Player Matchup

Kali
Kali
ElLocoNece
Kali
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 34L
1,374 Elo+
Solo
Izanami
Izanami
Kierdex
Izanami
Level 25
God Stats
17W - 10L
1,707 SR
Queue Stats
88W - 78L
1,621 Elo+
Solo
Merlin
Merlin
OnlyTrollers
Merlin
Level 25
God Stats
30W - 30L
1,590 SR
Queue Stats
303W - 328L
1,580 Elo+
Solo
Ymir
Ymir
SikoLogik
Ymir
Level 28
God Stats
143W - 115L
1,577 SR
Queue Stats
497W - 477L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
crimmus
Cu Chulainn
Level 27
God Stats
10W - 11L
1,585 SR
Queue Stats
94W - 74L
1,654 Elo+
Solo
Team Averages
Level 26
1,592 SR
1,564 Elo+

VS

Team Averages
Level 18
1,673 SR
1,559 Elo+
Izanami
Izanami
BigAnimeGuy
Izanami
Level 18
God Stats
5W - 0L
1,816 SR
Queue Stats
49W - 35L
1,581 Elo+
Solo
Mercury
Mercury
CPTVicious
Mercury
Level 17
God Stats
5W - 1L
1,789 SR
Queue Stats
22W - 22L
1,575 Elo+
Solo
Poseidon
Poseidon
CreamySquirts420
Poseidon
Level 23
God Stats
2W - 0L
1,761 SR
Queue Stats
120W - 124L
1,641 Elo+
Solo
Ares
Ares
OgBlaster028
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Cerberus
Cerberus
pgposeidon
Cerberus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,119
570
8,747
16,305
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Kierdex
Izanami
12
2 / 7 / 2
7,899
494
10,432
10,940
2,428
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
0 / 1 / 3
8,707
544
2,961
5,839
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
13
4 / 3 / 4
8,096
506
7,730
9,625
3,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
crimmus
Cu Chulainn
15
6 / 2 / 1
9,198
575
10,920
9,903
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigAnimeGuy
Izanami
16
7 / 1 / 2
9,701
606
9,984
14,154
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
CPTVicious
Mercury
15
4 / 3 / 1
8,535
533
7,820
14,756
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 3
8,983
561
4,703
7,262
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 1
7,622
476
2,371
9,556
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
pgposeidon
Cerberus
12
3 / 4 / 6
8,086
505
7,195
13,954
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
15
Kills
16
16
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigAnimeGuy
Izanami
7
1
2
8
W
Mercury
CPTVicious
Mercury
4
3
1
1.5
W
1
3
3
0.83
L
3
3
2
1.33
L
Izanami
Kierdex
Izanami
2
7
2
0.43
W
1
4
1
0.38
L
Merlin
0
1
3
1.5
L
Ymir
4
3
4
2
L
Cu Chulainn
crimmus
Cu Chulainn
6
2
1
3.25
W
Cerberus
pgposeidon
Cerberus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
32,073
52,612
Taken
59,682
22,857
Mitigated
34,314
16,296
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigAnimeGuy
Izanami
9,984
7,717
111
7,223
14,154
4,701
4,006
1,641
12,473
0
79,158
W
Mercury
CPTVicious
Mercury
7,820
4,712
0
3,616
14,756
5,872
0
2,145
12,557
0
48,285
W
4,703
674
0
541
7,262
2,427
0
1,945
5,119
61,081
0
L
8,747
5,039
0
8,442
16,305
5,971
0
2,328
13,818
0
71,939
L
Izanami
Kierdex
Izanami
10,432
7,956
0
2,046
10,940
2,428
0
2,899
8,032
0
47,069
W
2,371
391
0
1,792
9,556
11,341
555
275
9,281
26,079
0
L
Merlin
2,961
86
0
1,266
5,839
1,982
0
3,297
2,332
59,854
0
L
Ymir
7,730
1,702
300
2,024
9,625
3,990
0
3,193
6,410
28,926
0
L
Cu Chulainn
crimmus
Cu Chulainn
10,920
3,170
0
2,218
9,903
8,486
1,103
2,073
7,751
2,212
60,800
W
Cerberus
pgposeidon
Cerberus
7,195
383
0
2,798
13,954
9,973
0
5,393
8,471
20,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
42,927
501
Minions Killed
462
0
Camps Cleared
0
1,444,342
Distance Traveled
1,421,231
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,701
606
136
9
0
270,030
1
W
Mercury
8,535
533
97
6
0
366,953
2
W
Poseidon
8,983
561
149
9
0
309,865
8
L
Kali
9,119
570
109
7
0
327,251
2
L
Izanami
7,899
494
88
6
0
261,157
5
W
Ares
7,622
476
51
3
0
199,487
0
L
Merlin
8,707
544
132
8
0
299,452
0
L
Ymir
8,096
506
42
3
0
270,720
2
L
Cu Chulainn
9,198
575
130
8
0
285,762
0
W
Cerberus
8,086
505
29
2
0
274,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role