Player Matchup

Heimdallr
Heimdallr
CrabHooce
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,760 Elo+
Party 3
Nemesis
Nemesis
KennyRain
Nemesis
Level 20
God Stats
3W - 3L
1,767 SR
Queue Stats
10W - 9L
1,760 Elo+
Party 3
Cthulhu
Cthulhu
Nikolacocacola
Cthulhu
Level 8
God Stats
2W - 4L
1,479 SR
Queue Stats
2W - 4L
1,482 Elo+
Party 2
Scylla
Scylla
coloraze
Scylla
Level 18
God Stats
2W - 3L
1,479 SR
Queue Stats
2W - 4L
1,482 Elo+
Party 2
Merlin
Merlin
mskLaYss
Merlin
Level 13
God Stats
1W - 2L
1,624 SR
Queue Stats
4W - 6L
1,521 Elo+
Party 3
Team Averages
Level 18
1,570 SR
1,601 Elo+

VS

Team Averages
Level 27
1,597 SR
1,620 Elo+
Hel
Hel
BunkerC
Hel
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 20L
1,607 Elo+
Party 1
Neith
Neith
LaMissFrancaise
Neith
Level 9
God Stats
6W - 2L
1,931 SR
Queue Stats
20W - 15L
1,560 Elo+
Party 1
Nemesis
Nemesis
Ljutij
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
Slupli
Ratatoskr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,877 Elo+
Party 1
Nu Wa
Nu Wa
YoutubePlebMarv
Nu Wa
Level 67
God Stats
24W - 18L
1,554 SR
Queue Stats
26W - 22L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrabHooce
Heimdallr
11
0 / 6 / 6
7,346
432
7,330
13,327
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
KennyRain
Nemesis
11
6 / 4 / 2
7,965
469
4,961
14,575
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 7 / 2
7,645
450
6,528
15,402
10,776
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Scylla
coloraze
Scylla
13
7 / 6 / 1
8,482
499
4,338
8,977
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
mskLaYss
Merlin
12
1 / 10 / 5
7,825
460
8,336
13,747
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
4 / 4 / 6
8,264
486
6,429
10,791
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 3 / 4
8,215
483
2,637
8,591
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Ljutij
Nemesis
15
3 / 1 / 3
9,321
548
9,827
11,211
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ratatoskr
Slupli
Ratatoskr
13
4 / 3 / 6
8,934
526
4,036
9,784
3,340
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
18 / 4 / 6
12,281
722
23,192
9,763
3,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
15
Kills
32
33
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
4
4
6
1.75
L
Heimdallr
CrabHooce
Heimdallr
0
6
6
0.5
L
Nemesis
KennyRain
Nemesis
6
4
2
1.75
W
3
3
4
1.67
W
Nemesis
Ljutij
Nemesis
3
1
3
4.5
L
1
7
2
0.29
W
Ratatoskr
Slupli
Ratatoskr
4
3
6
2.33
W
18
4
6
5.25
L
Scylla
coloraze
Scylla
7
6
1
1.25
L
Merlin
mskLaYss
Merlin
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,493
Damage
46,121
66,028
Taken
50,140
25,357
Mitigated
19,358
7,918
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
6,429
593
3,320
5,173
10,791
3,744
1,514
4,554
6,237
23,481
0
L
Heimdallr
CrabHooce
Heimdallr
7,330
2,786
0
4,154
13,327
3,887
92
6,759
6,518
0
43,792
L
Nemesis
KennyRain
Nemesis
4,961
2,327
0
1,947
14,575
4,419
0
6,439
7,986
0
32,383
W
2,637
1,269
0
1,688
8,591
2,926
3,252
4,732
3,859
0
26,095
W
Nemesis
Ljutij
Nemesis
9,827
4,310
0
2,277
11,211
5,668
1,092
5,249
5,962
0
47,747
L
6,528
904
318
954
15,402
10,776
0
4,128
10,889
30,241
0
W
Ratatoskr
Slupli
Ratatoskr
4,036
630
0
2,145
9,784
3,340
581
2,494
7,290
0
39,672
W
23,192
5,318
0
2,233
9,763
3,680
4,745
2,173
7,590
101,176
0
L
Scylla
coloraze
Scylla
4,338
324
0
0
8,977
2,629
69
4,351
4,626
18,906
0
L
Merlin
mskLaYss
Merlin
8,336
641
0
545
13,747
3,646
0
7,944
5,778
51,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
47,015
278
Minions Killed
404
0
Camps Cleared
0
1,541,682
Distance Traveled
1,498,129
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,264
486
55
3
0
273,513
1
L
Heimdallr
7,346
432
59
3
0
322,677
5
L
Nemesis
7,965
469
47
3
0
341,763
3
W
Neith
8,215
483
48
3
0
227,898
0
W
Nemesis
9,321
548
84
5
0
352,743
2
L
Cthulhu
7,645
450
47
3
0
287,155
0
W
Ratatoskr
8,934
526
67
4
0
334,035
3
W
Nu Wa
12,281
722
150
9
0
309,940
7
L
Scylla
8,482
499
36
2
0
311,573
1
L
Merlin
7,825
460
89
5
0
278,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role