Player Matchup

Ganesha
Ganesha
Amanwithdog
Ganesha
Level 28
God Stats
3W - 1L
1,340 SR
Queue Stats
16W - 16L
1,253 Elo+
Party 1
Skadi
Skadi
LoneWolf737416
Skadi
Level 17
God Stats
24W - 24L
1,447 SR
Queue Stats
50W - 56L
1,271 Elo+
Party 1
Loki
Loki
Typical QT3862
Loki
Level 45
God Stats
4W - 7L
1,494 SR
Queue Stats
36W - 34L
1,310 Elo+
Party 1
Team Averages
Level 30
1,427 SR
1,278 Elo+

VS

Team Averages
Level 34
1,519 SR
1,197 Elo+
Cerberus
Cerberus
ROSE_xxDrakoxx1
Cerberus
Level 28
God Stats
0W - 2L
1,556 SR
Queue Stats
2W - 5L
1,208 Elo+
Solo
Thoth
Thoth
TiBuRonCin-T800
Thoth
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 54L
1,283 Elo+
Solo
Yemoja
Yemoja
drakvader
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Amanwithdog
Ganesha
11
0 / 1 / 15
8,192
683
4,418
8,447
7,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
11 / 2 / 5
9,812
818
12,466
7,114
1,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 3 / 7
9,384
782
10,849
10,498
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 7 / 1
8,249
687
7,072
15,854
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 3
8,557
713
7,257
10,503
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
drakvader
Yemoja
6
0 / 5 / 1
6,374
531
318
5,212
1,510

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
6
6
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Amanwithdog
Ganesha
0
1
15
7.5
W
11
2
5
6.75
L
Cerberus
3
7
1
0.5
L
3
6
3
0.75
W
7
3
7
3.5
L
Yemoja
drakvader
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,733
Damage
14,647
26,059
Taken
31,569
12,656
Mitigated
13,042
5,133
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Amanwithdog
Ganesha
4,418
273
0
147
8,447
7,484
472
3,528
4,919
17,026
0
W
12,466
5,833
0
583
7,114
1,964
1,130
5,234
1,880
0
27,191
L
Cerberus
7,072
257
153
4,428
15,854
9,243
0
1,518
14,336
20,303
0
L
7,257
613
284
1,066
10,503
2,289
0
1,739
8,764
21,857
0
W
10,849
4,080
1,094
3,309
10,498
3,208
579
6,183
4,315
0
41,658
L
Yemoja
drakvader
Yemoja
318
45
61
0
5,212
1,510
0
1,185
4,027
1,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
23,180
106
Minions Killed
78
0
Camps Cleared
0
578,988
Distance Traveled
474,316
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,192
683
4
0
0
184,190
0
W
Skadi
9,812
818
57
5
0
182,279
0
L
Cerberus
8,249
687
45
4
0
194,425
0
L
Thoth
8,557
713
32
3
0
184,527
1
W
Loki
9,384
782
45
4
0
212,519
1
L
Yemoja
6,374
531
1
0
0
95,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role