Player Matchup

Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Bronze III
idkhowtoexistngl
Odin
Bronze III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Bronze III
mase won
Athena
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,404 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
quazigirl
Guan Yu
Bronze III
Level 43
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 4L
1,459 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,543 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,562 SR
1,455 MMR
Hou Yi
Hou Yi
Gold III
Bartemiz
Hou Yi
Gold III
Level 148
God Stats
1W - 6L
1,500 SR
Queue Stats
345W - 337L
1,456 MMR
Solo
Nemesis
Nemesis
Gold V
Malignition
Nemesis
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,457 MMR
Solo
Mulan
Mulan
Silver II
Sacagaweaism
Mulan
Silver II
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,457 MMR
Solo
Scylla
Scylla
Gold II
TheChristelClear
Scylla
Gold II
Level 155
God Stats
3W - 6L
1,570 SR
Queue Stats
214W - 205L
1,456 MMR
Solo
Set
Set
Gold V
X24kGoldenX
Set
Gold V
Level 81
God Stats
2W - 1L
1,738 SR
Queue Stats
20W - 28L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 3 / 0
7,720
551
6,343
10,920
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
9
0 / 5 / 1
5,871
419
6,002
7,206
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 1
6,551
468
2,766
8,806
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
mase won
Athena
8
0 / 6 / 2
5,176
370
2,225
9,179
4,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
quazigirl
Guan Yu
11
0 / 5 / 0
6,086
435
3,126
12,674
5,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
HadesTsukuyomiArachneCu ChulainnHeimdallr

VS

Bans
ApolloCthulhuKumbhakarnaYmirAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bartemiz
Hou Yi
13
3 / 1 / 0
7,920
566
6,155
8,840
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Malignition
Nemesis
13
2 / 3 / 7
7,975
570
5,482
8,441
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 2
5,572
398
782
5,976
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
10 / 0 / 1
9,038
646
8,534
6,192
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 0 / 2
9,520
680
10,627
9,435
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
21
23
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
0
1.33
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
Hou Yi
Bartemiz
Hou Yi
3
1
0
3
W
Nemesis
Malignition
Nemesis
2
3
7
1.83
W
0
2
2
0.5
W
10
0
1
10.5
W
6
0
2
7
L
2
4
1
0.63
L
Athena
mase won
Athena
0
6
2
0.17
L
Guan Yu
quazigirl
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
31,580
48,785
Taken
38,884
18,831
Mitigated
18,448
12,145
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,343
2,792
0
3,520
10,920
3,334
240
627
10,276
0
43,060
L
Nu Wa
 
Nu Wa
6,002
1,967
0
1,490
7,206
1,966
553
2,880
4,112
28,876
0
W
Hou Yi
Bartemiz
Hou Yi
6,155
2,842
0
5,181
8,840
2,841
694
593
8,189
0
48,065
W
Nemesis
Malignition
Nemesis
5,482
2,106
0
1,129
8,441
3,029
38
804
7,493
0
46,447
W
782
40
0
469
5,976
2,709
239
1,965
3,891
0
5,507
W
8,534
435
0
2,120
6,192
1,827
444
3,836
2,138
49,340
0
W
10,627
4,750
0
3,999
9,435
8,042
1,866
425
8,946
0
68,749
L
2,766
767
0
2,380
8,806
3,173
0
922
7,768
0
35,647
L
Athena
mase won
Athena
2,225
865
222
1,278
9,179
4,478
197
3,658
5,346
15,296
0
L
Guan Yu
quazigirl
Guan Yu
3,126
700
35
3,220
12,674
5,880
734
0
12,274
0
29,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
40,025
314
Minions Killed
419
0
Camps Cleared
0
1,124,836
Distance Traveled
1,206,668
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,720
551
78
6
0
225,891
5
L
Nu Wa
5,871
419
63
5
0
217,264
3
W
Hou Yi
7,920
566
88
6
0
237,068
3
W
Nemesis
7,975
570
90
6
0
301,211
5
W
Mulan
5,572
398
10
1
0
137,711
0
W
Scylla
9,038
646
101
7
0
256,120
4
W
Set
9,520
680
130
9
0
274,558
3
L
Odin
6,551
468
77
6
0
237,198
3
L
Athena
5,176
370
34
2
0
232,738
0
L
Guan Yu
6,086
435
62
4
0
211,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role