Player Matchup

Bacchus
Bacchus
Firestrikers
Bacchus
Level 14
God Stats
4W - 2L
1,966 SR
Queue Stats
21W - 23L
1,842 Elo+
Party 1
Izanami
Izanami
FreedomInHouse
Izanami
Level 9
God Stats
3W - 0L
1,654 SR
Queue Stats
136W - 108L
1,658 Elo+
Solo
Nemesis
Nemesis
Imnotmaxos
Nemesis
Level 17
God Stats
8W - 7L
1,484 SR
Queue Stats
52W - 47L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
KushProd
Guan Yu
Level 58
God Stats
13W - 14L
1,630 SR
Queue Stats
17W - 21L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
luftwaffles8660
Kukulkan
Level 27
God Stats
27W - 19L
1,744 SR
Queue Stats
193W - 193L
1,614 Elo+
Party 1
Team Averages
Level 25
1,696 SR
1,657 Elo+

VS

Team Averages
Level 19
1,569 SR
1,571 Elo+
Neith
Neith
Bienvuchacal
Neith
Level 26
God Stats
1W - 2L
1,519 SR
Queue Stats
11W - 10L
1,604 Elo+
Party 2
Nemesis
Nemesis
FaintCrystal
Nemesis
Level 29
God Stats
6W - 9L
1,629 SR
Queue Stats
77W - 74L
1,564 Elo+
Solo
Scylla
Scylla
PaltypusMaximus
Scylla
Level 7
God Stats
6W - 7L
1,568 SR
Queue Stats
15W - 14L
1,592 Elo+
Solo
Bacchus
Bacchus
Remyssh
Bacchus
Level 27
God Stats
5W - 3L
1,624 SR
Queue Stats
11W - 10L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
spanoudis
Sun Wukong
Level 4
God Stats
1W - 2L
1,506 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Firestrikers
Bacchus
16
5 / 0 / 9
12,380
495
5,729
12,978
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 4 / 10
12,868
515
13,195
17,923
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
Imnotmaxos
Nemesis
20
10 / 2 / 4
14,304
572
12,775
19,382
9,926
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
KushProd
Guan Yu
18
4 / 2 / 10
13,171
527
14,535
18,119
23,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
20
5 / 3 / 8
13,854
554
26,825
10,332
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,878
395
9,841
16,839
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
FaintCrystal
Nemesis
17
0 / 5 / 5
10,199
408
6,019
19,694
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 1 / 3
13,775
551
15,966
17,453
6,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Remyssh
Bacchus
14
1 / 7 / 3
8,861
354
4,531
20,804
19,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
spanoudis
Sun Wukong
15
1 / 7 / 5
10,038
402
4,880
22,846
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
26
Kills
11
11
Deaths
26
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Nemesis
FaintCrystal
Nemesis
0
5
5
0.5
W
Bacchus
Firestrikers
Bacchus
5
0
9
9.5
W
2
4
10
1.75
W
Nemesis
Imnotmaxos
Nemesis
10
2
4
6
W
Guan Yu
KushProd
Guan Yu
4
2
10
4.5
L
7
1
3
8.5
L
Bacchus
Remyssh
Bacchus
1
7
3
0.36
W
Kukulkan
5
3
8
3
L
Sun Wukong
spanoudis
Sun Wukong
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,059
Damage
41,237
78,734
Taken
97,636
60,910
Mitigated
50,666
23,354
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,841
3,234
0
4,870
16,839
5,234
34
8,095
8,508
0
58,037
L
Nemesis
FaintCrystal
Nemesis
6,019
1,667
0
6,200
19,694
6,880
0
4,298
15,218
0
66,362
W
Bacchus
Firestrikers
Bacchus
5,729
656
0
1,186
12,978
16,223
257
2,890
9,987
27,124
0
W
13,195
9,593
0
8,801
17,923
6,511
7,748
5,488
12,293
0
104,320
W
Nemesis
Imnotmaxos
Nemesis
12,775
6,096
0
2,064
19,382
9,926
7,021
3,446
15,792
0
119,675
W
Guan Yu
KushProd
Guan Yu
14,535
3,055
4,195
6,742
18,119
23,436
1,440
4,123
13,530
185
60,372
L
15,966
945
0
4,098
17,453
6,027
0
6,559
10,633
112,221
0
L
Bacchus
Remyssh
Bacchus
4,531
390
0
1,201
20,804
19,312
75
7,507
13,106
15,940
0
W
Kukulkan
26,825
494
0
366
10,332
4,814
1,809
3,972
6,191
101,212
0
L
Sun Wukong
spanoudis
Sun Wukong
4,880
569
0
3,308
22,846
13,213
736
5,809
16,502
25
39,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,577
Gold Earned
52,751
593
Minions Killed
564
0
Camps Cleared
0
2,463,450
Distance Traveled
2,204,069
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,878
395
114
5
0
424,708
6
L
Nemesis
10,199
408
119
5
0
493,362
7
W
Bacchus
12,380
495
13
1
0
467,925
9
W
Izanami
12,868
515
168
7
0
453,625
7
W
Nemesis
14,304
572
159
6
0
535,525
5
W
Guan Yu
13,171
527
92
4
0
506,175
6
L
Scylla
13,775
551
235
9
0
466,257
5
L
Bacchus
8,861
354
32
1
0
464,596
4
W
Kukulkan
13,854
554
161
6
0
500,200
10
L
Sun Wukong
10,038
402
64
3
0
355,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role