Player Matchup

Danzaburou
Danzaburou
KaPa314TeK
Danzaburou
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 19L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
MICROCJ
Jormungandr
Level 27
God Stats
5W - 7L
1,554 SR
Queue Stats
200W - 200L
1,477 Elo+
Party 2
Janus
Janus
TiesSstoO
Janus
Level 97
God Stats
3W - 2L
1,433 SR
Queue Stats
57W - 66L
1,478 Elo+
Party 1
Arachne
Arachne
loulew
Arachne
Level 35
God Stats
40W - 29L
1,546 SR
Queue Stats
249W - 265L
1,426 Elo+
Party 2
Cerberus
Cerberus
northSpace
Cerberus
Level 47
God Stats
20W - 25L
1,461 SR
Queue Stats
53W - 65L
1,478 Elo+
Party 1
Team Averages
Level 43
1,499 SR
1,468 Elo+

VS

Team Averages
Level 40
1,554 SR
1,481 Elo+
Bacchus
Bacchus
NiTrOxSs
Bacchus
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 8L
1,593 Elo+
Party 3
Nu Wa
Nu Wa
PulseOut13
Nu Wa
Level 46
God Stats
7W - 4L
1,578 SR
Queue Stats
31W - 30L
1,501 Elo+
Party 4
Izanami
Izanami
RazenEu
Izanami
Level 44
God Stats
3W - 4L
1,693 SR
Queue Stats
14W - 14L
1,472 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Strideer
Cu Chulainn
Level 28
God Stats
2W - 2L
1,448 SR
Queue Stats
26W - 25L
1,462 Elo+
Party 4
Set
Set
sqrl28
Set
Level 45
God Stats
9W - 8L
1,553 SR
Queue Stats
284W - 289L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaPa314TeK
Danzaburou
12
0 / 8 / 0
7,018
369
1,737
9,060
2,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
MICROCJ
Jormungandr
13
0 / 6 / 0
7,569
398
4,274
12,787
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
TiesSstoO
Janus
18
2 / 3 / 2
10,598
558
11,047
8,769
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
loulew
Arachne
11
1 / 5 / 1
7,569
398
2,997
11,546
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
northSpace
Cerberus
13
1 / 4 / 0
7,815
411
4,857
10,706
5,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NiTrOxSs
Bacchus
16
2 / 2 / 12
9,647
508
5,001
9,684
7,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
18
8 / 3 / 4
11,942
629
15,538
10,882
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
RazenEu
Izanami
18
9 / 0 / 5
11,664
614
8,135
12,390
4,285
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Strideer
Cu Chulainn
17
3 / 0 / 8
10,769
567
7,046
9,366
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Set
sqrl28
Set
18
4 / 0 / 5
11,257
592
2,407
11,105
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
26
26
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KaPa314TeK
Danzaburou
0
8
0
0
L
Jormungandr
MICROCJ
Jormungandr
0
6
0
0
W
Bacchus
NiTrOxSs
Bacchus
2
2
12
4
W
Nu Wa
8
3
4
3.33
W
Izanami
RazenEu
Izanami
9
0
5
11.5
W
Cu Chulainn
Strideer
Cu Chulainn
3
0
8
7
L
Janus
TiesSstoO
Janus
2
3
2
1
L
Arachne
loulew
Arachne
1
5
1
0.3
L
Cerberus
northSpace
Cerberus
1
4
0
0.25
W
Set
sqrl28
Set
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
38,127
52,868
Taken
53,427
23,133
Mitigated
26,241
4,778
Healing
23,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KaPa314TeK
Danzaburou
1,737
453
0
220
9,060
2,778
0
3,706
5,273
0
30,101
L
Jormungandr
MICROCJ
Jormungandr
4,274
243
0
419
12,787
6,667
0
5,052
7,671
38,758
0
W
Bacchus
NiTrOxSs
Bacchus
5,001
406
1,063
903
9,684
7,285
0
2,130
7,467
30,834
0
W
Nu Wa
15,538
4,093
0
3,519
10,882
4,128
1,850
6,154
4,402
82,195
0
W
Izanami
RazenEu
Izanami
8,135
6,239
939
5,031
12,390
4,285
2,664
3,413
8,861
0
104,521
W
Cu Chulainn
Strideer
Cu Chulainn
7,046
1,041
0
3,222
9,366
6,108
652
5,055
4,004
4,021
50,758
L
Janus
TiesSstoO
Janus
11,047
119
0
1,512
8,769
2,988
0
3,063
5,504
85,235
0
L
Arachne
loulew
Arachne
2,997
1,583
0
742
11,546
4,763
179
5,589
5,725
0
39,007
L
Cerberus
northSpace
Cerberus
4,857
420
0
1,885
10,706
5,937
173
2,853
7,683
35,782
0
W
Set
sqrl28
Set
2,407
1,235
0
8,759
11,105
4,435
0
2,499
8,515
0
76,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
55,279
423
Minions Killed
590
0
Camps Cleared
0
1,671,760
Distance Traveled
1,853,935
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,018
369
58
3
0
350,773
0
L
Jormungandr
7,569
398
68
4
0
359,207
0
W
Bacchus
9,647
508
36
2
0
385,516
7
W
Nu Wa
11,942
629
155
8
0
363,759
4
W
Izanami
11,664
614
158
8
0
342,061
8
W
Cu Chulainn
10,769
567
104
5
0
375,042
1
L
Janus
10,598
558
163
9
0
364,159
5
L
Arachne
7,569
398
72
4
0
311,068
0
L
Cerberus
7,815
411
62
3
0
286,553
2
W
Set
11,257
592
137
7
0
387,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role