Player Matchup

King Arthur
King Arthur
LeeroyJ3nk1ns
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
PaxiTas
Cerberus
Level 69
God Stats
4W - 5L
1,624 SR
Queue Stats
13W - 18L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
arpg
Xbalanque
Level 66
God Stats
2W - 1L
1,434 SR
Queue Stats
245W - 270L
1,417 Elo+
Solo
Janus
Janus
he1neken
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
lMelo
Kali
Level 119
God Stats
16W - 10L
1,526 SR
Queue Stats
483W - 439L
1,536 Elo+
Party 1
Team Averages
Level 105
1,517 SR
1,488 Elo+

VS

Team Averages
Level 79
1,484 SR
1,431 Elo+
Persephone
Persephone
IchBinUnkreativ
Persephone
Level 84
God Stats
2W - 8L
1,449 SR
Queue Stats
432W - 401L
1,512 Elo+
Solo
Cthulhu
Cthulhu
LordVeli
Cthulhu
Level 104
God Stats
1W - 2L
1,784 SR
Queue Stats
63W - 72L
1,412 Elo+
Solo
Danzaburou
Danzaburou
SZISINHO
Danzaburou
Level 48
God Stats
28W - 26L
1,486 SR
Queue Stats
184W - 213L
1,243 Elo+
Solo
Ratatoskr
Ratatoskr
Shagraath
Ratatoskr
Level 65
God Stats
6W - 8L
1,203 SR
Queue Stats
290W - 301L
1,495 Elo+
Solo
Cerberus
Cerberus
fero57
Cerberus
Level 94
God Stats
5W - 8L
1,500 SR
Queue Stats
1,154W - 1,104L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeeroyJ3nk1ns
King Arthur
15
3 / 3 / 2
8,843
590
13,066
12,643
6,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
PaxiTas
Cerberus
11
2 / 4 / 5
6,662
444
6,326
10,276
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
arpg
Xbalanque
12
0 / 1 / 8
6,911
461
5,261
8,401
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
he1neken
Janus
14
7 / 1 / 4
8,872
591
7,782
7,357
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
lMelo
Kali
16
8 / 0 / 3
9,404
627
5,597
10,917
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IchBinUnkreativ
Persephone
11
0 / 6 / 0
6,767
451
4,173
7,551
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
LordVeli
Cthulhu
11
2 / 4 / 4
7,263
484
8,629
12,020
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SZISINHO
Danzaburou
11
1 / 3 / 4
7,095
473
3,863
7,483
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Shagraath
Ratatoskr
13
4 / 3 / 1
7,542
503
5,835
10,026
3,406
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
fero57
Cerberus
12
1 / 4 / 2
6,929
462
3,932
14,608
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
8
9
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
IchBinUnkreativ
Persephone
0
6
0
0
W
King Arthur
LeeroyJ3nk1ns
King Arthur
3
3
2
1.33
L
Cthulhu
LordVeli
Cthulhu
2
4
4
1
W
Cerberus
PaxiTas
Cerberus
2
4
5
1.13
L
Danzaburou
SZISINHO
Danzaburou
1
3
4
1
L
Ratatoskr
Shagraath
Ratatoskr
4
3
1
1.5
W
Xbalanque
arpg
Xbalanque
0
1
8
4
L
Cerberus
fero57
Cerberus
1
4
2
0.5
W
Janus
he1neken
Janus
7
1
4
9
W
Kali
lMelo
Kali
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
26,432
49,594
Taken
51,688
22,831
Mitigated
21,724
17,890
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
IchBinUnkreativ
Persephone
4,173
499
0
1,156
7,551
2,370
602
3,473
3,900
38,468
0
W
King Arthur
LeeroyJ3nk1ns
King Arthur
13,066
2,828
0
2,552
12,643
6,862
0
3,932
8,711
0
64,999
L
Cthulhu
LordVeli
Cthulhu
8,629
884
169
2,728
12,020
5,209
0
4,847
6,916
32,623
0
W
Cerberus
PaxiTas
Cerberus
6,326
349
0
1,799
10,276
7,080
0
4,173
6,037
27,741
0
L
Danzaburou
SZISINHO
Danzaburou
3,863
1,367
0
2,001
7,483
2,150
486
2,591
4,706
0
26,968
L
Ratatoskr
Shagraath
Ratatoskr
5,835
1,375
0
3,500
10,026
3,406
0
2,047
7,829
0
41,826
W
Xbalanque
arpg
Xbalanque
5,261
2,746
0
3,989
8,401
2,581
912
3,286
5,085
0
32,852
L
Cerberus
fero57
Cerberus
3,932
671
0
5,294
14,608
8,589
0
369
14,229
36,273
0
W
Janus
he1neken
Janus
7,782
729
108
1,469
7,357
2,229
0
3,189
3,919
47,818
0
W
Kali
lMelo
Kali
5,597
3,145
0
7,973
10,917
4,079
204
1,731
9,108
0
63,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
35,596
484
Minions Killed
354
0
Camps Cleared
0
1,489,236
Distance Traveled
1,345,403
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,767
451
86
6
0
245,527
0
W
King Arthur
8,843
590
116
8
0
292,227
1
L
Cthulhu
7,263
484
51
3
0
277,404
3
W
Cerberus
6,662
444
81
5
0
292,078
0
L
Danzaburou
7,095
473
62
4
0
252,515
1
L
Ratatoskr
7,542
503
82
5
0
326,591
6
W
Xbalanque
6,911
461
59
4
0
266,595
5
L
Cerberus
6,929
462
73
5
0
243,366
4
W
Janus
8,872
591
108
7
0
311,761
4
W
Kali
9,404
627
120
8
0
326,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role