10
0 / 3 / 0
5,783
482
3,468
7,708
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Nadiar6070
Yemoja
8
0 / 2 / 0
4,891
408
1,443
8,723
3,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 6 / 0
4,776
398
1,708
6,375
1,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
8
0 / 3 / 1
5,141
428
1,143
9,464
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Da Ji
poog1968
Da Ji
10
3 / 5 / 0
6,178
515
2,086
9,412
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
9 / 0 / 1
8,616
718
10,839
4,690
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 0 / 6
6,832
569
3,391
7,834
3,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
3 / 3 / 1
7,342
612
5,569
4,217
1,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
guerrero4836
Hun Batz
11
0 / 0 / 1
6,420
535
553
6,835
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
oulala R6
Nu Wa
13
6 / 0 / 3
7,601
633
6,219
4,051
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
19
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
1
9.5
L
Olorun
Isyash
Olorun
0
3
0
0
L
Yemoja
Nadiar6070
Yemoja
0
2
0
0
W
0
0
6
3
L
0
6
0
0
W
Neith
3
3
1
1.17
W
Hun Batz
guerrero4836
Hun Batz
0
0
1
0.5
L
Cupid
0
3
1
0.17
W
Nu Wa
oulala R6
Nu Wa
6
0
3
7.5
L
Da Ji
poog1968
Da Ji
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,848
Damage
26,571
41,682
Taken
27,627
12,540
Mitigated
9,851
10,851
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,839
6,781
0
1,764
4,690
1,612
1,909
1,880
2,810
0
39,143
L
Olorun
Isyash
Olorun
3,468
2,109
84
3,019
7,708
2,606
1,011
4,187
3,521
34,199
0
L
Yemoja
Nadiar6070
Yemoja
1,443
681
126
2,287
8,723
3,106
0
1,732
6,991
14,081
0
W
3,391
534
0
1,585
7,834
3,206
17
3,195
4,639
22,521
0
L
1,708
548
0
894
6,375
1,429
429
1,639
4,661
11,968
0
W
Neith
5,569
2,561
0
610
4,217
1,922
2,126
482
3,735
0
33,010
W
Hun Batz
guerrero4836
Hun Batz
553
102
0
3,185
6,835
1,997
0
227
6,608
0
29,930
L
Cupid
1,143
958
0
3,064
9,464
2,390
47
1,613
7,776
0
21,535
W
Nu Wa
oulala R6
Nu Wa
6,219
1,565
0
1,495
4,051
1,114
813
835
3,216
42,767
0
L
Da Ji
poog1968
Da Ji
2,086
880
0
1,377
9,412
3,009
0
439
8,728
0
24,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
36,811
190
Minions Killed
333
0
Camps Cleared
0
1,045,772
Distance Traveled
1,057,162
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,616
718
96
8
0
217,988
2
L
Olorun
5,783
482
69
6
0
212,286
1
L
Yemoja
4,891
408
19
2
0
195,000
1
W
Ganesha
6,832
569
8
1
0
223,074
0
L
Freya
4,776
398
23
2
0
202,680
0
W
Neith
7,342
612
66
6
0
172,927
0
W
Hun Batz
6,420
535
74
6
0
222,425
0
L
Cupid
5,141
428
35
3
0
212,364
0
W
Nu Wa
7,601
633
89
7
0
220,748
0
L
Da Ji
6,178
515
44
4
0
223,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role