Player Matchup

Nemesis
Nemesis
FinerKetchup666
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
HollowLicense28
Heimdallr
Level 26
God Stats
2W - 3L
1,323 SR
Queue Stats
7W - 7L
1,392 Elo+
Solo
Thanatos
Thanatos
Spookyboi333
Thanatos
Level 26
God Stats
8W - 26L
1,188 SR
Queue Stats
173W - 326L
1,280 Elo+
Solo
Scylla
Scylla
TheWolfMonster0
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,163 Elo+
Solo
Ra
Ra
bulldozerjimmy
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,402 SR
1,367 Elo+

VS

Team Averages
Level 25
1,439 SR
1,337 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FastNova28
Bakasura
Level 29
God Stats
7W - 4L
1,439 SR
Queue Stats
20W - 17L
1,369 Elo+
Solo
Persephone
Persephone
SHADOWSHOT1011
Persephone
Level 26
God Stats
1W - 1L
1,262 SR
Queue Stats
57W - 44L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
YuPhoQingGai
Baron Samedi
Level 28
God Stats
176W - 195L
1,496 SR
Queue Stats
450W - 586L
1,453 Elo+
Solo
Thanatos
Thanatos
xTheeWardenx
Thanatos
Level 23
God Stats
9W - 8L
1,500 SR
Queue Stats
117W - 140L
1,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 7
10,148
923
7,194
18,673
7,713
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
HollowLicense28
Heimdallr
18
4 / 15 / 11
12,477
1,134
12,050
24,321
8,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Spookyboi333
Thanatos
17
7 / 7 / 3
12,614
1,147
13,723
16,864
5,628
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 5 / 7
12,096
1,100
14,599
10,598
3,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 9 / 3
10,367
942
1,914
12,208
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 4 / 24
13,329
1,212
23,644
12,183
4,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
FastNova28
Bakasura
19
10 / 4 / 13
12,676
1,152
13,567
17,980
7,877
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
SHADOWSHOT1011
Persephone
19
5 / 3 / 13
12,321
1,120
8,214
5,710
2,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
YuPhoQingGai
Baron Samedi
20
13 / 1 / 17
13,976
1,271
12,749
5,569
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
xTheeWardenx
Thanatos
18
10 / 4 / 10
12,183
1,108
13,431
13,098
5,233
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
123
16
Kills
46
46
Deaths
16
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
4
24
5
W
Bakasura
FastNova28
Bakasura
10
4
13
4.13
L
0
10
7
0.35
L
Heimdallr
HollowLicense28
Heimdallr
4
15
11
0.63
W
Persephone
SHADOWSHOT1011
Persephone
5
3
13
3.83
L
Thanatos
Spookyboi333
Thanatos
7
7
3
1.21
L
5
5
7
1.7
W
Baron Samedi
YuPhoQingGai
Baron Samedi
13
1
17
21.5
L
0
9
3
0.17
W
Thanatos
xTheeWardenx
Thanatos
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,480
Damage
71,605
82,664
Taken
54,540
28,956
Mitigated
23,116
7,906
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,644
3,621
666
2,851
12,183
4,579
0
4,059
8,121
47,989
0
W
Bakasura
FastNova28
Bakasura
13,567
9,937
78
5,166
17,980
7,877
0
6,303
11,677
0
26,399
L
7,194
2,410
0
2,192
18,673
7,713
0
9,235
8,839
0
25,900
L
Heimdallr
HollowLicense28
Heimdallr
12,050
5,534
0
0
24,321
8,248
0
17,441
6,435
0
20,382
W
Persephone
SHADOWSHOT1011
Persephone
8,214
580
0
560
5,710
2,705
0
1,954
3,754
18,461
0
L
Thanatos
Spookyboi333
Thanatos
13,723
6,096
0
4,540
16,864
5,628
0
7,336
8,729
0
22,671
L
14,599
674
0
0
10,598
3,192
0
5,297
5,291
39,984
0
W
Baron Samedi
YuPhoQingGai
Baron Samedi
12,749
455
2,066
1,187
5,569
2,722
0
641
4,928
32,639
0
L
1,914
182
327
847
12,208
4,175
0
5,298
6,870
12,054
0
W
Thanatos
xTheeWardenx
Thanatos
13,431
4,499
0
7,520
13,098
5,233
0
3,554
9,540
0
23,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,702
Gold Earned
64,485
151
Minions Killed
190
2
Camps Cleared
9
890,008
Distance Traveled
1,062,832
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,329
1,212
60
5
0
218,992
1
W
Bakasura
12,676
1,152
40
4
3
209,513
0
L
Nemesis
10,148
923
39
4
0
152,514
2
L
Heimdallr
12,477
1,134
18
2
1
192,398
0
W
Persephone
12,321
1,120
28
3
0
225,001
0
L
Thanatos
12,614
1,147
28
3
1
199,452
0
L
Scylla
12,096
1,100
51
5
0
206,440
0
W
Baron Samedi
13,976
1,271
50
5
0
214,861
0
L
Ra
10,367
942
15
1
0
139,204
2
W
Thanatos
12,183
1,108
12
1
6
194,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role