Player Matchup

Ganesha
Ganesha
Dragota9686
Ganesha
Level 28
God Stats
5W - 9L
1,280 SR
Queue Stats
124W - 173L
1,514 Elo+
Solo
Loki
Loki
JacobDell17
Loki
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 120L
1,653 Elo+
Solo
Izanami
Izanami
Jonywest
Izanami
Level 8
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 1L
1,866 Elo+
Solo
Thanatos
Thanatos
RegentActor3545
Thanatos
Level 26
God Stats
18W - 7L
1,722 SR
Queue Stats
263W - 156L
1,695 Elo+
Solo
Chang'e
Chang'e
Zthreat713
Chang'e
Level 24
God Stats
11W - 12L
1,647 SR
Queue Stats
54W - 54L
1,622 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,670 Elo+

VS

Team Averages
Level 21
1,520 SR
1,618 Elo+
Pele
Pele
AmonFeitosaJPA
Pele
Level 29
God Stats
2W - 4L
1,435 SR
Queue Stats
84W - 80L
1,553 Elo+
Solo
Bellona
Bellona
IlI Envy IlI
Bellona
Level 28
God Stats
9W - 4L
1,666 SR
Queue Stats
61W - 53L
1,629 Elo+
Solo
Xbalanque
Xbalanque
LagTitan120
Xbalanque
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 1
Cerberus
Cerberus
arichdaddy
Cerberus
Level 18
God Stats
16W - 16L
1,523 SR
Queue Stats
48W - 50L
1,641 Elo+
Party 1
Zhong Kui
Zhong Kui
runingxgun
Zhong Kui
Level 20
God Stats
4W - 4L
1,474 SR
Queue Stats
29W - 26L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dragota9686
Ganesha
16
1 / 4 / 4
10,779
449
5,059
17,449
20,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 8 / 2
12,034
501
10,029
19,468
16,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Jonywest
Izanami
12
0 / 13 / 2
8,005
334
5,233
17,747
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
19
6 / 8 / 2
12,753
531
11,392
20,711
9,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Zthreat713
Chang'e
15
0 / 10 / 5
9,172
382
5,955
18,114
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 7
15,166
632
21,769
17,675
11,749
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
IlI Envy IlI
Bellona
20
4 / 5 / 7
15,230
635
16,576
28,883
24,778
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
LagTitan120
Xbalanque
17
3 / 2 / 15
11,902
496
4,501
8,201
3,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
arichdaddy
Cerberus
18
7 / 2 / 10
13,602
567
7,775
18,949
16,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
runingxgun
Zhong Kui
19
13 / 1 / 9
14,204
592
23,400
16,935
12,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
13
Kills
43
43
Deaths
13
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
16
3
7
6.5
L
Ganesha
Dragota9686
Ganesha
1
4
4
0.75
W
Bellona
IlI Envy IlI
Bellona
4
5
7
1.5
L
6
8
2
0.88
L
Izanami
Jonywest
Izanami
0
13
2
0.08
W
Xbalanque
LagTitan120
Xbalanque
3
2
15
5.25
L
Thanatos
6
8
2
0.88
L
Chang'e
Zthreat713
Chang'e
0
10
5
0.25
W
Cerberus
arichdaddy
Cerberus
7
2
10
6
W
Zhong Kui
runingxgun
Zhong Kui
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,668
Damage
74,021
93,489
Taken
90,643
57,187
Mitigated
68,589
25,164
Healing
40,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,769
6,731
0
1,608
17,675
11,749
2,346
1,555
16,044
327
121,022
L
Ganesha
Dragota9686
Ganesha
5,059
87
222
2,094
17,449
20,053
241
6,776
10,673
47,915
0
W
Bellona
IlI Envy IlI
Bellona
16,576
8,442
0
16,653
28,883
24,778
3,214
7,286
21,321
0
129,638
L
10,029
3,615
0
472
19,468
16,675
576
5,699
13,769
0
56,966
L
Izanami
Jonywest
Izanami
5,233
3,889
0
1,802
17,747
4,721
46
7,007
10,740
0
28,324
W
Xbalanque
LagTitan120
Xbalanque
4,501
3,179
0
2,806
8,201
3,207
4,132
2,335
5,766
0
38,990
L
Thanatos
11,392
3,060
0
12,570
20,711
9,014
0
4,599
16,112
0
63,891
L
Chang'e
Zthreat713
Chang'e
5,955
302
2,769
5,235
18,114
6,724
74
7,336
10,778
45,891
0
W
Cerberus
arichdaddy
Cerberus
7,775
446
0
9,442
18,949
16,756
1,292
4,414
14,484
62,707
0
W
Zhong Kui
runingxgun
Zhong Kui
23,400
2,286
0
9,795
16,935
12,099
2,039
3,270
13,590
80,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
70,104
395
Minions Killed
649
0
Camps Cleared
0
2,065,266
Distance Traveled
2,126,524
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,166
632
152
6
0
472,349
8
L
Ganesha
10,779
449
39
2
0
459,101
3
W
Bellona
15,230
635
203
8
0
391,508
4
L
Loki
12,034
501
91
4
0
453,677
0
L
Izanami
8,005
334
72
3
0
370,222
2
W
Xbalanque
11,902
496
61
3
0
368,473
3
L
Thanatos
12,753
531
100
4
0
448,675
2
L
Chang'e
9,172
382
93
4
0
333,591
0
W
Cerberus
13,602
567
117
5
0
435,977
2
W
Zhong Kui
14,204
592
116
5
0
458,217
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role