Player Matchup

Arachne
Arachne
MYatoro
Arachne
Level 16
God Stats
2W - 1L
1,859 SR
Queue Stats
16W - 9L
1,698 Elo+
Solo
Amaterasu
Amaterasu
Norgon95
Amaterasu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 33L
1,607 Elo+
Party 2
Nox
Nox
VashSanya
Nox
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 59L
1,563 Elo+
Party 2
Yemoja
Yemoja
sahaevil
Yemoja
Level 6
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Sol
Sol
xIlluminatedx
Sol
Level 27
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo
Team Averages
Level 20
1,606 SR
1,584 Elo+

VS

Team Averages
Level 15
1,687 SR
1,562 Elo+
Scylla
Scylla
Dogirahm
Scylla
Level 29
God Stats
82W - 54L
1,615 SR
Queue Stats
189W - 174L
1,465 Elo+
Solo
Ne Zha
Ne Zha
PevloEscobar
Ne Zha
Level 18
God Stats
5W - 8L
1,804 SR
Queue Stats
48W - 67L
1,574 Elo+
Solo
Ullr
Ullr
sоsipisos
Ullr
Level 3
God Stats
9W - 2L
1,693 SR
Queue Stats
13W - 7L
1,707 Elo+
Solo
Mulan
Mulan
Киберспортик
Mulan
Level 13
God Stats
2W - 1L
1,580 SR
Queue Stats
15W - 14L
1,540 Elo+
Party 1
Terra
Terra
Коррупшион
Terra
Level 10
God Stats
2W - 0L
1,742 SR
Queue Stats
14W - 14L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MYatoro
Arachne
14
9 / 4 / 1
8,798
587
11,545
12,933
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Norgon95
Amaterasu
12
3 / 6 / 4
7,245
483
8,961
14,670
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 3
6,937
462
4,912
6,148
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
sahaevil
Yemoja
1
0 / 0 / 0
4,471
298
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 5 / 6
6,286
419
8,220
8,150
1,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dogirahm
Scylla
14
3 / 4 / 4
8,745
583
4,839
7,636
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
14
2 / 2 / 7
8,494
566
5,724
13,753
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 0
8,467
564
7,179
8,550
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 3 / 8
9,171
611
10,876
15,038
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 7
8,495
566
3,634
10,599
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
15
Kills
18
18
Deaths
16
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dogirahm
Scylla
3
4
4
1.25
L
Arachne
MYatoro
Arachne
9
4
1
2.38
L
Amaterasu
Norgon95
Amaterasu
3
6
4
0.83
W
Ne Zha
2
2
7
2.75
L
2
3
3
1.17
L
Yemoja
sahaevil
Yemoja
0
0
0
0
W
2
4
0
0.5
L
1
5
6
0.8
W
7
3
8
3.67
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,638
Damage
32,252
41,901
Taken
55,576
17,964
Mitigated
26,463
8,067
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dogirahm
Scylla
4,839
429
0
1,869
7,636
2,528
1,246
1,542
6,044
42,683
0
L
Arachne
MYatoro
Arachne
11,545
7,913
0
2,516
12,933
4,640
1,140
1,838
10,902
0
42,500
L
Amaterasu
Norgon95
Amaterasu
8,961
4,015
206
3,696
14,670
9,409
478
2,843
11,367
318
23,850
W
Ne Zha
5,724
1,715
0
7,756
13,753
4,554
610
3,066
10,687
0
55,717
L
4,912
430
0
0
6,148
2,045
210
2,338
3,618
27,571
0
L
Yemoja
sahaevil
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
7,179
2,020
0
801
8,550
2,673
2,832
1,895
6,605
0
51,140
L
8,220
1,108
0
1,649
8,150
1,870
667
1,848
6,206
22,388
0
W
10,876
1,491
0
5,415
15,038
9,083
114
3,898
10,781
2,948
43,418
W
3,634
1,638
1,515
3,470
10,599
7,625
502
3,049
7,507
18,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
43,372
183
Minions Killed
403
0
Camps Cleared
0
1,159,867
Distance Traveled
1,363,918
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,745
583
86
6
0
243,718
0
L
Arachne
8,798
587
69
5
0
279,269
4
L
Amaterasu
7,245
483
41
3
0
281,647
1
W
Ne Zha
8,494
566
98
7
0
310,557
5
L
Nox
6,937
462
47
3
0
265,664
3
L
Yemoja
4,471
298
0
0
0
18,901
0
W
Ullr
8,467
564
103
7
0
249,810
4
L
Sol
6,286
419
26
2
0
314,386
0
W
Mulan
9,171
611
84
6
0
275,480
5
W
Terra
8,495
566
32
2
0
284,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role