Player Matchup

Medusa
Medusa
Dãhlia
Medusa
Level 26
God Stats
14W - 14L
1,469 SR
Queue Stats
30W - 32L
1,439 Elo+
Solo
Xbalanque
Xbalanque
Htxx_rac
Xbalanque
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
ImmaRageQuit__
Khepri
Level 115
God Stats
1W - 0L
1,823 SR
Queue Stats
263W - 247L
1,538 Elo+
Party 1
Chang'e
Chang'e
Martinxx113
Chang'e
Level 28
God Stats
3W - 2L
1,597 SR
Queue Stats
8W - 4L
1,509 Elo+
Solo
Anubis
Anubis
ninja delic
Anubis
Level 27
God Stats
53W - 27L
1,749 SR
Queue Stats
91W - 79L
1,557 Elo+
Solo
Team Averages
Level 40
1,628 SR
1,509 Elo+

VS

Team Averages
Level 25
1,557 SR
1,453 Elo+
Nike
Nike
BananaQueen25
Nike
Level 28
God Stats
7W - 8L
1,585 SR
Queue Stats
44W - 53L
1,384 Elo+
Solo
Pele
Pele
MiStiK-_-Skillz
Pele
Level 29
God Stats
14W - 15L
1,584 SR
Queue Stats
472W - 472L
1,498 Elo+
Solo
Ganesha
Ganesha
Munishi
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,422 Elo+
Solo
Cupid
Cupid
baxterrazor
Cupid
Level 8
God Stats
14W - 11L
1,561 SR
Queue Stats
134W - 101L
1,479 Elo+
Solo
Danzaburou
Danzaburou
sunrisers21
Danzaburou
Level 29
God Stats
50W - 42L
1,556 SR
Queue Stats
460W - 519L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dãhlia
Medusa
17
5 / 4 / 2
9,905
521
10,025
12,401
4,715
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Htxx_rac
Xbalanque
16
13 / 1 / 8
10,386
547
17,006
9,272
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 15
10,628
559
9,561
12,247
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Martinxx113
Chang'e
16
4 / 2 / 3
9,799
516
6,397
10,939
7,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
17
4 / 4 / 3
9,860
519
12,111
9,875
4,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,586
399
5,177
14,558
7,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 4 / 3
10,464
551
8,937
13,102
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Munishi
Ganesha
14
0 / 10 / 6
8,156
429
5,071
17,176
11,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 5 / 4
10,195
537
15,539
18,913
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
sunrisers21
Danzaburou
14
1 / 5 / 0
8,499
447
4,128
10,524
4,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
30
Kills
13
13
Deaths
30
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Medusa
Dãhlia
Medusa
5
4
2
1.5
W
Xbalanque
Htxx_rac
Xbalanque
13
1
8
17
W
4
2
15
5.75
W
Chang'e
Martinxx113
Chang'e
4
2
3
2.75
L
6
4
3
1.88
L
Ganesha
Munishi
Ganesha
0
10
6
0.3
L
6
5
4
1.6
W
Anubis
4
4
3
1.38
L
Danzaburou
sunrisers21
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,100
Damage
38,852
54,734
Taken
74,273
38,029
Mitigated
36,293
17,177
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,177
848
354
1,163
14,558
7,618
652
6,447
8,111
0
40,393
W
Medusa
Dãhlia
Medusa
10,025
4,141
0
2,551
12,401
4,715
1,560
837
11,514
0
65,829
W
Xbalanque
Htxx_rac
Xbalanque
17,006
10,560
0
3,525
9,272
5,655
1,873
1,293
7,979
0
58,949
W
9,561
2,352
0
2,036
12,247
15,404
546
1,766
10,430
34,824
0
W
Chang'e
Martinxx113
Chang'e
6,397
766
871
4,139
10,939
7,471
1,110
993
9,696
47,635
0
L
8,937
2,750
792
2,866
13,102
6,674
86
3,631
9,471
0
61,158
L
Ganesha
Munishi
Ganesha
5,071
1,086
600
3,337
17,176
11,870
0
5,473
11,703
33,952
0
L
15,539
10,271
0
7,409
18,913
5,776
1,320
8,976
9,937
0
59,631
W
Anubis
12,111
411
0
4,055
9,875
4,784
814
182
9,643
58,700
0
L
Danzaburou
sunrisers21
Danzaburou
4,128
1,645
0
340
10,524
4,355
644
3,542
6,982
0
37,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,578
Gold Earned
44,900
428
Minions Killed
406
0
Camps Cleared
0
1,709,263
Distance Traveled
1,546,001
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,586
399
86
5
0
289,088
5
W
Medusa
9,905
521
118
6
0
351,457
6
W
Xbalanque
10,386
547
105
6
0
343,490
0
W
Khepri
10,628
559
31
2
0
343,847
0
W
Chang'e
9,799
516
68
4
0
344,695
1
L
Pele
10,464
551
96
5
0
337,186
0
L
Ganesha
8,156
429
29
2
0
316,399
0
L
Cupid
10,195
537
106
6
0
274,307
0
W
Anubis
9,860
519
106
6
0
325,774
1
L
Danzaburou
8,499
447
89
5
0
329,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role