Player Matchup

Aphrodite
Aphrodite
Silver I
Firégiánt
Aphrodite
Silver I
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,579 MMR
Party 3
Bakasura
Bakasura
Gold II
GOD OE 3AR
Bakasura
Gold II
Level 141
God Stats
41W - 34L
1,624 SR
Queue Stats
509W - 493L
1,572 MMR
Party 2
Hou Yi
Hou Yi
Silver I
davidyepesmarti
Hou Yi
Silver I
Level 40
God Stats
3W - 3L
1,473 SR
Queue Stats
27W - 37L
1,575 MMR
Solo
Guan Yu
Guan Yu
Gold I
legendario66662
Guan Yu
Gold I
Level 118
God Stats
159W - 105L
1,705 SR
Queue Stats
951W - 952L
1,588 MMR
Party 2
Rama
Rama
Silver I
Аkamе
Rama
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,560 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,619 SR
1,589 MMR
Ares
Ares
Gold I
EagerBorja
Ares
Gold I
Level 104
God Stats
42W - 36L
1,698 SR
Queue Stats
168W - 174L
1,624 MMR
Party 4
Vulcan
Vulcan
Gold IV
Kurisutofa31
Vulcan
Gold IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 207L
1,583 MMR
Party 1
Hachiman
Hachiman
Gold III
Xyrror
Hachiman
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,532 MMR
Party 4
Arachne
Arachne
Gold III
itsBorja340
Arachne
Gold III
Level 108
God Stats
7W - 4L
1,881 SR
Queue Stats
215W - 226L
1,630 MMR
Party 1
Jormungandr
Jormungandr
Gold II
meldi_892
Jormungandr
Gold II
Level 101
God Stats
22W - 23L
1,516 SR
Queue Stats
657W - 660L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Firégiánt
Aphrodite
17
6 / 3 / 26
11,814
591
24,374
23,218
14,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
GOD OE 3AR
Bakasura
20
8 / 2 / 4
12,634
632
12,810
14,712
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 4
10,940
547
4,426
11,383
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 1 / 8
11,202
560
10,506
19,977
18,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Аkamе
Rama
19
22 / 3 / 9
13,301
665
48,309
37,702
16,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
DanzaburouNu WaChang'eScyllaAo Kuang

VS

Bans
TsukuyomiKumbhakarnaNemesisKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 6
8,401
420
9,567
34,214
32,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
17
4 / 8 / 6
10,678
534
11,178
15,916
7,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Xyrror
Hachiman
14
2 / 12 / 5
8,641
432
11,261
24,726
9,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
itsBorja340
Arachne
17
6 / 7 / 5
10,677
534
14,535
22,662
9,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
meldi_892
Jormungandr
15
0 / 5 / 4
9,281
464
12,623
22,333
22,048
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
40
Kills
13
13
Deaths
40
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Aphrodite
Firégiánt
Aphrodite
6
3
26
6.33
W
Bakasura
GOD OE 3AR
Bakasura
8
2
4
5
L
Vulcan
4
8
6
0.88
L
Hachiman
Xyrror
Hachiman
2
12
5
0.38
W
3
4
4
1.25
L
Arachne
itsBorja340
Arachne
6
7
5
1.21
W
1
1
8
5
L
Jormungandr
meldi_892
Jormungandr
0
5
4
0.4
W
Rama
Аkamе
Rama
22
3
9
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,425
Damage
59,164
106,992
Taken
119,851
60,201
Mitigated
81,205
66,111
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,567
255
0
2,531
34,214
32,388
0
8,754
24,876
25,064
0
W
Aphrodite
Firégiánt
Aphrodite
24,374
2,815
13,774
17,048
23,218
14,265
1,682
8,546
13,760
56,984
0
W
Bakasura
GOD OE 3AR
Bakasura
12,810
7,415
0
3,050
14,712
6,990
3,189
4,303
10,251
0
87,833
L
Vulcan
11,178
4,041
0
1,191
15,916
7,741
305
2,850
12,772
70,877
0
L
Hachiman
Xyrror
Hachiman
11,261
5,573
0
4,297
24,726
9,376
0
5,411
19,111
0
41,934
W
4,426
2,163
0
3,365
11,383
4,109
5,894
4,284
6,907
0
53,759
L
Arachne
itsBorja340
Arachne
14,535
8,615
0
4,607
22,662
9,652
0
3,419
18,869
0
72,963
W
10,506
1,778
2,802
9,742
19,977
18,429
267
9,178
9,853
0
68,452
L
Jormungandr
meldi_892
Jormungandr
12,623
3,316
0
8,150
22,333
22,048
0
3,940
17,245
66,975
0
W
Rama
Аkamе
Rama
48,309
43,392
0
16,330
37,702
16,408
3,587
6,641
29,923
0
100,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,891
Gold Earned
47,678
598
Minions Killed
441
0
Camps Cleared
0
1,861,603
Distance Traveled
1,639,513
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,401
420
25
1
0
329,306
2
W
Aphrodite
11,814
591
86
4
0
350,982
4
W
Bakasura
12,634
632
186
9
0
447,098
0
L
Vulcan
10,678
534
115
6
0
322,148
3
L
Hachiman
8,641
432
57
3
0
281,871
2
W
Hou Yi
10,940
547
118
6
0
337,609
4
L
Arachne
10,677
534
114
6
0
411,390
1
W
Guan Yu
11,202
560
116
6
0
403,651
2
L
Jormungandr
9,281
464
130
7
0
294,798
0
W
Rama
13,301
665
92
5
0
322,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role