Player Matchup

Hades
Hades
 
Hades
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BaumiBaumEnzym
Ganesha
Level 92
God Stats
23W - 31L
1,755 SR
Queue Stats
27W - 32L
1,655 Elo+
Party 1
Izanami
Izanami
CianConscious
Izanami
Level 142
God Stats
2W - 0L
1,810 SR
Queue Stats
75W - 64L
1,679 Elo+
Party 1
Chang'e
Chang'e
JaynaBlack
Chang'e
Level 25
God Stats
28W - 18L
1,724 SR
Queue Stats
64W - 53L
1,685 Elo+
Party 1
Ymir
Ymir
RiunShadowclaw
Ymir
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
72W - 57L
1,702 Elo+
Party 1
Team Averages
Level 107
1,615 SR
1,644 Elo+

VS

Team Averages
Level 94
1,564 SR
1,508 Elo+
Anubis
Anubis
Goldenkill666
Anubis
Level 83
God Stats
0W - 1L
1,543 SR
Queue Stats
2W - 5L
1,541 Elo+
Party 3
Skadi
Skadi
LynCifer
Skadi
Level 44
God Stats
2W - 1L
1,780 SR
Queue Stats
6W - 5L
1,635 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Neretva
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,431 Elo+
Solo
Vulcan
Vulcan
The3l3phent1
Vulcan
Level 148
God Stats
1W - 1L
1,793 SR
Queue Stats
10W - 16L
1,435 Elo+
Party 2
Xbalanque
Xbalanque
lionking1122
Xbalanque
Level 84
God Stats
0W - 1L
1,204 SR
Queue Stats
5W - 7L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
13 / 0 / 14
14,004
1,000
19,209
12,994
10,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 16
10,775
770
8,395
14,461
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
20
13 / 3 / 15
13,958
997
24,611
15,083
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
JaynaBlack
Chang'e
17
2 / 4 / 11
10,308
736
4,424
12,872
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 0 / 16
13,211
944
15,307
15,505
13,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
9,711
694
13,305
14,285
7,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
LynCifer
Skadi
16
0 / 7 / 2
8,895
635
7,119
14,369
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Neretva
Kumbhakarna
15
1 / 3 / 6
9,584
685
6,930
20,342
21,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
15
3 / 13 / 5
10,017
716
14,248
16,640
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
lionking1122
Xbalanque
17
4 / 6 / 5
10,400
743
13,469
15,249
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
38
Kills
11
11
Deaths
38
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
13
0
14
20
W
0
4
16
2
W
Izanami
13
3
15
6.83
L
3
9
3
0.5
W
Chang'e
JaynaBlack
Chang'e
2
4
11
1.88
L
Skadi
LynCifer
Skadi
0
7
2
0.14
L
Kumbhakarna
Neretva
Kumbhakarna
1
3
6
1.33
W
10
0
16
18
L
Vulcan
3
13
5
0.42
L
Xbalanque
lionking1122
Xbalanque
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,946
Damage
55,071
70,915
Taken
80,885
53,565
Mitigated
45,080
22,218
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
19,209
1,301
636
5,211
12,994
10,229
36
7,149
5,625
45,127
0
W
8,395
0
573
2,982
14,461
13,839
228
6,254
8,015
20,770
0
W
Izanami
24,611
14,650
0
1,285
15,083
8,469
4,893
6,467
8,476
0
66,875
L
13,305
533
0
2,637
14,285
7,014
252
9,786
4,499
39,768
0
W
Chang'e
JaynaBlack
Chang'e
4,424
225
4,109
5,391
12,872
7,064
1,524
5,527
7,182
22,048
0
L
Skadi
LynCifer
Skadi
7,119
3,599
158
2,873
14,369
5,065
1,051
8,119
6,250
0
34,416
L
Kumbhakarna
Neretva
Kumbhakarna
6,930
424
0
1,441
20,342
21,116
225
8,776
11,566
19,234
0
W
15,307
2,998
0
2,031
15,505
13,964
427
8,408
6,950
39,115
0
L
Vulcan
14,248
3,112
0
535
16,640
6,452
0
11,210
5,430
31,391
0
L
Xbalanque
lionking1122
Xbalanque
13,469
8,379
0
3,415
15,249
5,433
254
9,672
5,577
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,256
Gold Earned
48,607
305
Minions Killed
285
9
Camps Cleared
6
1,264,029
Distance Traveled
1,059,192
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,004
1,000
78
6
4
280,760
2
W
Ganesha
10,775
770
6
0
0
241,762
0
W
Izanami
13,958
997
121
9
4
225,832
0
L
Anubis
9,711
694
72
5
2
195,510
1
W
Chang'e
10,308
736
45
3
0
251,899
0
L
Skadi
8,895
635
73
5
2
216,683
1
L
Kumbhakarna
9,584
685
25
2
0
235,797
0
W
Ymir
13,211
944
55
4
1
263,776
1
L
Vulcan
10,017
716
50
4
2
188,304
1
L
Xbalanque
10,400
743
65
5
0
222,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role