Player Matchup

Ymir
Ymir
DavidPoopPants
Ymir
Level 7
God Stats
8W - 3L
1,628 SR
Queue Stats
8W - 3L
1,739 Elo+
Party 1
Zhong Kui
Zhong Kui
Keravich
Zhong Kui
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,724 Elo+
Party 1
Arachne
Arachne
N7225G
Arachne
Level 120
God Stats
6W - 1L
1,734 SR
Queue Stats
108W - 102L
1,640 Elo+
Party 1
Artemis
Artemis
OtisDriftwood25
Artemis
Level 14
God Stats
6W - 2L
1,870 SR
Queue Stats
17W - 10L
1,704 Elo+
Party 1
Neith
Neith
TheSwampScott
Neith
Level 7
God Stats
8W - 3L
1,694 SR
Queue Stats
8W - 4L
1,677 Elo+
Party 1
Team Averages
Level 32
1,685 SR
1,697 Elo+

VS

Team Averages
Level 15
1,556 SR
1,680 Elo+
Pele
Pele
Lonzo2trill
Pele
Level 21
God Stats
30W - 30L
1,549 SR
Queue Stats
248W - 248L
1,610 Elo+
Solo
Ullr
Ullr
SaverHasDigBick
Ullr
Level 16
God Stats
1W - 2L
1,445 SR
Queue Stats
4W - 10L
1,492 Elo+
Solo
Kukulkan
Kukulkan
SwiftFawn456610
Kukulkan
Level 7
God Stats
0W - 1L
1,329 SR
Queue Stats
9W - 6L
1,686 Elo+
Solo
Yemoja
Yemoja
Xynch
Yemoja
Level 4
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 1L
1,857 Elo+
Solo
Chronos
Chronos
itzjailman
Chronos
Level 28
God Stats
30W - 23L
1,723 SR
Queue Stats
157W - 105L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,798
580
1,212
3,794
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Keravich
Zhong Kui
11
1 / 0 / 2
6,523
652
3,408
3,948
2,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
N7225G
Arachne
11
4 / 1 / 1
6,924
692
2,129
6,141
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 0 / 1
6,532
653
5,193
3,661
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 2
6,337
634
1,693
3,708
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,468
447
2,773
6,275
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 0
4,515
452
1,355
3,083
570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
2
0 / 1 / 0
3,535
354
106
686
257
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Xynch
Yemoja
6
0 / 5 / 1
4,195
420
985
5,359
2,109
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
itzjailman
Chronos
5
0 / 1 / 0
4,269
427
1,676
2,319
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
1
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Zhong Kui
Keravich
Zhong Kui
1
0
2
2
L
0
3
1
0.17
W
Arachne
N7225G
Arachne
4
1
1
4.5
W
6
0
1
6.5
L
1
1
0
1
L
Kukulkan
0
1
0
0
W
0
0
2
1
L
Yemoja
Xynch
Yemoja
0
5
1
0.1
L
Chronos
itzjailman
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,635
Damage
6,895
21,252
Taken
17,722
8,919
Mitigated
5,272
11,494
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,212
61
0
34
3,794
2,451
672
532
3,262
10,843
0
W
Zhong Kui
Keravich
Zhong Kui
3,408
350
158
3,278
3,948
2,277
1,729
659
3,289
31,091
0
L
2,773
414
0
1,222
6,275
1,777
0
2,310
3,965
0
17,225
W
Arachne
N7225G
Arachne
2,129
1,389
0
3,757
6,141
1,880
832
520
5,621
0
27,738
W
5,193
3,125
381
2,116
3,661
1,023
2,968
269
3,392
0
30,718
L
1,355
394
0
0
3,083
570
0
453
2,630
0
16,905
L
Kukulkan
106
106
0
0
686
257
0
31
655
352
0
W
1,693
798
0
1,770
3,708
1,288
2,650
787
2,921
0
28,176
L
Yemoja
Xynch
Yemoja
985
406
130
271
5,359
2,109
0
1,561
3,798
6,637
0
L
Chronos
itzjailman
Chronos
1,676
431
0
1,232
2,319
559
0
265
2,054
13,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
20,982
248
Minions Killed
113
0
Camps Cleared
0
900,066
Distance Traveled
537,496
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,798
580
20
2
0
186,060
0
W
Zhong Kui
6,523
652
56
6
0
177,888
1
L
Pele
4,468
447
35
4
0
166,274
2
W
Arachne
6,924
692
69
7
0
201,905
1
W
Artemis
6,532
653
50
5
0
180,331
1
L
Ullr
4,515
452
38
4
0
96,133
0
L
Kukulkan
3,535
354
0
0
0
48,433
0
W
Neith
6,337
634
53
5
0
153,882
0
L
Yemoja
4,195
420
7
1
0
146,282
1
L
Chronos
4,269
427
33
3
0
80,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role