Player Matchup

Horus
Horus
Exardoss
Horus
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 258L
1,565 Elo+
Party 1
Sol
Sol
Feichti123
Sol
Level 125
God Stats
6W - 7L
1,486 SR
Queue Stats
182W - 210L
1,530 Elo+
Party 1
Osiris
Osiris
Sarah66
Osiris
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 206L
1,545 Elo+
Party 1
Susano
Susano
TommyAngelo
Susano
Level 160
God Stats
9W - 9L
1,655 SR
Queue Stats
105W - 116L
1,652 Elo+
Party 1
Rama
Rama
XxXProofXxX
Rama
Level 63
God Stats
3W - 9L
1,322 SR
Queue Stats
66W - 82L
1,514 Elo+
Party 1
Team Averages
Level 117
1,493 SR
1,561 Elo+

VS

Team Averages
Level 96
1,607 SR
1,537 Elo+
Erlang Shen
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
Level 97
God Stats
5W - 3L
1,525 SR
Queue Stats
43W - 28L
1,571 Elo+
Party 2
Skadi
Skadi
Qu33r0fAzeroth
Skadi
Level 62
God Stats
18W - 5L
2,009 SR
Queue Stats
106W - 87L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
dragos134
Sun Wukong
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 138L
1,482 Elo+
Solo
Nu Wa
Nu Wa
makkaradevil
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 55L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
spetzthebard
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Exardoss
Horus
14
2 / 3 / 4
8,169
408
5,041
16,934
15,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 4 / 4
10,635
532
13,426
17,890
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
Sarah66
Osiris
14
1 / 10 / 3
8,928
446
5,906
17,249
15,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
16
3 / 5 / 8
10,396
520
10,598
17,043
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 2
8,406
420
4,148
12,091
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
16
3 / 1 / 11
10,714
536
7,971
16,856
16,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 2 / 7
11,729
586
12,495
6,989
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
dragos134
Sun Wukong
17
4 / 1 / 8
11,441
572
11,202
17,119
9,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 5 / 13
11,472
574
11,054
11,715
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
spetzthebard
Ao Kuang
20
12 / 3 / 4
13,510
676
14,966
18,041
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
12
Kills
27
27
Deaths
12
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
Exardoss
Horus
2
3
4
1.33
W
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
3
1
11
8.5
L
6
4
4
2
W
6
2
7
4.75
L
Osiris
Sarah66
Osiris
1
10
3
0.25
L
Susano
3
5
8
1.4
L
0
5
2
0.2
W
Sun Wukong
dragos134
Sun Wukong
4
1
8
8
W
2
5
13
1.7
W
Ao Kuang
spetzthebard
Ao Kuang
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,119
Damage
57,688
81,207
Taken
70,720
50,441
Mitigated
40,501
20,473
Healing
27,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Exardoss
Horus
5,041
2,364
1,850
3,446
16,934
15,920
0
5,496
11,438
0
26,499
W
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
7,971
1,986
1,952
6,499
16,856
16,927
933
2,091
14,690
3,940
33,316
L
13,426
3,791
0
6,677
17,890
8,299
292
8,266
9,624
77,088
4,495
W
12,495
6,161
0
1,967
6,989
2,898
5,949
1,026
5,963
0
76,883
L
Osiris
Sarah66
Osiris
5,906
1,431
243
573
17,249
15,257
300
6,823
10,426
0
41,996
L
Susano
10,598
2,112
0
3,478
17,043
6,870
0
6,836
10,207
0
57,171
L
4,148
2,854
0
4,206
12,091
4,095
0
2,402
9,689
0
50,153
W
Sun Wukong
dragos134
Sun Wukong
11,202
1,833
0
7,385
17,119
9,011
904
4,031
12,738
0
66,736
W
11,054
1,816
0
1,309
11,715
4,489
1,934
2,784
8,931
69,344
0
W
Ao Kuang
spetzthebard
Ao Kuang
14,966
3,343
0
8,854
18,041
7,176
1,664
4,897
13,094
88,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
58,866
454
Minions Killed
549
0
Camps Cleared
0
1,779,071
Distance Traveled
1,861,760
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,169
408
36
2
0
362,695
2
W
Erlang Shen
10,714
536
33
2
0
364,546
6
L
Sol
10,635
532
136
7
0
374,429
1
W
Skadi
11,729
586
124
6
0
372,748
1
L
Osiris
8,928
446
71
4
0
302,455
7
L
Susano
10,396
520
106
5
0
404,565
2
L
Rama
8,406
420
105
5
0
334,927
3
W
Sun Wukong
11,441
572
117
6
0
361,932
0
W
Nu Wa
11,472
574
137
7
0
345,542
3
W
Ao Kuang
13,510
676
138
7
0
416,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role