Player Matchup

Bastet
Bastet
FortuneFighter03
Bastet
Level 59
God Stats
8W - 6L
1,662 SR
Queue Stats
224W - 288L
1,334 Elo+
Party 1
Cernunnos
Cernunnos
Fox03
Cernunnos
Level 26
God Stats
13W - 69L
1,500 SR
Queue Stats
38W - 126L
1,248 Elo+
Party 1
Zeus
Zeus
Lopsideed
Zeus
Level 42
God Stats
3W - 4L
1,740 SR
Queue Stats
335W - 321L
1,467 Elo+
Party 4
Cthulhu
Cthulhu
Mirkof24
Cthulhu
Level 23
God Stats
1W - 6L
1,312 SR
Queue Stats
52W - 57L
1,285 Elo+
Party 4
Nike
Nike
Vrachtaut078
Nike
Level 29
God Stats
1W - 5L
1,232 SR
Queue Stats
41W - 111L
1,265 Elo+
Party 1
Team Averages
Level 36
1,489 SR
1,320 Elo+

VS

Team Averages
Level 48
1,477 SR
1,409 Elo+
Yemoja
Yemoja
Chamaline
Yemoja
Level 58
God Stats
2W - 2L
1,497 SR
Queue Stats
54W - 64L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
HuKuuro
Danzaburou
Level 49
God Stats
12W - 13L
1,436 SR
Queue Stats
54W - 64L
1,390 Elo+
Party 2
Scylla
Scylla
Myc0Phobia
Scylla
Level 38
God Stats
3W - 4L
1,485 SR
Queue Stats
3W - 10L
1,375 Elo+
Solo
Odin
Odin
josecan24
Odin
Level 69
God Stats
8W - 6L
1,383 SR
Queue Stats
87W - 84L
1,440 Elo+
Party 3
Bellona
Bellona
rosamelano673
Bellona
Level 26
God Stats
12W - 8L
1,584 SR
Queue Stats
23W - 23L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,752
422
4,404
10,978
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Fox03
Cernunnos
9
0 / 7 / 1
5,947
372
3,343
10,636
3,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
14
5 / 4 / 0
8,465
529
9,961
8,612
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Mirkof24
Cthulhu
9
0 / 8 / 1
6,191
387
6,478
14,061
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 1
7,020
439
2,541
10,452
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chamaline
Yemoja
14
4 / 1 / 13
8,076
505
7,589
9,854
7,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
HuKuuro
Danzaburou
14
9 / 1 / 11
9,206
575
12,865
10,259
4,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Myc0Phobia
Scylla
12
0 / 2 / 4
7,184
449
2,064
6,290
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
16
9 / 0 / 7
9,733
608
10,720
9,292
4,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
14
8 / 2 / 4
8,895
556
7,375
9,444
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
30
31
Deaths
6
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Chamaline
Yemoja
4
1
13
10.5
L
1
6
1
0.25
L
Cernunnos
Fox03
Cernunnos
0
7
1
0.07
W
Danzaburou
HuKuuro
Danzaburou
9
1
11
14.5
L
Zeus
5
4
0
1.25
L
Cthulhu
Mirkof24
Cthulhu
0
8
1
0.06
W
Scylla
Myc0Phobia
Scylla
0
2
4
1
L
0
6
1
0.08
W
Odin
9
0
7
12.5
W
Bellona
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
40,613
54,739
Taken
45,139
21,549
Mitigated
25,704
8,121
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Chamaline
Yemoja
7,589
1,896
5,087
3,084
9,854
7,917
438
3,962
5,892
19,031
0
L
4,404
1,521
0
1,904
10,978
3,327
0
1,280
9,698
0
30,947
L
Cernunnos
Fox03
Cernunnos
3,343
1,718
202
2,118
10,636
3,080
429
1,654
8,832
0
22,941
W
Danzaburou
HuKuuro
Danzaburou
12,865
5,618
0
2,487
10,259
4,185
1,540
4,723
5,536
0
46,130
L
Zeus
9,961
1,228
0
1,927
8,612
2,855
213
1,704
6,788
48,380
0
L
Cthulhu
Mirkof24
Cthulhu
6,478
494
354
701
14,061
6,397
244
4,298
9,582
20,361
0
W
Scylla
Myc0Phobia
Scylla
2,064
118
0
943
6,290
1,967
547
1,820
4,470
35,849
0
L
2,541
321
0
915
10,452
5,890
0
536
9,916
0
34,802
W
Odin
10,720
1,319
0
767
9,292
4,300
492
2,318
6,974
0
53,038
W
Bellona
7,375
2,230
887
1,614
9,444
7,335
696
3,616
5,828
0
51,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
43,094
332
Minions Killed
377
0
Camps Cleared
0
1,367,758
Distance Traveled
1,403,527
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,076
505
26
2
0
265,226
3
L
Bastet
6,752
422
61
4
0
310,592
5
L
Cernunnos
5,947
372
49
3
0
235,590
1
W
Danzaburou
9,206
575
80
5
0
250,474
2
L
Zeus
8,465
529
103
6
0
262,307
4
L
Cthulhu
6,191
387
38
2
0
292,524
2
W
Scylla
7,184
449
68
4
0
263,771
6
L
Nike
7,020
439
81
5
0
266,745
3
W
Odin
9,733
608
116
7
0
314,201
1
W
Bellona
8,895
556
87
5
0
309,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role