Player Matchup

Nemesis
Nemesis
Kacuska16
Nemesis
Level 7
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 2L
1,383 Elo+
Party 1
Loki
Loki
Rozek11MR
Loki
Level 6
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 2L
1,383 Elo+
Party 1
Cerberus
Cerberus
yaboikata
Cerberus
Level 102
God Stats
2W - 3L
1,404 SR
Queue Stats
36W - 40L
1,533 Elo+
Solo
Team Averages
Level 38
1,383 SR
1,433 Elo+

VS

Team Averages
Level 23
1,431 SR
1,571 Elo+
Yemoja
Yemoja
JUEG0EMPALMA0
Yemoja
Level 12
God Stats
3W - 2L
1,390 SR
Queue Stats
123W - 99L
1,598 Elo+
Solo
Rama
Rama
luisjimen8
Rama
Level 28
God Stats
2W - 1L
1,400 SR
Queue Stats
51W - 45L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
pablocore9
Zhong Kui
Level 29
God Stats
4W - 2L
1,502 SR
Queue Stats
58W - 42L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kacuska16
Nemesis
9
0 / 6 / 2
6,036
604
2,625
8,413
2,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
8
0 / 6 / 1
5,897
590
3,422
6,932
2,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
yaboikata
Cerberus
10
2 / 2 / 0
6,969
697
7,334
11,476
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 12
7,918
792
5,191
7,769
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
8 / 1 / 4
8,762
876
6,193
6,566
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
pablocore9
Zhong Kui
11
4 / 1 / 10
7,941
794
7,585
7,183
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
13
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
Nemesis
Kacuska16
Nemesis
0
6
2
0.17
L
Loki
0
6
1
0.08
W
8
1
4
10
W
Zhong Kui
pablocore9
Zhong Kui
4
1
10
9
L
Cerberus
yaboikata
Cerberus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,381
Damage
18,969
26,821
Taken
21,518
10,835
Mitigated
12,267
5,360
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,191
940
731
3,158
7,769
5,784
367
2,590
5,179
12,241
0
L
Nemesis
Kacuska16
Nemesis
2,625
541
0
1,535
8,413
2,900
0
4,051
4,189
0
9,356
L
Loki
3,422
824
0
320
6,932
2,214
0
3,120
3,700
0
18,462
W
6,193
5,011
0
3,188
6,566
1,797
1,128
2,876
3,690
0
31,736
W
Zhong Kui
pablocore9
Zhong Kui
7,585
817
0
2,362
7,183
4,686
1,255
1,868
5,315
31,765
0
L
Cerberus
yaboikata
Cerberus
7,334
256
0
3,505
11,476
5,721
0
5,192
6,064
27,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,902
Gold Earned
24,621
104
Minions Killed
119
0
Camps Cleared
0
498,472
Distance Traveled
493,102
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,918
792
15
2
0
165,219
1
L
Nemesis
6,036
604
12
1
0
175,831
1
L
Loki
5,897
590
26
3
0
157,338
3
W
Rama
8,762
876
53
5
0
154,981
2
W
Zhong Kui
7,941
794
51
5
0
172,902
1
L
Cerberus
6,969
697
66
7
0
165,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role