Player Matchup

Cthulhu
Cthulhu
Fableds1x
Cthulhu
Level 14
God Stats
6W - 5L
1,372 SR
Queue Stats
30W - 40L
1,285 Elo+
Party 1
Pele
Pele
FireDubBr
Pele
Level 17
God Stats
3W - 9L
1,195 SR
Queue Stats
16W - 29L
1,152 Elo+
Party 1
Hades
Hades
GhostReborn
Hades
Level 12
God Stats
8W - 13L
1,304 SR
Queue Stats
127W - 131L
1,245 Elo+
Party 1
Jormungandr
Jormungandr
MaigolaWest
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,097 Elo+
Party 1
Susano
Susano
kastielfrois
Susano
Level 5
God Stats
2W - 11L
1,062 SR
Queue Stats
2W - 11L
998 Elo+
Party 1
Team Averages
Level 11
1,287 SR
1,155 Elo+

VS

Team Averages
Level 20
1,637 SR
1,440 Elo+
Nu Wa
Nu Wa
ElProleOP
Nu Wa
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
51W - 40L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
LuluxM13
Danzaburou
Level 26
God Stats
24W - 18L
1,564 SR
Queue Stats
58W - 45L
1,530 Elo+
Party 2
Artemis
Artemis
Nokkaun
Artemis
Level 26
God Stats
35W - 30L
1,620 SR
Queue Stats
184W - 213L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Weidle
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,315 Elo+
Solo
Ymir
Ymir
brN154
Ymir
Level 15
God Stats
2W - 2L
1,804 SR
Queue Stats
20W - 21L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fableds1x
Cthulhu
19
4 / 3 / 10
13,136
938
14,397
21,256
24,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
19
6 / 7 / 11
13,852
989
22,783
26,329
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 6 / 10
13,057
933
13,273
23,731
14,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
MaigolaWest
Jormungandr
19
3 / 10 / 10
12,779
913
10,290
28,412
31,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
18
2 / 4 / 10
12,401
886
12,309
17,933
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElProleOP
Nu Wa
20
7 / 2 / 22
15,165
1,083
31,795
12,051
7,236
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
LuluxM13
Danzaburou
20
6 / 0 / 16
14,535
1,038
16,587
9,857
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Nokkaun
Artemis
20
7 / 4 / 14
13,782
984
21,259
13,447
5,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Weidle
Tsukuyomi
20
7 / 8 / 16
14,348
1,025
30,598
26,535
12,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
brN154
Ymir
20
3 / 5 / 16
13,001
929
11,642
19,288
16,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
114
19
Kills
30
30
Deaths
19
51
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ElProleOP
Nu Wa
7
2
22
9
L
Cthulhu
Fableds1x
Cthulhu
4
3
10
3
L
Pele
6
7
11
1.64
L
4
6
10
1.5
W
Danzaburou
LuluxM13
Danzaburou
6
0
16
14
L
Jormungandr
MaigolaWest
Jormungandr
3
10
10
0.8
W
Artemis
Nokkaun
Artemis
7
4
14
3.5
W
Tsukuyomi
Weidle
Tsukuyomi
7
8
16
1.88
W
Ymir
brN154
Ymir
3
5
16
2.2
L
Susano
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,052
Damage
111,881
117,661
Taken
81,178
88,569
Mitigated
46,207
10,595
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ElProleOP
Nu Wa
31,795
12,529
281
2,773
12,051
7,236
0
4,836
7,119
69,387
0
L
Cthulhu
Fableds1x
Cthulhu
14,397
136
1,154
515
21,256
24,637
0
7,563
13,693
36,139
0
L
Pele
22,783
5,032
0
4,910
26,329
10,739
0
10,065
16,264
0
57,706
L
13,273
1,143
379
2,976
23,731
14,558
0
8,410
15,321
38,598
0
W
Danzaburou
LuluxM13
Danzaburou
16,587
7,357
0
1,582
9,857
4,351
0
5,496
4,186
0
40,326
L
Jormungandr
MaigolaWest
Jormungandr
10,290
1,326
0
340
28,412
31,643
0
9,454
18,958
32,973
0
W
Artemis
Nokkaun
Artemis
21,259
11,646
1,343
1,131
13,447
5,813
0
6,611
6,515
0
38,561
W
Tsukuyomi
Weidle
Tsukuyomi
30,598
8,583
0
7,749
26,535
12,143
0
12,486
13,316
0
53,677
W
Ymir
brN154
Ymir
11,642
913
0
0
19,288
16,664
0
6,543
12,082
19,523
0
L
Susano
12,309
2,034
0
321
17,933
6,992
0
7,945
9,988
0
27,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,225
Gold Earned
70,831
248
Minions Killed
261
0
Camps Cleared
5
1,352,001
Distance Traveled
1,265,865
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,165
1,083
84
6
3
237,524
0
L
Cthulhu
13,136
938
33
2
0
302,600
0
L
Pele
13,852
989
89
6
0
304,218
0
L
Hades
13,057
933
52
4
0
255,173
0
W
Danzaburou
14,535
1,038
63
5
0
294,156
0
L
Jormungandr
12,779
913
39
3
0
214,643
0
W
Artemis
13,782
984
44
3
2
223,868
1
W
Tsukuyomi
14,348
1,025
53
4
0
263,884
0
W
Ymir
13,001
929
17
1
0
246,433
0
L
Susano
12,401
886
35
3
0
275,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role