Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
AHomelessLlama
Izanami
Silver II
Level 108
God Stats
0W - 1L
1,401 SR
Queue Stats
6W - 6L
1,603 MMR
Solo
Chang'e
Chang'e
Gold III
Izyamami
Chang'e
Gold III
Level 160
God Stats
28W - 27L
1,878 SR
Queue Stats
289W - 296L
1,604 MMR
Solo
Cthulhu
Cthulhu
Gold V
One Vile GT
Cthulhu
Gold V
Level 149
God Stats
11W - 6L
1,645 SR
Queue Stats
33W - 28L
1,611 MMR
Solo
Nike
Nike
Silver I
TryhardGameReal
Nike
Silver I
Level 90
God Stats
2W - 4L
1,738 SR
Queue Stats
70W - 69L
1,599 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,633 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,658 SR
1,600 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold IV
HendrixPage99
Thor
Gold IV
Level 111
God Stats
4W - 0L
1,860 SR
Queue Stats
242W - 223L
1,602 MMR
Solo
Kali
Kali
Gold II
KoshkTM
Kali
Gold II
Level 54
God Stats
22W - 18L
1,815 SR
Queue Stats
346W - 336L
1,615 MMR
Solo
Nox
Nox
Gold III
Ninja Slicee
Nox
Gold III
Level 128
God Stats
63W - 72L
1,615 SR
Queue Stats
89W - 93L
1,607 MMR
Solo
Nu Wa
Nu Wa
Gold V
axagotperks
Nu Wa
Gold V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
1 / 0 / 0
4,000
571
775
1,942
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
3,963
566
1,796
3,265
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Izyamami
Chang'e
8
1 / 0 / 0
4,443
635
2,290
4,782
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
One Vile GT
Cthulhu
7
0 / 1 / 0
4,322
617
2,382
4,122
1,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 1
4,110
587
1,913
5,055
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Bans
Cu ChulainnJanusScyllaDanzaburouSet

VS

Bans
AphroditeHeimdallrKing ArthurTsukuyomiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 1 / 1
5,164
738
3,562
5,180
2,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 0 / 0
4,328
618
1,473
3,371
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
KoshkTM
Kali
8
1 / 0 / 0
4,523
646
1,451
3,992
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 1
4,447
635
2,157
2,462
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
4,697
671
2,147
3,269
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
W
Cabrakan
 
Cabrakan
2
1
1
2.5
L
0
1
0
0
W
1
0
0
1
L
Chang'e
Izyamami
Chang'e
1
0
0
1
W
Kali
KoshkTM
Kali
1
0
0
1
W
1
0
1
1.5
L
Cthulhu
One Vile GT
Cthulhu
0
1
0
0
L
0
3
1
0.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,156
Damage
10,790
19,166
Taken
18,274
6,642
Mitigated
6,714
7,979
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
775
381
33
840
1,942
498
0
586
1,306
13,623
0
W
Cabrakan
 
Cabrakan
3,562
453
0
2,298
5,180
2,687
0
692
4,248
23,116
0
L
1,796
1,500
0
1,591
3,265
661
0
800
2,441
0
20,778
W
1,473
463
0
1,555
3,371
1,369
0
942
2,429
0
10,662
L
Chang'e
Izyamami
Chang'e
2,290
404
314
2,375
4,782
1,225
0
1,672
2,962
19,371
0
W
Kali
KoshkTM
Kali
1,451
662
0
710
3,992
1,155
0
1,457
2,477
0
20,798
W
2,157
638
0
750
2,462
677
0
1,224
1,238
20,798
0
L
Cthulhu
One Vile GT
Cthulhu
2,382
267
55
1,732
4,122
1,443
0
1,554
2,544
12,789
0
L
1,913
194
0
1,039
5,055
2,815
0
2,746
2,047
0
13,449
W
2,147
800
0
1,205
3,269
826
1,108
1,038
2,195
27,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,838
Gold Earned
23,159
178
Minions Killed
208
0
Camps Cleared
0
637,349
Distance Traveled
673,202
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,000
571
28
4
0
101,289
1
W
Cabrakan
5,164
738
49
7
0
123,945
0
L
Izanami
3,963
566
48
7
0
127,921
3
W
Thor
4,328
618
14
2
0
147,955
2
L
Chang'e
4,443
635
39
6
0
145,406
0
W
Kali
4,523
646
52
7
0
161,114
2
W
Nox
4,447
635
40
6
0
108,984
0
L
Cthulhu
4,322
617
22
3
0
143,285
0
L
Nike
4,110
587
41
6
0
119,448
0
W
Nu Wa
4,697
671
53
8
0
131,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role