Player Matchup

Bacchus
Bacchus
CosMylk
Bacchus
Level 27
God Stats
2W - 4L
1,383 SR
Queue Stats
5W - 9L
1,456 Elo+
Party 3
Heimdallr
Heimdallr
ESP--Andrew_A2X2
Heimdallr
Level 10
God Stats
3W - 8L
1,525 SR
Queue Stats
142W - 141L
1,483 Elo+
Party 1
King Arthur
King Arthur
NicolasStones
King Arthur
Level 85
God Stats
40W - 29L
1,591 SR
Queue Stats
267W - 263L
1,523 Elo+
Party 1
Fenrir
Fenrir
Pochagniol
Fenrir
Level 44
God Stats
1W - 4L
1,275 SR
Queue Stats
5W - 9L
1,456 Elo+
Party 3
Scylla
Scylla
XxJ03LxX-TTV
Scylla
Level 65
God Stats
24W - 24L
1,447 SR
Queue Stats
219W - 211L
1,517 Elo+
Party 1
Team Averages
Level 46
1,444 SR
1,487 Elo+

VS

Team Averages
Level 47
1,466 SR
1,437 Elo+
Izanami
Izanami
Azhacc
Izanami
Level 36
God Stats
7W - 3L
1,547 SR
Queue Stats
74W - 57L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
SF-sebi_BESM
Cu Chulainn
Level 60
God Stats
4W - 3L
1,395 SR
Queue Stats
50W - 58L
1,414 Elo+
Party 2
Neith
Neith
Tycel360
Neith
Level 46
God Stats
9W - 10L
1,484 SR
Queue Stats
65W - 89L
1,409 Elo+
Party 2
Ymir
Ymir
jasisuess
Ymir
Level 8
God Stats
29W - 46L
1,396 SR
Queue Stats
31W - 49L
1,391 Elo+
Party 2
Arachne
Arachne
xPortgasAsce
Arachne
Level 85
God Stats
40W - 34L
1,510 SR
Queue Stats
178W - 190L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CosMylk
Bacchus
20
2 / 8 / 19
20,397
392
15,811
56,691
122,603
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
20
6 / 11 / 13
24,348
468
24,831
44,057
30,903
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
NicolasStones
King Arthur
20
10 / 11 / 10
24,400
469
31,935
83,653
131,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Pochagniol
Fenrir
20
5 / 12 / 10
21,486
413
27,193
52,104
39,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
11 / 11 / 13
25,825
497
54,105
37,007
18,502
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azhacc
Izanami
20
12 / 8 / 14
29,449
566
71,829
42,205
26,926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
SF-sebi_BESM
Cu Chulainn
20
6 / 9 / 17
23,274
448
31,085
42,379
44,764
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Tycel360
Neith
20
5 / 4 / 21
25,473
490
44,601
30,148
19,334
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
0 / 3 / 19
21,288
409
11,010
38,698
62,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
xPortgasAsce
Arachne
20
30 / 10 / 6
32,603
627
65,022
49,722
24,731
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
130
34
Kills
53
53
Deaths
34
65
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Izanami
Azhacc
Izanami
12
8
14
2.38
L
Bacchus
CosMylk
Bacchus
2
8
19
1.44
L
Heimdallr
6
11
13
1.14
L
King Arthur
NicolasStones
King Arthur
10
11
10
1.36
L
Fenrir
Pochagniol
Fenrir
5
12
10
0.83
W
Cu Chulainn
SF-sebi_BESM
Cu Chulainn
6
9
17
1.61
W
Neith
Tycel360
Neith
5
4
21
3.88
L
Scylla
11
11
13
1.59
W
Ymir
0
3
19
3.17
W
Arachne
xPortgasAsce
Arachne
30
10
6
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,875
Damage
223,547
273,512
Taken
203,152
343,664
Mitigated
177,868
76,141
Healing
57,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Azhacc
Izanami
71,829
53,356
1,152
12,394
42,205
26,926
10,987
12,108
29,725
0
302,140
L
Bacchus
CosMylk
Bacchus
15,811
2,546
2,295
8,639
56,691
122,603
907
5,990
48,989
72,534
0
L
Heimdallr
24,831
15,520
752
11,218
44,057
30,903
776
4,303
38,833
0
137,100
L
King Arthur
NicolasStones
King Arthur
31,935
2,737
0
26,209
83,653
131,862
637
6,980
73,794
0
161,696
L
Fenrir
Pochagniol
Fenrir
27,193
5,443
0
18,100
52,104
39,794
3,792
3,198
47,937
0
165,723
W
Cu Chulainn
SF-sebi_BESM
Cu Chulainn
31,085
7,265
0
5,796
42,379
44,764
84
13,844
28,447
21,613
128,684
W
Neith
Tycel360
Neith
44,601
16,936
1,328
10,807
30,148
19,334
1,954
12,335
17,321
0
217,080
L
Scylla
54,105
1,087
1,286
7,642
37,007
18,502
1,132
1,911
34,336
189,191
0
W
Ymir
11,010
1,157
1,069
3,720
38,698
62,113
581
17,306
20,966
64,993
0
W
Arachne
xPortgasAsce
Arachne
65,022
42,878
394
21,156
49,722
24,731
5,656
13,545
35,991
0
352,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

116,456
Gold Earned
132,087
959
Minions Killed
1,315
0
Camps Cleared
0
4,393,859
Distance Traveled
4,653,344
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
29,449
566
397
8
0
925,140
6
L
Bacchus
20,397
392
71
1
0
969,320
6
L
Heimdallr
24,348
468
221
4
0
782,870
0
L
King Arthur
24,400
469
216
4
0
899,242
0
L
Fenrir
21,486
413
189
4
0
858,073
6
W
Cu Chulainn
23,274
448
181
3
0
985,977
7
W
Neith
25,473
490
274
5
0
928,884
2
L
Scylla
25,825
497
262
5
0
884,354
1
W
Ymir
21,288
409
97
2
0
872,073
1
W
Arachne
32,603
627
366
7
0
941,270
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role