Player Matchup

Danzaburou
Danzaburou
Blacky96w
Danzaburou
Level 28
God Stats
50W - 39L
1,507 SR
Queue Stats
54W - 46L
1,410 Elo+
Party 1
Yemoja
Yemoja
Christianity1506
Yemoja
Level 25
God Stats
52W - 44L
1,423 SR
Queue Stats
52W - 46L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Mettlôrd
Kukulkan
Level 8
God Stats
7W - 10L
1,250 SR
Queue Stats
14W - 20L
1,284 Elo+
Solo
Artemis
Artemis
Thonmar
Artemis
Level 26
God Stats
54W - 40L
1,477 SR
Queue Stats
56W - 52L
1,399 Elo+
Party 1
Hercules
Hercules
einNettesSofa
Hercules
Level 29
God Stats
17W - 9L
1,992 SR
Queue Stats
147W - 173L
1,465 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,383 Elo+

VS

Team Averages
Level 24
1,471 SR
1,352 Elo+
Nemesis
Nemesis
DrowRnger
Nemesis
Level 29
God Stats
2W - 11L
1,168 SR
Queue Stats
29W - 51L
1,316 Elo+
Party 2
Kali
Kali
PaRvAnA31
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,429 Elo+
Solo
Zeus
Zeus
dommmpedro
Zeus
Level 29
God Stats
3W - 7L
1,493 SR
Queue Stats
29W - 51L
1,316 Elo+
Party 2
Fafnir
Fafnir
swedenboi69
Fafnir
Level 28
God Stats
1W - 2L
1,726 SR
Queue Stats
68W - 78L
1,392 Elo+
Solo
Artemis
Artemis
xCersair
Artemis
Level 9
God Stats
9W - 9L
1,470 SR
Queue Stats
9W - 13L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blacky96w
Danzaburou
19
9 / 1 / 25
12,596
1,145
18,824
13,077
8,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 0 / 25
11,180
1,016
5,821
10,031
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Mettlôrd
Kukulkan
18
8 / 0 / 19
11,458
1,042
16,387
10,189
4,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Thonmar
Artemis
19
15 / 3 / 20
12,367
1,124
33,449
17,343
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
einNettesSofa
Hercules
19
11 / 0 / 23
12,542
1,140
15,736
10,692
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrowRnger
Nemesis
15
0 / 11 / 3
8,991
817
9,930
25,440
9,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kali
15
0 / 6 / 1
8,986
817
8,062
20,279
8,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 2
9,218
838
12,178
13,247
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
15
1 / 9 / 3
10,394
945
9,426
24,257
26,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
xCersair
Artemis
15
3 / 10 / 1
10,061
915
17,902
14,685
12,289
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
14
44
Kills
4
4
Deaths
44
112
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blacky96w
Danzaburou
9
1
25
21.5
W
1
0
25
13.5
L
Nemesis
DrowRnger
Nemesis
0
11
3
0.14
W
Kukulkan
Mettlôrd
Kukulkan
8
0
19
17.5
L
Kali
0
6
1
0.08
W
Artemis
Thonmar
Artemis
15
3
20
8.33
L
0
8
2
0.13
W
Hercules
einNettesSofa
Hercules
11
0
23
22.5
L
Fafnir
1
9
3
0.28
L
Artemis
xCersair
Artemis
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,217
Damage
57,498
61,332
Taken
97,908
40,420
Mitigated
60,220
24,190
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blacky96w
Danzaburou
18,824
11,961
0
1,325
13,077
8,569
0
4,628
8,449
0
37,801
W
5,821
1,943
8,322
3,145
10,031
9,269
0
3,855
6,176
22,917
0
L
Nemesis
DrowRnger
Nemesis
9,930
4,633
0
3,049
25,440
9,728
0
6,033
19,332
0
22,196
W
Kukulkan
Mettlôrd
Kukulkan
16,387
2,162
0
0
10,189
4,434
0
4,682
5,507
30,235
0
L
Kali
8,062
4,222
0
3,131
20,279
8,043
0
6,927
13,252
0
19,758
W
Artemis
Thonmar
Artemis
33,449
22,100
0
6,517
17,343
7,164
0
5,064
12,279
0
53,515
L
12,178
397
0
0
13,247
3,944
0
1,736
11,486
31,336
0
W
Hercules
einNettesSofa
Hercules
15,736
5,478
0
4,881
10,692
10,984
0
3,375
7,317
270
24,222
L
Fafnir
9,426
3,195
0
1,924
24,257
26,216
0
6,003
18,010
15,707
0
L
Artemis
xCersair
Artemis
17,902
9,163
0
0
14,685
12,289
0
1,776
12,711
0
28,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,143
Gold Earned
47,650
179
Minions Killed
158
12
Camps Cleared
3
954,610
Distance Traveled
867,457
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,596
1,145
45
4
7
174,314
1
W
Yemoja
11,180
1,016
39
4
0
175,449
3
L
Nemesis
8,991
817
22
2
0
224,227
0
W
Kukulkan
11,458
1,042
34
3
2
198,636
2
L
Kali
8,986
817
32
3
1
168,281
0
W
Artemis
12,367
1,124
37
3
3
193,370
1
L
Zeus
9,218
838
49
4
1
164,476
0
W
Hercules
12,542
1,140
24
2
0
212,841
1
L
Fafnir
10,394
945
18
2
0
169,973
3
L
Artemis
10,061
915
37
3
1
140,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role