Player Matchup

Medusa
Medusa
DizzehDolph
Medusa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,259 Elo+
Party 2
Artio
Artio
DocJLT68
Artio
Level 79
God Stats
5W - 4L
1,844 SR
Queue Stats
181W - 195L
1,546 Elo+
Solo
Zeus
Zeus
theruss01
Zeus
Level 86
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 11L
1,093 Elo+
Party 2
Team Averages
Level 84
1,536 SR
1,299 Elo+

VS

Team Averages
Level 71
1,729 SR
1,521 Elo+
Anubis
Anubis
AthleticBowl81
Anubis
Level 34
God Stats
14W - 7L
1,698 SR
Queue Stats
150W - 136L
1,550 Elo+
Party 1
Set
Set
ColdestWriter96
Set
Level 70
God Stats
2W - 1L
1,760 SR
Queue Stats
212W - 174L
1,523 Elo+
Party 1
Chaac
Chaac
Discomanx5O6O9
Chaac
Level 109
God Stats
29W - 9L
1,730 SR
Queue Stats
509W - 516L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 8 / 4
8,902
636
10,068
12,209
3,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
DocJLT68
Artio
12
2 / 4 / 4
9,151
654
7,649
16,899
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
12
4 / 10 / 2
9,424
673
10,428
11,162
2,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 9
9,932
709
8,860
11,799
5,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 11
10,874
777
11,997
9,497
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 1 / 10
11,111
794
14,473
17,701
8,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
22
22
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
6
9
1.58
W
8
1
11
13.5
W
9
1
10
14
L
Medusa
2
8
4
0.5
L
Artio
DocJLT68
Artio
2
4
4
1
L
Zeus
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,145
Damage
35,330
40,270
Taken
38,997
24,321
Mitigated
17,670
5,271
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,860
645
0
3,778
11,799
5,611
222
7,074
4,725
23,899
0
W
11,997
4,116
0
1,631
9,497
3,265
307
4,783
4,714
0
50,573
W
14,473
4,348
0
5,776
17,701
8,794
427
6,262
11,439
0
41,767
L
Medusa
10,068
3,796
0
0
12,209
3,670
0
2,917
9,292
0
39,917
L
Artio
DocJLT68
Artio
7,649
906
386
4,075
16,899
18,235
0
4,021
12,878
21,263
0
L
Zeus
10,428
1,170
393
417
11,162
2,416
0
2,002
9,160
34,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
31,917
149
Minions Killed
154
0
Camps Cleared
0
681,256
Distance Traveled
712,371
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,932
709
35
3
0
179,420
0
W
Set
10,874
777
68
5
0
282,780
0
W
Chaac
11,111
794
51
4
0
250,171
0
L
Medusa
8,902
636
64
5
0
230,605
3
L
Artio
9,151
654
32
2
0
262,390
2
L
Zeus
9,424
673
53
4
0
188,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role